X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fserver%2Fthings.c;h=804f5231d15489aa5f096c32cf0ae67f88f0354c;hb=086dfd6b17d684bc3ac053ed2a4b494844ebd9b4;hp=7d0f62d9b19be98ab2da6d1a145887b529aa04a2;hpb=3dedf6344c941891491773d1cc5d647aa664b218;p=plomrogue diff --git a/src/server/things.c b/src/server/things.c index 7d0f62d..804f523 100644 --- a/src/server/things.c +++ b/src/server/things.c @@ -11,11 +11,9 @@ #include "../common/yx_uint8.h" /* yx_uint8 */ #include "cleanup.h" /* set_cleanup_flag() */ #include "hardcoded_strings.h" /* s */ -#include "map.h" /* is_passable() */ #include "rrand.h" /* rrand() */ #include "thing_actions.h" /* actor_wait */ #include "world.h" /* world */ -#include "yx_uint8.h" /* yx_uint8_cmp() */ @@ -28,9 +26,6 @@ struct NextAndId -/* Free ThingsInMemory chain starting at "tm". */ -static void free_things_in_memory(struct ThingInMemory * tm); - /* To linked list of NextAndId structs (or rather structs whose start region is * compatible to it) starting at "start", add newly allocated element of * "n_size" and an ID that is either "id" or, if "id" is <= UINT8_MAX and >= @@ -43,18 +38,6 @@ static struct NextAndId * add_to_struct_list(size_t n_size, uint8_t start_id, -static void free_things_in_memory(struct ThingInMemory * tm) -{ - if (NULL == tm) - { - return; - } - free_things_in_memory(tm->next); - free(tm); -} - - - static struct NextAndId * add_to_struct_list(size_t n_size, uint8_t start_id, int16_t id, uint8_t struct_id, struct NextAndId ** start) @@ -82,7 +65,7 @@ static struct NextAndId * add_to_struct_list(size_t n_size, uint8_t start_id, } } struct NextAndId ** nai_ptr_ptr = start; - for (; NULL != * nai_ptr_ptr; nai_ptr_ptr = &(*nai_ptr_ptr)->next); + for (; * nai_ptr_ptr; nai_ptr_ptr = &(*nai_ptr_ptr)->next); *nai_ptr_ptr = nai; return nai; } @@ -151,7 +134,7 @@ extern void add_thing_to_memory_map(struct Thing * t, uint8_t type, extern void free_thing_actions(struct ThingAction * ta) { - if (NULL == ta) + if (!ta) { return; } @@ -164,7 +147,7 @@ extern void free_thing_actions(struct ThingAction * ta) extern void free_thing_types(struct ThingType * tt) { - if (NULL == tt) + if (!tt) { return; } @@ -177,7 +160,7 @@ extern void free_thing_types(struct ThingType * tt) extern void free_things(struct Thing * t) { - if (NULL == t) + if (!t) { return; } @@ -195,10 +178,22 @@ extern void free_things(struct Thing * t) +extern void free_things_in_memory(struct ThingInMemory * tm) +{ + if (!tm) + { + return; + } + free_things_in_memory(tm->next); + free(tm); +} + + + extern struct ThingAction * get_thing_action(uint8_t id) { struct ThingAction * ta = world.thing_actions; - for (; NULL != ta && id != ta->id; ta = ta->next); + for (; ta && id != ta->id; ta = ta->next); return ta; } @@ -207,7 +202,7 @@ extern struct ThingAction * get_thing_action(uint8_t id) extern struct ThingType * get_thing_type(uint8_t id) { struct ThingType * tt = world.thing_types; - for (; NULL != tt && id != tt->id; tt = tt->next); + for (; tt && id != tt->id; tt = tt->next); return tt; } @@ -216,7 +211,7 @@ extern struct ThingType * get_thing_type(uint8_t id) extern uint8_t get_thing_action_id_by_name(char * name) { struct ThingAction * ta = world.thing_actions; - while (NULL != ta) + while (ta) { if (0 == strcmp(ta->name, name)) { @@ -237,14 +232,14 @@ extern struct Thing * get_thing(struct Thing * ptr, uint8_t id, uint8_t deep) { while (1) { - if (NULL == ptr || id == ptr->id) + if (!ptr || id == ptr->id) { return ptr; } if (deep) { struct Thing * owned_thing = get_thing(ptr->owns, id, 1); - if (NULL != owned_thing) + if (owned_thing) { return ptr; } @@ -270,10 +265,11 @@ extern void add_things(uint8_t type, uint8_t n) struct yx_uint8 pos; while (1) { - char * err = "Space to put thing on too hard to find." - "Map too small?"; + char * err="Space to put thing on too hard to find. Map too small?"; uint16_t i_pos = 0; - for (pos.y = pos.x = 0; 0 == is_passable(pos); i_pos++) + for (pos.y = pos.x = 0; + '.' != world.map.cells[pos.y * world.map.length + pos.x]; + i_pos++) { exit_err(UINT16_MAX == i_pos, err); pos.y = rrand() % world.map.length; @@ -283,7 +279,7 @@ extern void add_things(uint8_t type, uint8_t n) uint8_t clear = 1; for (t = world.things; t; t = t->next) { - if (yx_uint8_cmp(&pos, &t->pos) && 0 != t->lifepoints) + if (0 != t->lifepoints && pos.y==t->pos.y && pos.x==t->pos.x) { clear = 0; break; @@ -324,7 +320,7 @@ extern void own_thing(struct Thing ** target, struct Thing ** source, penult->next = t->next; } struct Thing ** t_ptr_ptr = target; - for (; NULL != * t_ptr_ptr; t_ptr_ptr = &(*t_ptr_ptr)->next); + for (; * t_ptr_ptr; t_ptr_ptr = &(*t_ptr_ptr)->next); * t_ptr_ptr = t; t->next = NULL; } @@ -335,5 +331,5 @@ extern void set_thing_position(struct Thing * t, struct yx_uint8 pos) { t->pos = pos; struct Thing * owned = t->owns; - for (; owned != NULL; set_thing_position(owned, pos), owned = owned->next); + for (; owned; set_thing_position(owned, pos), owned = owned->next); }