X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fserver%2Frun.c;h=212a37e16d62d6adb9a957b0cb11aa1136769e41;hb=3fb2cb493ae564f8b14ddb4143b6c1f5bf16f16a;hp=83fc1a0f737963d5b17b7ceaa0e9d13507941af4;hpb=dd74c7f63defe31b7783f1ce2b2a96deba6d9690;p=plomrogue diff --git a/src/server/run.c b/src/server/run.c index 83fc1a0..212a37e 100644 --- a/src/server/run.c +++ b/src/server/run.c @@ -26,9 +26,11 @@ #include "../common/try_malloc.h" /* try_malloc() */ #include "ai.h" /* ai() */ #include "cleanup.h" /* unset_cleanup_flag() */ +#include "field_of_view.h" /* update_map_memory() */ #include "god_commands.h" /* parse_god_command_(1|2|3)arg() */ #include "hardcoded_strings.h" /* s */ #include "io.h" /* io_round(), save_world() */ +#include "thing_actions.h" /* hunger() */ #include "things.h" /* Thing, ThingType, ThingInMemory, get_player(), * get_thing_action_id_by_name(), try_thing_proliferation() */ @@ -221,14 +223,31 @@ static uint8_t parse_command_meta(char * tok0) } send_to_outfile("THINGS_HERE START\n", 1); struct Thing * player = get_player(); - struct ThingInMemory * t; - for (t = player->t_mem; t; t = t->next) + if (player->fov_map && + 'v' == player->fov_map[atoi(tok1)*world.map.length+atoi(tok2)]) { - if (t->pos.y == atoi(tok1) && t->pos.x == atoi(tok2)) + struct Thing * t; + for (t = world.things; t; t = t->next) { - struct ThingType * tt = get_thing_type(t->type); - send_to_outfile(tt->name, 0); - send_to_outfile("\n", 1); + if (t->pos.y == atoi(tok1) && t->pos.x == atoi(tok2)) + { + struct ThingType * tt = get_thing_type(t->type); + send_to_outfile(tt->name, 0); + send_to_outfile("\n", 1); + } + } + } + else + { + struct ThingInMemory * t_mem; + for (t_mem = player->t_mem; t_mem; t_mem = t_mem->next) + { + if (t_mem->pos.y == atoi(tok1) && t_mem->pos.x == atoi(tok2)) + { + struct ThingType * tt = get_thing_type(t_mem->type); + send_to_outfile(tt->name, 0); + send_to_outfile("\n", 1); + } } } send_to_outfile("THINGS_HERE END\n", 1); @@ -309,6 +328,7 @@ static void turn_over() { if (0 == thing->command) { + update_map_memory(thing); if (thing == player) { break; @@ -323,6 +343,7 @@ static void turn_over() thing->command = 0; thing->progress = 0; } + hunger(thing); } try_thing_proliferation(thing); }