X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fserver%2Fmap.c;h=4cce02ae3c5cd08831f96f0d0bb49b5f0224959d;hb=ac7521c1d40b86cd7d33cef590353692542fa0a4;hp=ae907d2327363fef50919575440a27a6a094a702;hpb=f6615d3be438bbca4997c38c546c0d8724da80d4;p=plomrogue diff --git a/src/server/map.c b/src/server/map.c index ae907d2..4cce02a 100644 --- a/src/server/map.c +++ b/src/server/map.c @@ -1,17 +1,24 @@ -/* src/server/map.c */ +/* src/server/map.c + * + * This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3 + * or any later version. For details on its copyright, license, and warranties, + * see the file NOTICE in the root directory of the PlomRogue source package. + */ #include "map.h" -#include /* uint8_t, uint16_t, uint32_t, UINT16_MAX */ +#include /* uint8_t, int8_t, uint16_t, uint32_t, (U)INT*_(MIN|MAX) */ #include /* free() */ #include "../common/rexit.h" /* exit_err() */ #include "../common/try_malloc.h" /* try_malloc() */ #include "../common/yx_uint8.h" /* yx_uint8 */ #include "rrand.h" /* rrand() */ -#include "yx_uint8.h" /* mv_yx_in_dir_wrap() */ #include "world.h" /* global world */ +/* Helper to mv_yx_in_dir_legal(). Move "yx" into hex direction "d". */ +static void mv_yx_in_dir(char d, struct yx_uint8 * yx); + /* Call this too often with "init" of 0 and the game exits with an error message * about reaching an iteration limit. An "init" of 1 sets the iteration counter * to 0. Iteration limit is currently 256 * UINT16_MAX. @@ -32,6 +39,40 @@ static void make_trees(); +static void mv_yx_in_dir(char d, struct yx_uint8 * yx) +{ + if (d == 'e') + { + yx->x = yx->x + (yx->y % 2); + yx->y--; + } + else if (d == 'd') + { + yx->x++; + } + else if (d == 'c') + { + yx->x = yx->x + (yx->y % 2); + yx->y++; + } + else if (d == 'x') + { + yx->x = yx->x - !(yx->y % 2); + yx->y++; + } + else if (d == 's') + { + yx->x--; + } + else if (d == 'w') + { + yx->x = yx->x - !(yx->y % 2); + yx->y--; + } +} + + + static uint8_t iter_limit(uint8_t init) { static uint32_t i = 0; @@ -154,8 +195,36 @@ extern void remake_map() extern uint8_t mv_yx_in_dir_legal(char dir, struct yx_uint8 * yx) { - uint8_t wraptest = mv_yx_in_dir_wrap(dir, yx, 0); - if (!wraptest && yx->x < world.map.length && yx->y < world.map.length) + static int8_t wrap_west_east = 0; + static int8_t wrap_north_south = 0; + if (!yx) + { + wrap_west_east = wrap_north_south = 0; + return 0; + } + char * err = "Too much wrapping in mv_yx_in_dir_legal()."; + exit_err( INT8_MIN == wrap_west_east || INT8_MIN == wrap_north_south + || INT8_MAX == wrap_west_east || INT8_MAX == wrap_north_south,err); + struct yx_uint8 original = *yx; + mv_yx_in_dir(dir, yx); + if (('e' == dir || 'd' == dir || 'c' == dir) && yx->x < original.x) + { + wrap_west_east++; + } + else if (('x' == dir || 's' == dir || 'w' == dir) && yx->x > original.x) + { + wrap_west_east--; + } + if (('w' == dir || 'e' == dir) && yx->y > original.y) + { + wrap_north_south--; + } + else if (('x' == dir || 'c' == dir) && yx->y < original.y) + { + wrap_north_south++; + } + if ( !wrap_west_east && !wrap_north_south + && yx->x < world.map.length && yx->y < world.map.length) { return 1; }