X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fserver%2Finit.c;h=89eea4f8844d1ee64f9ee243a2002ce67b8f1728;hb=ef04cd096599eba243b40c5d40da38398adc7785;hp=fec2fcee3216bce835b5d66ee2dfa21b7e7b4427;hpb=c53b42dfc7e4de104f9189428dd5b9a0d431c00a;p=plomrogue diff --git a/src/server/init.c b/src/server/init.c index fec2fce..89eea4f 100644 --- a/src/server/init.c +++ b/src/server/init.c @@ -1,6 +1,6 @@ /* src/server/init.c */ -#define _POSIX_C_SOURCE 200809L /* getopt(), optarg, strdup() */ +#define _POSIX_C_SOURCE 2 /* getopt(), optarg */ #include "init.h" #include /* global errno, EEXIST */ #include /* NULL */ @@ -18,10 +18,8 @@ #include "../common/rexit.h" /* exit_err() */ #include "../common/try_malloc.h" /* try_malloc() */ #include "cleanup.h" /* set_cleanup_flag() */ -#include "configfile.h" /* read_config_file() */ #include "map.h" /* init_map() */ -#include "map_objects.h" /* free_map_objects(), add_map_objects() */ -#include "rrand.h" /* rrand() */ +#include "map_objects.h" /* MapObjDef, free_map_objects(), add_map_objects() */ #include "run.h" /* obey_msg(), io_loop() */ #include "world.h" /* global world */ @@ -53,17 +51,6 @@ extern void obey_argv(int argc, char * argv[]) -extern void init_map_and_map_objects_configs() -{ - world.map.size.x = 64; - world.map.size.y = 64; - world.map.dist_orthogonal = 5; - world.map.dist_diagonal = 7; - read_config_file(); -} - - - extern void setup_server_io() { char * f_name = "setup_server_io()"; @@ -99,12 +86,22 @@ extern void remake_world(uint32_t seed) free_map_objects(world.map_objs); world.last_update_turn = 0; init_map(); - add_map_objects(0, 1); - add_map_objects(1, 1 + rrand() % 27); - add_map_objects(2, 1 + rrand() % 9); - add_map_objects(3, 1 + rrand() % 3); - add_map_objects(4, 1 + rrand() % 3); - add_map_objects(5, 1 + rrand() % 3); + struct MapObjDef * mod; + for (mod = world.map_obj_defs; NULL != mod; mod = mod->next) + { + if (world.player_type == mod->id) + { + add_map_objects(mod->id, mod->start_n); + break; + } + } + for (mod = world.map_obj_defs; NULL != mod; mod = mod->next) + { + if (world.player_type != mod->id) + { + add_map_objects(mod->id, mod->start_n); + } + } set_cleanup_flag(CLEANUP_MAP_OBJECTS); if (world.turn) {