X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fserver%2Fthing_actions.c;h=2a682c277356f0e4deae6b8bef0ba08a5f936ab3;hb=f86e20aec4f9c6f07322954569a72221d7dc11e9;hp=4889e5fea2cc5d221d53d006244dc2986d00a22d;hpb=2b2a1e0169b3a863fd87b679d789a4e2b789eb67;p=plomrogue diff --git a/src/server/thing_actions.c b/src/server/thing_actions.c index 4889e5f..2a682c2 100644 --- a/src/server/thing_actions.c +++ b/src/server/thing_actions.c @@ -7,11 +7,11 @@ #include "thing_actions.h" #include /* NULL */ -#include /* uint8_t */ +#include /* uint8_t, INT16_MIN, INT16_MAX */ #include /* sprintf() */ #include /* free() */ #include /* strlen() */ -#include "../common/rexit.h" /* exit_trouble() */ +#include "../common/rexit.h" /* exit_err(), exit_trouble() */ #include "../common/try_malloc.h" /* try_malloc() */ #include "../common/yx_uint8.h" /* yx_uint8 */ #include "field_of_view.h" /* build_fov_map() */ @@ -20,6 +20,7 @@ * own_thing(), set_thing_position(), get_thing_type(), */ #include "map.h" /* mv_yx_in_dir_legal() */ +#include "rrand.h" /* rrand() */ #include "run.h" /* send_to_outfile() */ #include "world.h" /* global world */ @@ -28,9 +29,10 @@ /* Send "text" as log message to server out file. */ static void update_log(char * text); -/* One actor "wounds" another actor, decrementing his lifepoints and, if they - * reach zero in the process, killing it. Generates appropriate log message. - */ +/* Decrement "t"'s lifepoints, and if to zero, kill it with log update. */ +static void decrement_lifepoints(struct Thing * t); + +/* One actor "wounds" another actor, decrementing his lifepoints. */ static void actor_hits_actor(struct Thing * hitter, struct Thing * hitted); /* Bonus stuff to actor_*() to happen if actor==player. Mostly writing of log @@ -48,9 +50,39 @@ static void playerbonus_use(uint8_t no_thing, uint8_t wrong_thing); static void update_log(char * text) { - send_to_outfile("LOG "); - send_to_outfile(text); - send_to_outfile("\n"); + send_to_outfile("LOG ", 0); + send_to_outfile(text, 0); + send_to_outfile("\n", 1); +} + + + +static void decrement_lifepoints(struct Thing * t) +{ + struct Thing * player = get_player(); + t->lifepoints--; + if (0 == t->lifepoints) + { + t->type = get_thing_type(t->type)->corpse_id; + if (player == t) + { + update_log("You die."); + memset(t->fov_map, ' ', world.map.length * world.map.length); + return; + } + else + { + free(t->fov_map); + t->fov_map = NULL; + free(t->mem_map); + t->mem_map = NULL; + free(t->mem_depth_map); + t->mem_depth_map = NULL; + free_things_in_memory(t->t_mem); + t->t_mem = NULL; + } + update_log("It dies."); + } } @@ -78,27 +110,7 @@ static void actor_hits_actor(struct Thing * hitter, struct Thing * hitted) exit_trouble(test < 0, __func__, s[S_FCN_SPRINTF]); update_log(msg); free(msg); - hitted->lifepoints--; - if (0 == hitted->lifepoints) - { - hitted->type = tt_hitted->corpse_id; - if (player == hitted) - { - update_log("You die."); - memset(hitted->fov_map, ' ', world.map.length * world.map.length); - return; - } - else - { - free(hitted->fov_map); - hitted->fov_map = NULL; - free(hitted->mem_map); - hitted->mem_map = NULL; - free_things_in_memory(hitted->t_mem); - hitted->t_mem = NULL; - } - update_log("It dies."); - } + decrement_lifepoints(hitted); } @@ -183,7 +195,7 @@ static void playerbonus_use(uint8_t no_thing, uint8_t wrong_thing) update_log("You try to use this object, but fail."); return; } - update_log("You consume MAGIC MEAT."); + update_log("You consume this object."); } @@ -305,6 +317,8 @@ extern void actor_use(struct Thing * t) { t->owns = next; } + t->satiation = t->satiation + tt->consumable > INT16_MAX ? + INT16_MAX : t->satiation + tt->consumable; t->lifepoints = t->lifepoints + tt->consumable; } } @@ -313,3 +327,63 @@ extern void actor_use(struct Thing * t) playerbonus_use(no_thing, wrong_thing); } } + + + +extern void try_healing(struct Thing * t) +{ + struct ThingType * tt = get_thing_type(t->type); + if ( t->satiation > 0 && t->lifepoints < tt->lifepoints + && 0 == (rrand() % 31) + && get_thing_action_id_by_name(s[S_CMD_WAIT]) == t->command) + { + t->lifepoints++; + t->satiation = t->satiation - 32; + if (get_player() == t) + { + update_log("You heal."); + } + else + { + char * msg_part = " heals."; + uint8_t len = strlen(tt->name) + strlen(msg_part) + 1; + char * msg = try_malloc(len, __func__); + int test = sprintf(msg, "%s%s", tt->name, msg_part); + exit_trouble(test < 0, __func__, s[S_FCN_SPRINTF]); + update_log(msg); + free(msg); + } + } +} + + + +extern void hunger(struct Thing * t) +{ + if (t->satiation > INT16_MIN) + { + t->satiation--; + } + struct ThingType * tt = get_thing_type(t->type); + uint16_t testbase = t->satiation < 0 ? -(t->satiation) : t->satiation; + exit_err(!(tt->lifepoints), "A thing that should not hunger is hungering."); + uint16_t endurance = INT16_MAX / tt->lifepoints; + if ((testbase / endurance) / ((rrand() % endurance) + 1)) + { + if (get_player() == t) + { + update_log("You suffer from hunger."); + } + else + { + char * msg_part = " suffers from hunger."; + uint8_t len = strlen(tt->name) + strlen(msg_part) + 1; + char * msg = try_malloc(len, __func__); + int test = sprintf(msg, "%s%s", tt->name, msg_part); + exit_trouble(test < 0, __func__, s[S_FCN_SPRINTF]); + update_log(msg); + free(msg); + } + decrement_lifepoints(t); + } +}