X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fserver%2Fmap.c;h=0edd955c4265419f7f09d19d14e10c1066384a62;hb=0ff9d0a37959c6f297d33c23fed0eb889114c4bc;hp=2969b6dd4f9d551c40ebd3e7e7879989f0fea635;hpb=e03020342a74aef143b1ec38c18966dac64181b5;p=plomrogue diff --git a/src/server/map.c b/src/server/map.c index 2969b6d..0edd955 100644 --- a/src/server/map.c +++ b/src/server/map.c @@ -3,7 +3,7 @@ #include "map.h" #include /* uint8_t, uint16_t, uint32_t */ #include "../common/try_malloc.h" /* try_malloc() */ -#include "../common/yx_uint16.h" /* struct yx_uint16 */ +#include "../common/yx_uint8.h" /* struct yx_uint8 */ #include "rrand.h" /* rrand() */ #include "world.h" /* global world */ @@ -21,13 +21,14 @@ extern void init_map() x < world.map.size.x; world.map.cells[(y * world.map.size.x) + x] = '~', x++); } - world.map.cells[size / 2 + (world.map.size.x / 2)] = '.'; - uint32_t curpos; + uint8_t add_half_width = !(world.map.size.y % 2) * (world.map.size.x / 2); + world.map.cells[(size / 2) + add_half_width] = '.'; + uint16_t curpos; while (1) { y = rrand() % world.map.size.y; x = rrand() % world.map.size.x; - curpos = y * world.map.size.x + x; + curpos = (y * world.map.size.x) + x; if ('~' == world.map.cells[curpos] && ( ( curpos >= world.map.size.x && '.' == world.map.cells[curpos - world.map.size.x]) @@ -39,8 +40,8 @@ extern void init_map() && (curpos+1) % world.map.size.x != 0 && '.' == world.map.cells[curpos+1]))) { - if ( y == 0 || y == world.map.size.y - 1 || x == 0 - || x == world.map.size.x - 1) + if ( y == 0 || y == world.map.size.y - 1 + || x == 0 || x == world.map.size.x - 1) { break; } @@ -51,13 +52,12 @@ extern void init_map() -extern uint8_t is_passable(struct yx_uint16 pos) +extern uint8_t is_passable(struct yx_uint8 pos) { uint8_t passable = 0; - if ( 0 <= pos.x && pos.x < world.map.size.x - && 0 <= pos.y && pos.y < world.map.size.y) + if (pos.x < world.map.size.x && pos.y < world.map.size.y) { - passable = (('.' == world.map.cells[pos.y * world.map.size.x + pos.x])); + passable = ('.' == world.map.cells[(pos.y * world.map.size.x) + pos.x]); } return passable; }