X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fserver%2Fmain.c;h=769d47c07f49c532be4016befc60087480f5686b;hb=d12efb0addf420adc045cfb96647dff6241310ee;hp=64d4434943867fb7a36d7b60da2759dae675dd41;hpb=3a31142e9b3428ecaac3387ab81c1f9b7490051e;p=plomrogue diff --git a/src/server/main.c b/src/server/main.c index 64d4434..769d47c 100644 --- a/src/server/main.c +++ b/src/server/main.c @@ -1,12 +1,17 @@ /* src/server/main.c */ #include /* global errno */ -#include /* printf() */ +#include /* printf(), fflush() */ #include /* exit() */ +#include /* strlen() */ #include /* mkfifo(), mkdir() */ -#include /* access() */ +#include /* defines pid_t, time_t */ +#include /* #time() */ +#include /* access(), getpid(), unlink() */ #include "../common/err_try_fgets.h" /* set_err_try_fgets_delim() */ -#include "../common/rexit.h" /* exit_err, exit_trouble(), set_cleanup_func() */ +#include "../common/readwrite.h" /* try_fopen(), try_fwrite(), try_fclose() */ +#include "../common/rexit.h" /* exit_err, set_cleanup_func() */ +#include "../common/try_malloc.h" /* try_malloc() */ #include "cleanup.h" /* set_cleanup_flag(), cleanup() */ #include "init.h" /* run_game(), obey_argv() */ #include "map_object_actions.h" /* init_map_object_actions() */ @@ -43,10 +48,11 @@ int main(int argc, char ** argv) } world.path_map_obj_defs = "confserver/defs"; world.path_map_obj_acts = "confserver/map_object_actions"; - world.path_in = "server/in"; - world.path_out = "server/out"; - world.path_record = "record"; - world.tmp_suffix = "_tmp"; + world.path_worldstate = "server/worldstate"; + world.path_out = "server/out"; + world.path_in = "server/in"; + world.path_record = "record"; + world.tmp_suffix = "_tmp"; set_err_try_fgets_delim("%%\n"); /* Set map geometry. */ @@ -61,19 +67,33 @@ int main(int argc, char ** argv) exit_err(access(world.path_map_obj_defs, F_OK), err_mod); exit_err(access(world.path_map_obj_acts, F_OK), err_moa); - /* Treat world.path_in file as server process lock file. */ - char * err = "Found pre-existing input fifo file. This indicates another " - "roguelike-server may be running. It should be killed first."; - exit_err(!access(world.path_in, F_OK), err); - int test = mkdir("server", 0700); - exit_trouble(test && EEXIST != errno, f_name, "mkdir()"); - exit_trouble(mkfifo(world.path_in, 0600), f_name, "mkfifo()"); - set_cleanup_flag(CLEANUP_FIFO); - /* Init from config files map object (action) definitions. */ init_map_object_defs(); init_map_object_actions(); + /* Create server directory if it does not exist yet. */ + int test = mkdir("server", 0700); + exit_trouble(test && EEXIST != errno, f_name, "mkdir()"); + + /* Create server out file and start it with server process test string. */ + world.file_out = try_fopen(world.path_out, "w", f_name); + world.server_test = try_malloc(10 + 1 + 10 + 1 + 1, f_name); + sprintf(world.server_test, "%d %d\n", getpid(), (int) time(0)); + try_fwrite(world.server_test, strlen(world.server_test), 1, + world.file_out, f_name); + fflush(world.file_out); + set_cleanup_flag(CLEANUP_OUT); + + /* Create server in file, switch to reading it. */ + if (!access(world.path_in, F_OK)) /* This keeps out input from old input */ + { /* file streams of clients */ + unlink(world.path_in); /* communicating with server processes */ + } /* superseded by this current one. */ + world.file_in = try_fopen(world.path_in, "w", f_name); + try_fclose(world.file_in, f_name); + world.file_in = try_fopen(world.path_in, "r", f_name); + set_cleanup_flag(CLEANUP_IN); + /* Enter play or replay mode loops, then leave properly. */ run_game(); cleanup();