X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fserver%2Frun.c;h=414549227f963db1d3c21135cdfe51891cfb24de;hb=6b1d36c9e673fd8f8595119080dca63a39ba483b;hp=f5d0e170fd4fcbf237ca900bfa3b17f45af4d841;hpb=ef04cd096599eba243b40c5d40da38398adc7785;p=plomrogue diff --git a/src/server/run.c b/src/server/run.c index f5d0e17..4145492 100644 --- a/src/server/run.c +++ b/src/server/run.c @@ -27,17 +27,6 @@ */ static void turn_over(); -/* Helper to turn_over() to determine whether a map object's action effort has - * reached its end. The simplicity of just comparing map_object->progress to - * moa->effort is suspended for actor movement, for in this case the effort - * depends on the diagonal movement penalty expressed in the ratio of - * world.map.dist_diagonal / world.map.dist_orthogonal. (Movement being diagonal - * or orthogonal is determined by the ->arg char encoding an even or un-even - * number digit). - */ -static uint8_t is_effort_finished(struct MapObjAct * moa, - struct MapObj * map_object); - /* If "msg"'s first part matches "command_name", set player's MapObj's .command * to the command's id and its .arg to a numerical value following in the latter * part of "msg" (if no digits are found, use 0); then finish player's turn and @@ -83,7 +72,7 @@ static void turn_over() { moa = moa->next; } - if (is_effort_finished(moa, map_object)) + if (map_object->progress == moa->effort) { moa->func(map_object); map_object->command = 0; @@ -96,37 +85,6 @@ static void turn_over() -static uint8_t is_effort_finished(struct MapObjAct * moa, - struct MapObj * map_object) -{ - if (moa->func != actor_move) - { - if (map_object->progress == moa->effort) - { - return 1; - } - } - else if (strchr("8624", map_object->arg)) - { - if (map_object->progress == moa->effort) - { - return 1; - } - } - else if (strchr("1379", map_object->arg)) - { - uint16_t diagonal_effort = (moa->effort * world.map.dist_diagonal) - / world.map.dist_orthogonal; - if (map_object->progress == diagonal_effort) - { - return 1; - } - } - return 0; -} - - - static uint8_t apply_player_command(char * msg, char * command_name) { if (!strncmp(msg, command_name, strlen(command_name)))