X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fserver%2Fio.c;h=8f8f738b46533dcbf099e08948f7524dc650e163;hb=3dedf6344c941891491773d1cc5d647aa664b218;hp=70a010780c9a97ba866c3c88f8f296134e0fc7b0;hpb=edebb2bf9aa780ee2f7006c1d2be9168564d34df;p=plomrogue diff --git a/src/server/io.c b/src/server/io.c index 70a0107..8f8f738 100644 --- a/src/server/io.c +++ b/src/server/io.c @@ -1,6 +1,6 @@ /* src/server/io.c */ -#define _POSIX_C_SOURCE 199309L +#define _POSIX_C_SOURCE 200112L /* snrpintf() */ #include "io.h" #include /* global errno */ #include /* PIPE_BUF */ @@ -17,10 +17,9 @@ #include "../common/rexit.h" /* exit_trouble() */ #include "../common/try_malloc.h" /* try_malloc() */ #include "cleanup.h" /* set_cleanup_flag() */ -#include "field_of_view.h" /* VISIBLE */ #include "hardcoded_strings.h" /* s */ -#include "things.h" /* Thing, ThingType, ThingAction, get_thing_type(), - * get_player() +#include "things.h" /* Thing, ThingType, ThingInMemory, ThingAction, + * get_thing_type(), get_player() */ #include "world.h" /* global world */ @@ -60,13 +59,15 @@ static void write_value_as_line(uint32_t value, FILE * file); static void write_inventory(struct Thing * player, FILE * file); /* Return map cells sequence as visible to the "player", with invisible cells as - * whitespace. Super-impose over visible map cells things positioned there. + * whitespace. Super-impose over visible map cells things positioned there, + * with animate things overwriting inanimate things, and inanimate consumable + * things overwriting inanimate non-consumable things. */ static char * build_visible_map(struct Thing * player); /* Write to "file" game map as visible to "player" right now, as drawn by * build_visible_map(), and thereafter game map as memorized by player in its - * .mem_map. Write one row per \n-delimited line. + * .mem_map and .t_mem. Write one row per \n-delimited line. */ static void write_map(struct Thing * player, FILE * file); @@ -164,6 +165,17 @@ static void write_thing(FILE * file, struct Thing * t) try_fputc('\n', file, __func__); } free(mem_map_copy); + struct ThingInMemory * tm = t->t_mem; + for (; tm; tm = tm->next) + { + write_key_space(file, s[S_CMD_T_MEMTHING]); + write_value(file, tm->type); + try_fputc(' ', file, __func__); + write_value(file, tm->pos.y); + try_fputc(' ', file, __func__); + write_value(file, tm->pos.x); + try_fputc('\n', file, __func__); + } } try_fputc('\n', file, __func__); } @@ -309,27 +321,28 @@ static char * build_visible_map(struct Thing * player) uint32_t pos_i; for (pos_i = 0; pos_i < map_size; pos_i++) { - if (player->fov_map[pos_i] & VISIBLE) + if (player->fov_map[pos_i] == 'v') { visible_map[pos_i] = world.map.cells[pos_i]; } } struct Thing * t; - struct ThingType * tt; char c; uint8_t i; - for (i = 0; i < 2; i++) + for (i = 0; i < 3; i++) { for (t = world.things; t != 0; t = t->next) { - if ( ( player->fov_map[t->pos.y * world.map.length +t->pos.x] - & VISIBLE) - && ( (0 == i && 0 == t->lifepoints) - || (1 == i && 0 < t->lifepoints))) + if ('v' == player->fov_map[t->pos.y*world.map.length+t->pos.x]) { - tt = get_thing_type(t->type); - c = tt->char_on_map; - visible_map[t->pos.y * world.map.length + t->pos.x] = c; + struct ThingType * tt = get_thing_type(t->type); + if ( (0 == i && !t->lifepoints && !tt->consumable) + || (1 == i && !t->lifepoints && tt->consumable) + || (2 == i && t->lifepoints)) + { + c = tt->char_on_map; + visible_map[t->pos.y * world.map.length + t->pos.x] = c; + } } } } @@ -352,14 +365,36 @@ static void write_map(struct Thing * player, FILE * file) try_fputc('\n', file, __func__); } free(visible_map); + uint32_t map_size = world.map.length * world.map.length; + char * mem_map = try_malloc(map_size, __func__); + memcpy(mem_map, player->mem_map, map_size); + uint8_t i; + struct ThingInMemory * tm; + for (i = 0; i < 2; i++) + { + for (tm = player->t_mem; tm != NULL; tm = tm->next) + { + if (' ' != player->mem_map[tm->pos.y*world.map.length+tm->pos.x]) + { + struct ThingType * tt = get_thing_type(tm->type); + if ( (0 == i && !tt->consumable) + || (1 == i && tt->consumable)) + { + char c = tt->char_on_map; + mem_map[tm->pos.y * world.map.length + tm->pos.x] = c; + } + } + } + } for (y = 0; y < world.map.length; y++) { for (x = 0; x < world.map.length; x++) { - try_fputc(player->mem_map[y * world.map.length + x], file, __func__); + try_fputc(mem_map[y * world.map.length + x], file, __func__); } try_fputc('\n', file, __func__); } + free(mem_map); }