X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fserver%2Fmap_object_actions.h;h=8133e538451f00df7195b0bfafa222a126cee79a;hb=a1b5e2eaa1136d6ee40d6ec2e262cfab368c5880;hp=7b5283fc9cff33f4254626ca79c3b686cb9c2dab;hpb=784a54c9ef27aa2bf0754b2761aee06cbbde270e;p=plomrogue diff --git a/src/server/map_object_actions.h b/src/server/map_object_actions.h index 7b5283f..8133e53 100644 --- a/src/server/map_object_actions.h +++ b/src/server/map_object_actions.h @@ -8,16 +8,14 @@ #ifndef MAP_OBJECT_ACTIONS_H #define MAP_OBJECT_ACTIONS_H -#include /* uint8_t, uint23_t */ -#include /* FILE */ +#include /* uint8_t */ struct MapObj; -struct EntrySkeleton; struct MapObjAct { - uint8_t id; /* unique id of map object action; must be >0 */ + uint8_t id; /* identifies action in MapObj.command; therefore must be >0 */ struct MapObjAct * next; void (* func) (struct MapObj *); /* function called after .effort turns */ char * name; /* human-readable identifier */ @@ -26,12 +24,6 @@ struct MapObjAct -/* Read-in to "entry" multi-line entry from MapObjAct config "file", using - * pre-allocated "line", "linemax" and "context" as input for err_try_fgets(). - */ -extern void read_map_object_action(char * line, uint32_t linemax,char * context, - struct EntrySkeleton * entry, FILE * file); - /* Free MapObjAct * chain starting at "moa". */ extern void free_map_object_actions(struct MapObjAct * moa); @@ -42,9 +34,9 @@ extern uint8_t get_moa_id_by_name(char * name); extern void actor_wait(struct MapObj * mo); /* Actor "mo" tries to move one step in direction described by char mo->arg - * (where east is '6', north '8') etc. Move either succeeds, or another actor is - * encountered and hit (which leads ot its lifepoint decreasing by one and - * eventually death), or the move fails due to an impassable target square. + * (where noth-east is 'e', east 'd' etc.) Move either succeeds, or another + * actor is encountered and hit (which leads ot its lifepoint decreasing by one + * and eventually death), or the move fails due to an impassable target square. */ extern void actor_move(struct MapObj * mo);