X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fserver%2Fthings.h;h=4b9291cc4895bdb96868584d89fe18964e3c9636;hb=c8841380b53dbd999061a8de399e71d5d8272fb0;hp=6f7d124bc414e3af0e04701b5cc675bcd97944c3;hpb=891ba8fbca53d920f6b3704827fa6b8aee737de4;p=plomrogue diff --git a/src/server/things.h b/src/server/things.h index 6f7d124..4b9291c 100644 --- a/src/server/things.h +++ b/src/server/things.h @@ -19,6 +19,7 @@ struct Thing struct Thing * owns; /* chain of things owned / in inventory */ struct yx_uint8 pos; /* coordinate on map */ uint8_t * fov_map; /* map of the thing's field of view */ + uint8_t * mem_map; /* map knowledge of thing by FOV and memory */ uint8_t type; /* ID of appropriate thing definition */ uint8_t lifepoints; /* 0: thing is inanimate; >0: hitpoints */ uint8_t command; /* thing's current action; 0 if none */ @@ -53,16 +54,16 @@ struct ThingAction * s[S_CMD_WAIT], .func to actor_wait() and .effort to 1. If "id" is not >= 1 * and <= UINT8_MAX, use lowest unused id. Return thing action. */ -extern struct ThingAction * add_thing_action(int16_t id); +extern struct ThingAction * add_thing_action(uint8_t id); -/* Add thing type of "id", with .corpse_id defaulting to "id" to - * world.thing_types, .name to "(none)" and the remaining values to 0. If "id" - * is not >= 0 and <= UINT8_MAX, use lowest unused id. Return thing type. +/* Add thing type of "id" to world.thing_types, with .corpse_id defaulting to + * the new thing type's .id, .name to "(none)" and the remaining values to 0. If + * "id" is not >= 0 and <= UINT8_MAX, use lowest unused id. Return thing type. */ extern struct ThingType * add_thing_type(int16_t id); -/* Add thing of "id" and "type" on position of "y"/x" to world.things.If "id" is - * not >= 0 and <= UINT8_MAX, use lowest unused id. Return thing. +/* Add thing of "id" and "type" on position of "y"/x" to world.things. If "id" + * is not >= 0 and <= UINT8_MAX, use lowest unused id. Return thing. */ extern struct Thing * add_thing(int16_t id, uint8_t type, uint8_t y, uint8_t x);