X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fserver%2Fio.c;h=70a010780c9a97ba866c3c88f8f296134e0fc7b0;hb=edebb2bf9aa780ee2f7006c1d2be9168564d34df;hp=f6d6928a2f9e4b9ff1dfeb89f58049c31877427c;hpb=bfcf7850e4f5aa11ae5a33d78e153075032ff76d;p=plomrogue diff --git a/src/server/io.c b/src/server/io.c index f6d6928..70a0107 100644 --- a/src/server/io.c +++ b/src/server/io.c @@ -5,10 +5,10 @@ #include /* global errno */ #include /* PIPE_BUF */ #include /* size_t, NULL */ -#include /* uint8_t, uint16_t, uint32_t */ +#include /* uint8_t, uint16_t, uint32_t, UINT8_MAX */ #include /* defines EOF, FILE, sprintf(), fprintf() */ #include /* free() */ -#include /* strlen(), memcpy(), memset(), strchr() */ +#include /* strlen(), snprintf(), memcpy(), memset(), strchr() */ #include /* time_t */ #include /* time(), nanosleep() */ #include "../common/readwrite.h" /* atomic_write_start(), atomic_write_finish(), @@ -26,9 +26,12 @@ -/* Write to "file" god commands (one per line) to recreate thing "t". */ -static void write_key_value(FILE * file, char * key, uint32_t value); -static void write_key_string(FILE * file, char * key, char * string); +/* Helpers to write lines of god commands to recreate thing "t". */ +static void write_key_space(FILE * file, char * key); +static void write_value(FILE * file, uint32_t value); +static void write_string(FILE * file, char * string); +static void write_key_space_value(FILE * file, char * key, uint32_t value); +static void write_key_space_string(FILE * file, char * key, char * string); /* Write to "file" \n-delimited line of "key" + space + "value" as string. */ static void write_thing(FILE * file, struct Thing * t); @@ -61,30 +64,34 @@ static void write_inventory(struct Thing * player, FILE * file); */ static char * build_visible_map(struct Thing * player); -/* Write to "file" game map as visible to "player", build_visible_map()-drawn. - * Write one row per \n-delimited line. +/* Write to "file" game map as visible to "player" right now, as drawn by + * build_visible_map(), and thereafter game map as memorized by player in its + * .mem_map. Write one row per \n-delimited line. */ static void write_map(struct Thing * player, FILE * file); -static void write_key_value(FILE * file, char * key, uint32_t value) +static void write_key_space(FILE * file, char * key) { try_fwrite(key, strlen(key), 1, file, __func__); try_fputc(' ', file, __func__); +} + + + +static void write_value(FILE * file, uint32_t value) +{ char * line = try_malloc(11, __func__); exit_trouble(-1 == sprintf(line, "%u", value), __func__, s[S_FCN_SPRINTF]); try_fwrite(line, strlen(line), 1, file, __func__); free(line); - try_fputc('\n', file, __func__); } -static void write_key_string(FILE * file, char * key, char * string) +static void write_string(FILE * file, char * string) { - try_fwrite(key, strlen(key), 1, file, __func__); - try_fputc(' ', file, __func__); uint8_t contains_space = NULL != strchr(string, ' '); if (contains_space) { @@ -95,6 +102,23 @@ static void write_key_string(FILE * file, char * key, char * string) { try_fputc('\'', file, __func__); } +} + + + +static void write_key_space_value(FILE * file, char * key, uint32_t value) +{ + write_key_space(file, key); + write_value(file, value); + try_fputc('\n', file, __func__); +} + + + +static void write_key_space_string(FILE * file, char * key, char * string) +{ + write_key_space(file, key); + write_string(file, string); try_fputc('\n', file, __func__); } @@ -107,17 +131,39 @@ static void write_thing(FILE * file, struct Thing * t) { write_thing(file, o); } - write_key_value(file, s[S_CMD_T_ID], t->id); - write_key_value(file, s[S_CMD_T_TYPE], t->type); - write_key_value(file, s[S_CMD_T_POSY], t->pos.y); - write_key_value(file, s[S_CMD_T_POSX], t->pos.x); - write_key_value(file, s[S_CMD_T_COMMAND], t->command); - write_key_value(file, s[S_CMD_T_ARGUMENT], t->arg); - write_key_value(file, s[S_CMD_T_PROGRESS], t->progress); - write_key_value(file, s[S_CMD_T_HP], t->lifepoints); + write_key_space_value(file, s[S_CMD_T_ID], t->id); + write_key_space_value(file, s[S_CMD_T_TYPE], t->type); + write_key_space_value(file, s[S_CMD_T_POSY], t->pos.y); + write_key_space_value(file, s[S_CMD_T_POSX], t->pos.x); + write_key_space_value(file, s[S_CMD_T_COMMAND], t->command); + write_key_space_value(file, s[S_CMD_T_ARGUMENT], t->arg); + write_key_space_value(file, s[S_CMD_T_PROGRESS], t->progress); + write_key_space_value(file, s[S_CMD_T_HP], t->lifepoints); for (o = t->owns; o; o = o->next) { - write_key_value(file, s[S_CMD_T_CARRIES], o->id); + write_key_space_value(file, s[S_CMD_T_CARRIES], o->id); + } + if (t->mem_map) + { + uint32_t map_size = world.map.length * world.map.length;/* snprintf() */ + char * mem_map_copy = try_malloc(map_size + 1, __func__);/* reads one */ + memcpy(mem_map_copy, t->mem_map, map_size); /* byte beyond map_size */ + mem_map_copy[map_size] = '\0'; /* if string is not \0-terminated. */ + uint16_t y; + char string[UINT8_MAX + 1 + 1]; + for (y = 0; y < world.map.length; y++) + { + + int test = snprintf(string, world.map.length + 1, "%s", + mem_map_copy + (y * world.map.length)); + exit_trouble(test < 0, __func__, "snprintf()"); + write_key_space(file, s[S_CMD_T_MEMMAP]); + write_value(file, y); + try_fputc(' ', file, __func__); + write_string(file, string); + try_fputc('\n', file, __func__); + } + free(mem_map_copy); } try_fputc('\n', file, __func__); } @@ -301,11 +347,19 @@ static void write_map(struct Thing * player, FILE * file) { for (x = 0; x < world.map.length; x++) { - try_fputc(visible_map[(y * world.map.length) + x], file, __func__); + try_fputc(visible_map[y * world.map.length + x], file, __func__); } try_fputc('\n', file, __func__); } free(visible_map); + for (y = 0; y < world.map.length; y++) + { + for (x = 0; x < world.map.length; x++) + { + try_fputc(player->mem_map[y * world.map.length + x], file, __func__); + } + try_fputc('\n', file, __func__); + } } @@ -340,44 +394,44 @@ extern void save_world() { char * path_tmp; FILE * file = atomic_write_start(s[S_PATH_SAVE], &path_tmp); - write_key_value(file, s[S_CMD_MAPLENGTH], world.map.length); - write_key_value(file, s[S_CMD_PLAYTYPE], world.player_type); + write_key_space_value(file, s[S_CMD_MAPLENGTH], world.map.length); + write_key_space_value(file, s[S_CMD_PLAYTYPE], world.player_type); try_fputc('\n', file, __func__); struct ThingAction * ta; for (ta = world.thing_actions; ta; ta = ta->next) { - write_key_value(file, s[S_CMD_TA_ID], ta->id); - write_key_value(file, s[S_CMD_TA_EFFORT], ta->effort); - write_key_string(file, s[S_CMD_TA_NAME], ta->name); + write_key_space_value(file, s[S_CMD_TA_ID], ta->id); + write_key_space_value(file, s[S_CMD_TA_EFFORT], ta->effort); + write_key_space_string(file, s[S_CMD_TA_NAME], ta->name); try_fputc('\n', file, __func__); } struct ThingType * tt; for (tt = world.thing_types; tt; tt = tt->next) { - write_key_value(file, s[S_CMD_TT_ID], tt->id); - write_key_value(file, s[S_CMD_TT_STARTN], tt->start_n); - write_key_value(file, s[S_CMD_TT_HP], tt->lifepoints); + write_key_space_value(file, s[S_CMD_TT_ID], tt->id); + write_key_space_value(file, s[S_CMD_TT_STARTN], tt->start_n); + write_key_space_value(file, s[S_CMD_TT_HP], tt->lifepoints); int test = fprintf(file, "%s %c\n", s[S_CMD_TT_SYMB], tt->char_on_map); exit_trouble(test < 0, __func__, "fprintf"); - write_key_string(file, s[S_CMD_TT_NAME], tt->name); - write_key_value(file, s[S_CMD_TT_CONSUM], tt->consumable); + write_key_space_string(file, s[S_CMD_TT_NAME], tt->name); + write_key_space_value(file, s[S_CMD_TT_CONSUM], tt->consumable); try_fputc('\n', file, __func__); } for (tt = world.thing_types; tt; tt = tt->next) { - write_key_value(file, s[S_CMD_TT_ID], tt->id); - write_key_value(file, s[S_CMD_TT_CORPS], tt->corpse_id); + write_key_space_value(file, s[S_CMD_TT_ID], tt->id); + write_key_space_value(file, s[S_CMD_TT_CORPS], tt->corpse_id); } try_fputc('\n', file, __func__); - write_key_value(file, s[S_CMD_SEED_MAP], world.seed_map); - write_key_value(file, s[S_CMD_SEED_RAND], world.seed); - write_key_value(file, s[S_CMD_TURN], world.turn); + write_key_space_value(file, s[S_CMD_SEED_MAP], world.seed_map); + write_key_space_value(file, s[S_CMD_SEED_RAND], world.seed); + write_key_space_value(file, s[S_CMD_TURN], world.turn); try_fputc('\n', file, __func__); struct Thing * t; for (t = world.things; t; t = t->next) { write_thing(file, t); } - write_key_value(file, s[S_CMD_WORLD_ACTIVE], 1); + write_key_space_value(file, s[S_CMD_WORLD_ACTIVE], 1); atomic_write_finish(file, s[S_PATH_SAVE], path_tmp); }