X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fserver%2Fthing_actions.c;h=638bbd3ad35763ed278db26b8f08b6d056bf3b96;hb=1896cf512d3ba5c66a9534b8b3bf791006afcc93;hp=8d6a802417ea6df95068892fe3b89b77cad7057f;hpb=fa0c416ccad4c4278813909ca1b799cd0600840c;p=plomrogue diff --git a/src/server/thing_actions.c b/src/server/thing_actions.c index 8d6a802..638bbd3 100644 --- a/src/server/thing_actions.c +++ b/src/server/thing_actions.c @@ -8,14 +8,14 @@ #include /* strlen(), memcpy(), strncmp() */ #include "../common/rexit.h" /* exit_trouble() */ #include "../common/try_malloc.h" /* try_malloc() */ -#include "../common/yx_uint8.h" /* struct yx_uint8 */ +#include "../common/yx_uint8.h" /* yx_uint8 */ #include "field_of_view.h" /* build_fov_map() */ #include "hardcoded_strings.h" /* s */ #include "things.h" /* Thing, ThingType, get_player(), own_thing(), - * set_thing_position(), get_thing_type() + * set_thing_position(), get_thing_type(), + * free_things_in_memory() */ -#include "map.h" /* is_passable() */ -#include "yx_uint8.h" /* mv_yx_in_dir(), yx_uint8_cmp() */ +#include "map.h" /* mv_yx_in_dir_legal() */ #include "world.h" /* global world */ @@ -142,8 +142,18 @@ static void actor_hits_actor(struct Thing * hitter, struct Thing * hitted) if (player == hitted) { update_log(" You die."); + memset(hitted->fov_map, ' ', world.map.length * world.map.length); return; } + else + { + free(hitted->fov_map); + hitted->fov_map = NULL; + free(hitted->mem_map); + hitted->mem_map = NULL; + free_things_in_memory(hitted->t_mem); + hitted->t_mem = NULL; + } update_log(" It dies."); } } @@ -248,21 +258,27 @@ extern void actor_wait(struct Thing * t) extern void actor_move(struct Thing * t) { char d = t->arg; - struct yx_uint8 target = mv_yx_in_dir(d, t->pos); struct Thing * other_t; - for (other_t = world.things; other_t != 0; other_t = other_t->next) + struct yx_uint8 target = t->pos; + uint8_t legal_move = mv_yx_in_dir_legal(d, &target); + mv_yx_in_dir_legal(0, NULL); + uint8_t passable = 0; + if (legal_move) { - if (0 == other_t->lifepoints || other_t == t) + passable = '.' == world.map.cells[target.y*world.map.length + target.x]; + for (other_t = world.things; other_t != 0; other_t = other_t->next) { - continue; - } - if (yx_uint8_cmp(&target, &other_t->pos)) - { - actor_hits_actor(t, other_t); - return; + if (0 == other_t->lifepoints || other_t == t) + { + continue; + } + if (target.y == other_t->pos.y && target.x == other_t->pos.x) + { + actor_hits_actor(t, other_t); + return; + } } } - uint8_t passable = is_passable(target); if (passable) { set_thing_position(t, target); @@ -278,7 +294,7 @@ extern void actor_move(struct Thing * t) extern void actor_drop(struct Thing * t) { - uint8_t owns_none = (NULL == t->owns); + uint8_t owns_none = (!t->owns); if (!owns_none) { uint8_t select = t->arg; @@ -299,21 +315,21 @@ extern void actor_pick(struct Thing * t) { struct Thing * picked = NULL; struct Thing * t_i; - for (t_i = world.things; NULL != t_i; t_i = t_i->next) + for (t_i = world.things; t_i; t_i = t_i->next) { - if (t_i != t && yx_uint8_cmp(&t_i->pos, &t->pos)) + if (t_i != t && t_i->pos.y == t->pos.y && t_i->pos.x == t->pos.x) { picked = t_i; } } - if (NULL != picked) + if (picked) { own_thing(&t->owns, &world.things, picked->id); set_thing_position(picked, t->pos); } if (t == get_player()) { - playerbonus_pick(NULL != picked); + playerbonus_pick(!(!picked)); } } @@ -322,7 +338,7 @@ extern void actor_pick(struct Thing * t) extern void actor_use(struct Thing * t) { uint8_t wrong_thing = 1; - uint8_t no_thing = (NULL == t->owns); + uint8_t no_thing = (!t->owns); if (!no_thing) { uint8_t select = t->arg;