X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fserver%2Frun.c;h=394081c74d7190f3a3b3c4546384a8f92e231cb8;hb=aaa8274f5566c6f1a16bb3c8971f422ff06d0e37;hp=bd054022973d94c5f1d4e2a653414f2ef369be9f;hpb=d2707c20a501a2c99af20c7e20f7c1a374bfe6aa;p=plomrogue diff --git a/src/server/run.c b/src/server/run.c index bd05402..394081c 100644 --- a/src/server/run.c +++ b/src/server/run.c @@ -52,12 +52,16 @@ static uint8_t parse_do_fov(char * tok0, char * tok1); /* Parse/apply god command in "tok0"/"tok1" manipulating a thing's state. */ static uint8_t parse_thing_manipulation(char * tok0, char * tok1); -/* Parse player command "tok0" with one arguments "tok1" to player action. */ -static uint8_t parse_player_command_0arg(char * tok0, char * tok1); - /* Parse player command "tok0" with no argument to player action, comment on * invalidity of non-zero "tok1" (but do not abort in that case). */ +static uint8_t parse_player_command_0arg(char * tok0, char * tok1); + +/* If "string" and "comparand" match in string, set "c_to_set" to value." */ +static uint8_t set_char_by_string_comparison(char * string, char * comparand, + char * c_to_set, char value); + +/* Parse player command "tok0" with one argument "tok1" to player action. */ static uint8_t parse_player_command_1arg(char * tok0, char * tok1); /* Parse/apply commadn "tok0" with argument "tok1" and test the line for further @@ -248,16 +252,45 @@ static uint8_t parse_player_command_0arg(char * tok0, char * tok1) +static uint8_t set_char_by_string_comparison(char * string, char * comparand, + char * c_to_set, char value) +{ + if (!strcmp(string, comparand)) + { + * c_to_set = value; + return 1; + } + return 0; +} + + + static uint8_t parse_player_command_1arg(char * tok0, char * tok1) { struct Thing * player = get_player(); - if ( parse_val(tok0, tok1, s[S_CMD_MOVE], '8', (char *) &player->arg) - || parse_val(tok0, tok1, s[S_CMD_DROP], '8', (char *) &player->arg) + if ( + parse_val(tok0, tok1, s[S_CMD_DROP], '8', (char *) &player->arg) || parse_val(tok0, tok1, s[S_CMD_USE], '8', (char *) &player->arg)) { player->command = get_thing_action_id_by_name(tok0); turn_over(); } + else if (!strcmp(tok0, s[S_CMD_MOVE])) + { + char dir = '\0'; + if (!( set_char_by_string_comparison(tok1, "east", &dir, 'd') + || set_char_by_string_comparison(tok1, "south-east", &dir, 'c') + || set_char_by_string_comparison(tok1, "south-west", &dir, 'x') + || set_char_by_string_comparison(tok1, "west", &dir, 's') + || set_char_by_string_comparison(tok1, "north-west", &dir, 'w') + || set_char_by_string_comparison(tok1, "north-east", &dir, 'e'))) + { + return 0; + } + player->arg = dir; + player->command = get_thing_action_id_by_name(tok0); + turn_over(); + } else { return 0;