X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fserver%2Frun.h;h=414df1b3e684efb4d9152040e629d04852871318;hb=36519c3ce33ac973889e92971abded12b51f04db;hp=877d2fb2b263d2b28ff73aab121661104bc3e539;hpb=dd9d65ee727ac7e95801da0f8b5bae7009811802;p=plomrogue diff --git a/src/server/run.h b/src/server/run.h index 877d2fb..414df1b 100644 --- a/src/server/run.h +++ b/src/server/run.h @@ -1,4 +1,8 @@ /* src/server/run.h + * + * This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3 + * or any later version. For details on its copyright, license, and warranties, + * see the file NOTICE in the root directory of the PlomRogue source package. * * Process commands and act on them. Stuff that furthers the state of the game. */ @@ -10,16 +14,32 @@ -/* Try parsing "msg" into a server or player command to run. Player commands are - * are recorded into the record file at world.path_record if "do_record" is set. +/* Append "answer" to server output file, with instant fflush() if "flush". */ +extern void send_to_outfile(char * answer, uint8_t flush); + +/* Record save and record file data. Both are only written if "force" is set, or + * on the first run with unset "force", or if 15 seconds have passed since the + * last file writing. "msg" is appended to the record file if it is set. + */ +extern void record(char * msg, uint8_t force); + +/* Try parsing "msg" into a command to apply. Output "msg" if world.is_verbose. + * If "obey_state" is > 1 and world.replay is set, any non-meta command message + * is not executed, but merely returns 3. The QUIT meta command (if well-formed) + * always returns 2. Other meta commands and (with "obey_state" < 2) non-meta + * commands return 1 if well-formed. Malformed or empty command messages return + * 0. If "obey_state" is 1, "msg" is recorded via a non-forced record(). If a + * non-meta command is executed and world.exists, world.do_update is set. */ -extern void obey_msg(char * msg, uint8_t do_record); +extern uint8_t obey_msg(char * msg, uint8_t obey_state); -/* Loop for receiving commands via io_round() and acting on them. Exits with 1 - * on "QUIT" command. In replay mode, exits with 0 on each non-"QUIT" command. - * In play mode, processes incomming commands via obey_msg(). +/* Loop to read commands via io_round() and call obey_msg() with "obey_state" + * set on them. If latter returns 2 and world.replay is not set, or returns > 1 + * and world.replay is set, abort loop to return that result. After io_round(), + * compares 1st line of the server out file is compared with world.server_test + * to ensure the server process hasn't been superseded by a new one. */ -extern uint8_t io_loop(); +extern uint8_t io_loop(uint8_t obey_state);