X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fserver%2Finit.c;h=e4001f1693b7ea636cc19618dcb7bc79eef39996;hb=78351959c331d9c99851c883aabeca3bec9a3535;hp=49ba22a62732b0f5c818536cd77aac809420ace4;hpb=c31d3a8d3f993a2cfcc8c5e438283e3a693d5b27;p=plomrogue diff --git a/src/server/init.c b/src/server/init.c index 49ba22a..e4001f1 100644 --- a/src/server/init.c +++ b/src/server/init.c @@ -1,4 +1,9 @@ -/* src/server/init.c */ +/* src/server/init.c + * + * This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3 + * or any later version. For details on its copyright, license, and warranties, + * see the file NOTICE in the root directory of the PlomRogue source package. + */ #define _POSIX_C_SOURCE 2 /* getopt(), optarg */ #include "init.h" @@ -55,7 +60,7 @@ static void obey_lines_from_file(char * path, uint8_t record) FILE * file = try_fopen(path, "r", __func__); uint32_t linemax = textfile_width(file); char * line = try_malloc(linemax + 1, __func__); - while (NULL != try_fgets(line, linemax + 1, file, __func__)) + while (try_fgets(line, linemax + 1, file, __func__)) { if (strlen(line)) { @@ -84,7 +89,7 @@ static void replay_game() uint32_t linemax = textfile_width(file); char * line = try_malloc(linemax + 1, __func__); while ( world.turn < world.replay - && NULL != try_fgets(line, linemax + 1, file, __func__)) + && try_fgets(line, linemax + 1, file, __func__)) { obey_msg(line, 0, 1); err_line_inc(); @@ -112,7 +117,7 @@ static uint8_t world_cannot_be_made() { uint8_t player_will_be_generated = 0; struct ThingType * tt; - for (tt = world.thing_types; NULL != tt; tt = tt->next) + for (tt = world.thing_types; tt; tt = tt->next) { if (world.player_type == tt->id) { @@ -197,7 +202,7 @@ extern uint8_t remake_world() free_things(world.things); remake_map(); struct ThingType * tt; - for (tt = world.thing_types; NULL != tt; tt = tt->next) + for (tt = world.thing_types; tt; tt = tt->next) { if (world.player_type == tt->id) { @@ -205,7 +210,7 @@ extern uint8_t remake_world() break; } } - for (tt = world.thing_types; NULL != tt; tt = tt->next) + for (tt = world.thing_types; tt; tt = tt->next) { if (world.player_type != tt->id) { @@ -213,7 +218,7 @@ extern uint8_t remake_world() } } struct Thing * t; - for (t = world.things; NULL != t; t = t->next) + for (t = world.things; t; t = t->next) { if (t->lifepoints) {