X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fserver%2Fworld.h;h=6e941e60cbbe199284decf3dd54134957bf33b36;hb=c8841380b53dbd999061a8de399e71d5d8272fb0;hp=4318562ef437068cde27d908f35614420e8c0673;hpb=1452d43c6d7c89219cda91362da53ac8e4acb887;p=plomrogue diff --git a/src/server/world.h b/src/server/world.h index 4318562..6e941e6 100644 --- a/src/server/world.h +++ b/src/server/world.h @@ -31,10 +31,10 @@ struct World uint32_t seed_map; /* Map seed. */ uint16_t replay; /* Turn up to which to replay game. No replay if zero. */ uint16_t turn; /* Current game turn. */ - uint16_t last_update_turn; /* Last turn the .path_out file was updated. */ + uint8_t do_update; /* Update worldstate file if !0. */ + uint8_t exists; /* If !0, remake_world() has been run successfully. */ uint8_t player_type; /* Thing type that player will start as. */ uint8_t is_verbose; /* Should server send debugging info to stdout? */ - uint8_t enemy_fov; /* != 0 if non-player actors only see field of view. */ }; extern struct World world;