X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fserver%2Fthings.c;h=804f5231d15489aa5f096c32cf0ae67f88f0354c;hb=ca22fd77389df670bc483c43ae03f4d76023816f;hp=bbe9dbffe39388399b741965c7ead8bb2aa61baa;hpb=491e8bc8e7a9b1d312256817c0b8be7e05b127be;p=plomrogue diff --git a/src/server/things.c b/src/server/things.c index bbe9dbf..804f523 100644 --- a/src/server/things.c +++ b/src/server/things.c @@ -11,11 +11,9 @@ #include "../common/yx_uint8.h" /* yx_uint8 */ #include "cleanup.h" /* set_cleanup_flag() */ #include "hardcoded_strings.h" /* s */ -#include "map.h" /* is_passable() */ #include "rrand.h" /* rrand() */ #include "thing_actions.h" /* actor_wait */ #include "world.h" /* world */ -#include "yx_uint8.h" /* yx_uint8_cmp() */ @@ -28,9 +26,6 @@ struct NextAndId -/* Free ThingsInMemory chain starting at "tm". */ -static void free_things_in_memory(struct ThingInMemory * tm); - /* To linked list of NextAndId structs (or rather structs whose start region is * compatible to it) starting at "start", add newly allocated element of * "n_size" and an ID that is either "id" or, if "id" is <= UINT8_MAX and >= @@ -43,18 +38,6 @@ static struct NextAndId * add_to_struct_list(size_t n_size, uint8_t start_id, -static void free_things_in_memory(struct ThingInMemory * tm) -{ - if (!tm) - { - return; - } - free_things_in_memory(tm->next); - free(tm); -} - - - static struct NextAndId * add_to_struct_list(size_t n_size, uint8_t start_id, int16_t id, uint8_t struct_id, struct NextAndId ** start) @@ -195,6 +178,18 @@ extern void free_things(struct Thing * t) +extern void free_things_in_memory(struct ThingInMemory * tm) +{ + if (!tm) + { + return; + } + free_things_in_memory(tm->next); + free(tm); +} + + + extern struct ThingAction * get_thing_action(uint8_t id) { struct ThingAction * ta = world.thing_actions; @@ -270,10 +265,11 @@ extern void add_things(uint8_t type, uint8_t n) struct yx_uint8 pos; while (1) { - char * err = "Space to put thing on too hard to find." - "Map too small?"; + char * err="Space to put thing on too hard to find. Map too small?"; uint16_t i_pos = 0; - for (pos.y = pos.x = 0; 0 == is_passable(pos); i_pos++) + for (pos.y = pos.x = 0; + '.' != world.map.cells[pos.y * world.map.length + pos.x]; + i_pos++) { exit_err(UINT16_MAX == i_pos, err); pos.y = rrand() % world.map.length; @@ -283,7 +279,7 @@ extern void add_things(uint8_t type, uint8_t n) uint8_t clear = 1; for (t = world.things; t; t = t->next) { - if (yx_uint8_cmp(&pos, &t->pos) && 0 != t->lifepoints) + if (0 != t->lifepoints && pos.y==t->pos.y && pos.x==t->pos.x) { clear = 0; break;