X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fserver%2Fthings.c;h=bbe9dbffe39388399b741965c7ead8bb2aa61baa;hb=19ebce2d7c380212d1b8e45a8e5c92e5a9c6d9c0;hp=4097f61a65707fc01dfe07a11a7cfa77b65c8dbd;hpb=51aa064d49b98de950dbcd7b154fa73d5d2eb359;p=plomrogue diff --git a/src/server/things.c b/src/server/things.c index 4097f61..bbe9dbf 100644 --- a/src/server/things.c +++ b/src/server/things.c @@ -28,11 +28,14 @@ struct NextAndId +/* Free ThingsInMemory chain starting at "tm". */ +static void free_things_in_memory(struct ThingInMemory * tm); + /* To linked list of NextAndId structs (or rather structs whose start region is * compatible to it) starting at "start", add newly allocated element of * "n_size" and an ID that is either "id" or, if "id" is <= UINT8_MAX and >= - * "id_start", get lowest ID for new thing ("struct_id"==0), thing type - * ("struct_id"==1) or thing action ("struct_id"==2). + * "id_start", get lowest ID >= "start_id" and <= UINT8_MAX for new thing + * ("struct_id"=0), thing type ("struct_id"=1) or thing action ("struct_id"=2). */ static struct NextAndId * add_to_struct_list(size_t n_size, uint8_t start_id, int16_t id, uint8_t struct_id, @@ -40,6 +43,18 @@ static struct NextAndId * add_to_struct_list(size_t n_size, uint8_t start_id, +static void free_things_in_memory(struct ThingInMemory * tm) +{ + if (!tm) + { + return; + } + free_things_in_memory(tm->next); + free(tm); +} + + + static struct NextAndId * add_to_struct_list(size_t n_size, uint8_t start_id, int16_t id, uint8_t struct_id, struct NextAndId ** start) @@ -67,7 +82,7 @@ static struct NextAndId * add_to_struct_list(size_t n_size, uint8_t start_id, } } struct NextAndId ** nai_ptr_ptr = start; - for (; NULL != * nai_ptr_ptr; nai_ptr_ptr = &(*nai_ptr_ptr)->next); + for (; * nai_ptr_ptr; nai_ptr_ptr = &(*nai_ptr_ptr)->next); *nai_ptr_ptr = nai; return nai; } @@ -99,6 +114,7 @@ extern struct ThingType * add_thing_type(int16_t id) &world.thing_types); set_cleanup_flag(CLEANUP_THING_TYPES); tt->name = strdup("(none)"); + tt->corpse_id = tt->id; return tt; } @@ -120,9 +136,22 @@ extern struct Thing * add_thing(int16_t id, uint8_t type, uint8_t y, uint8_t x) +extern void add_thing_to_memory_map(struct Thing * t, uint8_t type, + uint8_t y, uint8_t x) +{ + struct ThingInMemory * tm=try_malloc(sizeof(struct ThingInMemory),__func__); + tm->type = type; + tm->pos.y = y; + tm->pos.x = x; + tm->next = t->t_mem; + t->t_mem = tm; +} + + + extern void free_thing_actions(struct ThingAction * ta) { - if (NULL == ta) + if (!ta) { return; } @@ -135,7 +164,7 @@ extern void free_thing_actions(struct ThingAction * ta) extern void free_thing_types(struct ThingType * tt) { - if (NULL == tt) + if (!tt) { return; } @@ -148,13 +177,15 @@ extern void free_thing_types(struct ThingType * tt) extern void free_things(struct Thing * t) { - if (NULL == t) + if (!t) { return; } free_things(t->owns); free_things(t->next); free(t->fov_map); + free(t->mem_map); + free_things_in_memory(t->t_mem); free(t); if (t == world.things) /* So add_things()' NULL-delimited thing */ { /* iteration loop does not iterate over */ @@ -167,7 +198,7 @@ extern void free_things(struct Thing * t) extern struct ThingAction * get_thing_action(uint8_t id) { struct ThingAction * ta = world.thing_actions; - for (; NULL != ta && id != ta->id; ta = ta->next); + for (; ta && id != ta->id; ta = ta->next); return ta; } @@ -176,7 +207,7 @@ extern struct ThingAction * get_thing_action(uint8_t id) extern struct ThingType * get_thing_type(uint8_t id) { struct ThingType * tt = world.thing_types; - for (; NULL != tt && id != tt->id; tt = tt->next); + for (; tt && id != tt->id; tt = tt->next); return tt; } @@ -185,7 +216,7 @@ extern struct ThingType * get_thing_type(uint8_t id) extern uint8_t get_thing_action_id_by_name(char * name) { struct ThingAction * ta = world.thing_actions; - while (NULL != ta) + while (ta) { if (0 == strcmp(ta->name, name)) { @@ -206,14 +237,14 @@ extern struct Thing * get_thing(struct Thing * ptr, uint8_t id, uint8_t deep) { while (1) { - if (NULL == ptr || id == ptr->id) + if (!ptr || id == ptr->id) { return ptr; } if (deep) { struct Thing * owned_thing = get_thing(ptr->owns, id, 1); - if (NULL != owned_thing) + if (owned_thing) { return ptr; } @@ -293,7 +324,7 @@ extern void own_thing(struct Thing ** target, struct Thing ** source, penult->next = t->next; } struct Thing ** t_ptr_ptr = target; - for (; NULL != * t_ptr_ptr; t_ptr_ptr = &(*t_ptr_ptr)->next); + for (; * t_ptr_ptr; t_ptr_ptr = &(*t_ptr_ptr)->next); * t_ptr_ptr = t; t->next = NULL; } @@ -304,5 +335,5 @@ extern void set_thing_position(struct Thing * t, struct yx_uint8 pos) { t->pos = pos; struct Thing * owned = t->owns; - for (; owned != NULL; set_thing_position(owned, pos), owned = owned->next); + for (; owned; set_thing_position(owned, pos), owned = owned->next); }