X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fserver%2Ffield_of_view.h;h=6e4edb908c2779a1648387417bb5c2a9fcbd642b;hb=c560e7b4c403cf75b5a7ebd7cc4818ade1ae845d;hp=eb117ae4f7cbacbdb408dd198faead5ef7924931;hpb=a1b5e2eaa1136d6ee40d6ec2e262cfab368c5880;p=plomrogue diff --git a/src/server/field_of_view.h b/src/server/field_of_view.h index eb117ae..6e4edb9 100644 --- a/src/server/field_of_view.h +++ b/src/server/field_of_view.h @@ -1,19 +1,22 @@ /* src/server/field_of_view.h * - * Generate view of map as visible to player. + * This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3 + * or any later version. For details on its copyright, license, and warranties, + * see the file NOTICE in the root directory of the PlomRogue source package. + * + * Generate field of view maps. */ - - #ifndef FIELD_OF_VIEW_H #define FIELD_OF_VIEW_H +#include /* uint8_t */ +struct Thing; -/* Return map cells sequence as visible to the player, with invisible cells as - * whitespace. Super-impose over visible map cells map objects positioned there. - */ -extern char * build_visible_map(); + +/* Build "t"'s field of view and update its map memory with the result. */ +extern void build_fov_map(struct Thing * t);