X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fserver%2Fthings.c;h=7d0f62d9b19be98ab2da6d1a145887b529aa04a2;hb=3dedf6344c941891491773d1cc5d647aa664b218;hp=4097f61a65707fc01dfe07a11a7cfa77b65c8dbd;hpb=51aa064d49b98de950dbcd7b154fa73d5d2eb359;p=plomrogue diff --git a/src/server/things.c b/src/server/things.c index 4097f61..7d0f62d 100644 --- a/src/server/things.c +++ b/src/server/things.c @@ -28,11 +28,14 @@ struct NextAndId +/* Free ThingsInMemory chain starting at "tm". */ +static void free_things_in_memory(struct ThingInMemory * tm); + /* To linked list of NextAndId structs (or rather structs whose start region is * compatible to it) starting at "start", add newly allocated element of * "n_size" and an ID that is either "id" or, if "id" is <= UINT8_MAX and >= - * "id_start", get lowest ID for new thing ("struct_id"==0), thing type - * ("struct_id"==1) or thing action ("struct_id"==2). + * "id_start", get lowest ID >= "start_id" and <= UINT8_MAX for new thing + * ("struct_id"=0), thing type ("struct_id"=1) or thing action ("struct_id"=2). */ static struct NextAndId * add_to_struct_list(size_t n_size, uint8_t start_id, int16_t id, uint8_t struct_id, @@ -40,6 +43,18 @@ static struct NextAndId * add_to_struct_list(size_t n_size, uint8_t start_id, +static void free_things_in_memory(struct ThingInMemory * tm) +{ + if (NULL == tm) + { + return; + } + free_things_in_memory(tm->next); + free(tm); +} + + + static struct NextAndId * add_to_struct_list(size_t n_size, uint8_t start_id, int16_t id, uint8_t struct_id, struct NextAndId ** start) @@ -99,6 +114,7 @@ extern struct ThingType * add_thing_type(int16_t id) &world.thing_types); set_cleanup_flag(CLEANUP_THING_TYPES); tt->name = strdup("(none)"); + tt->corpse_id = tt->id; return tt; } @@ -120,6 +136,19 @@ extern struct Thing * add_thing(int16_t id, uint8_t type, uint8_t y, uint8_t x) +extern void add_thing_to_memory_map(struct Thing * t, uint8_t type, + uint8_t y, uint8_t x) +{ + struct ThingInMemory * tm=try_malloc(sizeof(struct ThingInMemory),__func__); + tm->type = type; + tm->pos.y = y; + tm->pos.x = x; + tm->next = t->t_mem; + t->t_mem = tm; +} + + + extern void free_thing_actions(struct ThingAction * ta) { if (NULL == ta) @@ -155,6 +184,8 @@ extern void free_things(struct Thing * t) free_things(t->owns); free_things(t->next); free(t->fov_map); + free(t->mem_map); + free_things_in_memory(t->t_mem); free(t); if (t == world.things) /* So add_things()' NULL-delimited thing */ { /* iteration loop does not iterate over */