X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fwindows.c;fp=src%2Fwindows.c;h=0000000000000000000000000000000000000000;hb=dd9d65ee727ac7e95801da0f8b5bae7009811802;hp=42f285903e502891168fd279536765cfbb2163cc;hpb=c3d87a1dee96775443fdf73c53e1350af7ca5fc2;p=plomrogue diff --git a/src/windows.c b/src/windows.c deleted file mode 100644 index 42f2859..0000000 --- a/src/windows.c +++ /dev/null @@ -1,659 +0,0 @@ -/* windows.c */ - -#include "windows.h" -#include /* for uint8_t, uint16_t, uint32_t, UINT16_MAX */ -#include /* for typedefs chtype, wresize(), getmaxx(), getmaxy(), - * delwin(), mvwaddch(), mvwaddstr(), newpad(), erase(), - * wnoutrefresh(), werase(), pnoutrefresh(), doupdate() - */ -#include /* for free() */ -#include /* for strlen(), strnlen(), memcpy() */ -#include "yx_uint16.h" /* for struct yx_uint16 */ -#include "misc.h" /* for center_offset(), try_malloc() */ -#include "main.h" /* for world global */ -#include "rexit.h" /* for exit_err() */ - - - -/* Make virtual screen just wide enough to contain all visible windows. */ -static void refit_pad(); - -/* Update geometry (sizes, positions) of window "w" and its successors in the - * window chain. Use place_win() for the positioning algorithm. - */ -static void update_wins(struct Win * w); -static void place_win(struct Win * w); - -/* Draw scroll hint (a line saying that there are "dist" more elements of "unit" - * further into the direction symbolized by "dir") into virtual screen, onto an - * appropriate edge of a window or the screen; the left/right edge if "dir" is - * "<"/">", or the top/bottom edge if it is "^"/"v". "start" be either the start - * coordinate of a window's frame, or .y=0, .x=wm->pad_offset for the virtual - * screen. winscroll_hint() and padscroll_hint() are wrappers to both cases. - */ -static void scroll_hint(struct yx_uint16 fsize, char dir, uint16_t dist, - char * unit, struct yx_uint16 start); -static void winscroll_hint(struct Win * w, char dir, uint16_t dist); -static void padscroll_hint(char dir, uint16_t dist); - -/* Draw contents of all windows in window chain from window "w" onwards. */ -static void draw_wins(struct Win * w); - -/* draw_win_borderlines() draws vertical/horizontal borders of window "w" sans - * corners into the virtual screen. It draws the top border line as the windows' - * title bar (highlighted if the window is selected as active). It is called - * recursively by draw_wins_borderlines() on all windows from "w" on. - * draw_wins_bordercorners() draws the border corners of "w" and its successors. - */ -static void draw_win_borderlines(struct Win * w); -static void draw_wins_borderlines(struct Win * w); -static void draw_wins_bordercorners(struct Win * w); - -/* Shift active window forwards / backwards in window chain. */ -static void shift_win_forward(); -static void shift_win_backward(); - - - -static void refit_pad() -{ - /* Determine rightmost window column. */ - uint32_t lastwcol = 0; - struct Win * wp = world.wmeta->chain_start; - while (wp != 0) - { - if ((uint32_t) wp->start.x + (uint32_t) wp->framesize.x > lastwcol + 1) - { - lastwcol = (uint32_t) wp->start.x + (uint32_t) wp->framesize.x - 1; - } - wp = wp->next; - } - - /* Only resize the pad if the rightmost window column has changed. */ - char * err_s = "refit_pad() extends virtual screen beyond legal sizes."; - char * err_m = "refit_pad() triggers memory alloc error via wresize()."; - if (getmaxx(world.wmeta->pad) + 1 != lastwcol) - { - uint8_t t = (lastwcol + 2 > UINT16_MAX); - exit_err(t, err_s); - t = wresize(world.wmeta->pad, getmaxy(world.wmeta->pad), lastwcol + 2); - exit_err(t, err_m); - } -} - - - -static void update_wins(struct Win * w) -{ - place_win(w); - refit_pad(); - if (0 != w->next) - { - update_wins(w->next); - } -} - - - -static void place_win(struct Win * w) -{ - /* If w is first window, it goes into the top left corner. */ - w->start.x = 0; - w->start.y = 1; /* Leave space for title bar. */ - if (0 != w->prev) - { - - /* If not, fit w's top left to top right of last top predecessor. */ - struct Win * w_top = w->prev; - while (w_top->start.y != 1) - { - w_top = w_top->prev; - } - w->start.x = w_top->start.x + w_top->framesize.x + 1; - - /* Fit w's top left to bottom left of its ->prev if enough space. */ - uint16_t w_prev_maxy = w->prev->start.y + w->prev->framesize.y; - if ( w->framesize.x <= w->prev->framesize.x - && w->framesize.y < world.wmeta->padsize.y - w_prev_maxy) - { - w->start.x = w->prev->start.x; - w->start.y = w_prev_maxy + 1; - } - - /* Failing that, try to fit w' top left to the top right of the last - * predecessor w_test 1) not followed by windows with a left corner - * further rightwards than its own 2) with enough space rightwards for w - * until the bottom right of w_thr directly throning over it 3) and with - * this same space extending far enough to the bottom for fitting in w. - */ - else - { - struct Win * w_test = w->prev; - struct Win * w_thr; - while (w_test != w_top) - { - w_thr = w_test->prev; - for (; w_test->start.y <= w_thr->start.y; w_thr = w_thr->prev); - uint16_t w_thr_bottom = w_thr->start.y + w_thr->framesize.y; - uint16_t free_width = (w_thr->start.x + w_thr->framesize.x) - - (w_test->start.x + w_test->framesize.x); - if ( w->framesize.y < world.wmeta->padsize.y - w_thr_bottom - && w->framesize.x < free_width) - { - w->start.x = w_test->start.x + w_test->framesize.x + 1; - w->start.y = w_thr_bottom + 1; - break; - } - w_test = w_thr; - } - } - } -} - - - -static void scroll_hint(struct yx_uint16 fsize, char dir, uint16_t dist, - char * unit, struct yx_uint16 start) -{ - /* Decide on alignment (vertical/horizontal?), thereby hint text space. */ - char * more = "more"; - uint16_t dsc_space = fsize.x; - if ('<' == dir || '>' == dir) - { - dsc_space = fsize.y; - } /* vv-- 10 = max strlen for uint16_t */ - char scrolldsc[1 + strlen(more) + 1 + 10 + 1 + strlen(unit) + 1 + 1]; - sprintf(scrolldsc, " %d %s %s ", dist, more, unit); - - /* Decide on offset of the description text inside the scroll hint line. */ - uint16_t dsc_offset = 1; - if (dsc_space > strlen(scrolldsc) + 1) - { - dsc_offset = (dsc_space - strlen(scrolldsc)) / 2; - } - - /* Draw scroll hint line as dir symbols bracketing description text. */ - uint16_t draw_offset = 0; - if ('>' == dir) - { - draw_offset = fsize.x - 1; - } - else if ('v' == dir) - { - draw_offset = fsize.y - 1; - } - uint16_t q = 0; - for (; q < dsc_space; q++) - { - chtype c = dir | A_REVERSE; - if (q >= dsc_offset && q < strlen(scrolldsc) + dsc_offset) - { - c = scrolldsc[q - dsc_offset] | A_REVERSE; - } - if ('<' == dir || '>' == dir) - { - mvwaddch(world.wmeta->pad, start.y + q, start.x + draw_offset, c); - continue; - } - mvwaddch(world.wmeta->pad, start.y + draw_offset, start.x + q, c); - } -} - - -static void padscroll_hint(char dir, uint16_t dist) -{ - struct yx_uint16 start; - start.y = 0; - start.x = world.wmeta->pad_offset; - scroll_hint(world.wmeta->padsize, dir, dist, "columns", start); -} - - - -static void winscroll_hint(struct Win * w, char dir, uint16_t dist) -{ - char * unit = "lines"; - if ('<' == dir || '>' == dir) - { - unit = "columns"; - } - struct yx_uint16 start = w->start; - scroll_hint(w->framesize, dir, dist, unit, start); -} - - - -static void draw_wins(struct Win * w) -{ - w->draw(w); - uint16_t size_y = w->winmapsize.y; - uint16_t size_x = w->winmapsize.x; - uint16_t offset_y = center_offset(w->center.y, size_y, w->framesize.y); - uint16_t offset_x = center_offset(w->center.x, size_x, w->framesize.x); - uint16_t y, x; - for (y = offset_y; y < w->framesize.y + offset_y && y < size_y; y++) - { - for (x = offset_x; x < w->framesize.x + offset_x && x < size_x; x++) - { - chtype ch = w->winmap[(y * w->winmapsize.x) + x]; - mvwaddch(world.wmeta->pad, w->start.y + (y - offset_y), - w->start.x + (x - offset_x), ch); - } - } - free(w->winmap); - w->winmap = NULL; - w->winmapsize.y = 0; - w->winmapsize.x = 0; - if (offset_y > 0) - { - winscroll_hint(w, '^', offset_y + 1); - } - if (size_y > offset_y + w->framesize.y) - { - winscroll_hint(w, 'v', size_y - ((offset_y + w->framesize.y) - 1)); - } - if (offset_x > 0) - { - winscroll_hint(w, '<', offset_x + 1); - } - if (size_x > offset_x + w->framesize.x) - { - winscroll_hint(w, '>', size_x - ((offset_x + w->framesize.x) - 1)); - } - if (0 != w->next) - { - return draw_wins(w->next); - } -} - - - -static void draw_win_borderlines(struct Win * w) -{ - /* Draw vertical and horizontal border lines. */ - uint16_t y, x; - for (y = w->start.y; y <= w->start.y + w->framesize.y; y++) - { - mvwaddch(world.wmeta->pad, y, w->start.x - 1, '|'); - mvwaddch(world.wmeta->pad, y, w->start.x + w->framesize.x, '|'); - } - for (x = w->start.x; x <= w->start.x + w->framesize.x; x++) - { - mvwaddch(world.wmeta->pad, w->start.y - 1, x, '-'); - mvwaddch(world.wmeta->pad, w->start.y + w->framesize.y, x, '-'); - } - - /* Draw as much as possible of the title into center of top border line. */ - char min_title_length_visible = 3; /* min. 1 char + 2 padding/decoration */ - if (w->framesize.x >= min_title_length_visible) - { - uint16_t title_offset = 0; - if (w->framesize.x > strlen(w->title) + 2) - { - title_offset = (w->framesize.x - (strlen(w->title) + 2)) / 2; - } /* +2 is for padding/decoration */ - uint16_t length_visible = strnlen(w->title, w->framesize.x - 2); - char title[length_visible + 3]; - char decoration = ' '; - if (w == world.wmeta->active) - { - decoration = '$'; - } - memcpy(title + 1, w->title, length_visible); - title[0] = title[length_visible + 1] = decoration; - title[length_visible + 2] = '\0'; - mvwaddstr(world.wmeta->pad, - w->start.y - 1, w->start.x + title_offset, title); - } -} - - - -static void draw_wins_borderlines(struct Win * w) -{ - draw_win_borderlines(w); - if (0 != w->next) - { - draw_wins_borderlines(w->next); - } -} - - - -static void draw_wins_bordercorners(struct Win * w) -{ - mvwaddch(world.wmeta->pad, w->start.y - 1, w->start.x - 1, '+'); - mvwaddch(world.wmeta->pad, w->start.y - 1, w->start.x + w->framesize.x,'+'); - mvwaddch(world.wmeta->pad, w->start.y + w->framesize.y, w->start.x - 1,'+'); - mvwaddch(world.wmeta->pad, w->start.y + w->framesize.y, - w->start.x + w->framesize.x, '+'); - if (0 != w->next) - { - draw_wins_bordercorners(w->next); - } -} - - - -static void shift_win_forward() -{ - if (world.wmeta->active == world.wmeta->chain_end) - { - world.wmeta->chain_end = world.wmeta->active->prev; - world.wmeta->chain_end->next = 0; - world.wmeta->active->next = world.wmeta->chain_start; - world.wmeta->active->next->prev = world.wmeta->active; - world.wmeta->chain_start = world.wmeta->active; - world.wmeta->chain_start->prev = 0; - } - else - { - struct Win * old_prev = world.wmeta->active->prev; - struct Win * old_next = world.wmeta->active->next; - if (world.wmeta->chain_end == world.wmeta->active->next) - { - world.wmeta->chain_end = world.wmeta->active; - world.wmeta->active->next = 0; - } - else - { - world.wmeta->active->next = old_next->next; - world.wmeta->active->next->prev = world.wmeta->active; - } - if (world.wmeta->chain_start == world.wmeta->active) - { - world.wmeta->chain_start = old_next; - } - else - { - old_prev->next = old_next; - } - old_next->prev = old_prev; - old_next->next = world.wmeta->active; - world.wmeta->active->prev = old_next; - } -} - - - -static void shift_win_backward() -{ - if (world.wmeta->active == world.wmeta->chain_start) - { - world.wmeta->chain_start = world.wmeta->active->next; - world.wmeta->chain_start->prev = 0; - world.wmeta->active->prev = world.wmeta->chain_end; - world.wmeta->active->prev->next = world.wmeta->active; - world.wmeta->chain_end = world.wmeta->active; - world.wmeta->chain_end->next = 0; - } - else - { - struct Win * old_prev = world.wmeta->active->prev; - struct Win * old_next = world.wmeta->active->next; - if (world.wmeta->chain_start == world.wmeta->active->prev) - { - world.wmeta->chain_start = world.wmeta->active; - world.wmeta->active->prev = 0; - } - else - { - world.wmeta->active->prev = old_prev->prev; - world.wmeta->active->prev->next = world.wmeta->active; - } - if (world.wmeta->chain_end == world.wmeta->active) - { - world.wmeta->chain_end = old_prev; - } - else - { - old_next->prev = old_prev; - } - old_prev->next = old_next; - old_prev->prev = world.wmeta->active; - world.wmeta->active->next = old_prev; - } -} - - - -extern void init_win_meta() -{ - char * f_name = "init_win_meta()"; - char * err_s = "init_win_meta() creates virtual screen beyond legal size."; - char * err_m = "init_win_meta() triggers memory alloc error via newpad()."; - world.wmeta = try_malloc(sizeof(struct WinMeta), f_name); - world.wmeta->screen = initscr(); - uint32_t maxy_test = getmaxy(world.wmeta->screen); - uint32_t maxx_test = getmaxx(world.wmeta->screen); - exit_err(maxy_test > UINT16_MAX || maxx_test > UINT16_MAX, err_s); - world.wmeta->padsize.y = maxy_test; - world.wmeta->padsize.x = maxx_test; - world.wmeta->chain_start = 0; - world.wmeta->chain_end = 0; - world.wmeta->pad_offset = 0; - world.wmeta->pad = newpad(world.wmeta->padsize.y, 1); - exit_err(NULL == world.wmeta->pad, err_m); - world.wmeta->active = 0; -} - - - -extern void init_win(struct Win ** wp, char * title, int16_t height, - int16_t width, void * func) -{ - char * f_name = "init_win()"; - struct Win * w = try_malloc(sizeof(struct Win), f_name); - w->prev = 0; - w->next = 0; - w->winmapsize.y = 0; - w->winmapsize.x = 0; - w->winmap = NULL; - w->title = try_malloc(strlen(title) + 1, f_name); - sprintf(w->title, "%s", title); - w->draw = func; - w->center.y = 0; - w->center.x = 0; - if (0 < width) - { - w->framesize.x = width; - } - else if (0 >= width) - { - w->framesize.x = world.wmeta->padsize.x + width; - } - if (0 < height && height <= world.wmeta->padsize.y - 1) - { - w->framesize.y = height; - } - else if (0 >= height && world.wmeta->padsize.y + (height - 1) > 0) - { - w->framesize.y = world.wmeta->padsize.y + (height - 1); - } - *wp = w; -} - - - -extern void free_winmeta_and_endwin() -{ - delwin(world.wmeta->pad); - free(world.wmeta); - endwin(); -} - - - -extern void free_win(struct Win * win) -{ - free(win->title); - free(win); -} - - - -extern void append_win(struct Win * w) -{ - if (0 != world.wmeta->chain_start) - { - w->prev = world.wmeta->chain_end; - world.wmeta->chain_end->next = w; - } - else - { - world.wmeta->active = w; - world.wmeta->chain_start = w; - } - world.wmeta->chain_end = w; - update_wins(w); -} - - - -extern void suspend_win(struct Win * w) -{ - if (world.wmeta->chain_start != w) - { - w->prev->next = w->next; - } - else - { - world.wmeta->chain_start = w->next; - } - uint8_t pad_refitted = 0; - if (world.wmeta->chain_end != w) - { - w->next->prev = w->prev; - if (world.wmeta->active == w) - { - world.wmeta->active = w->next; - } - update_wins(w->next); /* Positioning of successor windows may be */ - pad_refitted = 1; /* affected / need correction. Note that */ - } /* update_wins() already refits the pad, */ - else /* voiding later need for that. */ - { - world.wmeta->chain_end = w->prev; - if (world.wmeta->active == w) - { - world.wmeta->active = w->prev; - } - } - w->prev = 0; - w->next = 0; - if (0 == pad_refitted) - { - refit_pad(); - } -} - - - -extern void reset_pad_offset(uint16_t new_offset) -{ - if (new_offset >= 0 - && (new_offset < world.wmeta->pad_offset - || new_offset + world.wmeta->padsize.x < getmaxx(world.wmeta->pad))) - { - world.wmeta->pad_offset = new_offset; - } -} - - - -extern void resize_active_win(struct yx_uint16 size) -{ - if (0 != world.wmeta->active - && size.x > 0 && size.y > 0 && size.y < world.wmeta->padsize.y) - { - world.wmeta->active->framesize = size; - update_wins(world.wmeta->active); /* Positioning of following */ - } /* windows may be affected. */ -} - - - -extern void cycle_active_win(char dir) -{ - if (0 != world.wmeta->active) - { - if ('f' == dir) - { - if (world.wmeta->active->next != 0) - { - world.wmeta->active = world.wmeta->active->next; - } - else - { - world.wmeta->active = world.wmeta->chain_start; - } - } - else - { - if (world.wmeta->active->prev != 0) - { - world.wmeta->active = world.wmeta->active->prev; - } - else - { - world.wmeta->active = world.wmeta->chain_end; - } - } - } -} - - - -extern void shift_active_win(char dir) -{ - if ( 0 == world.wmeta->active /* No shifting with < 2 windows visible. */ - || world.wmeta->chain_start == world.wmeta->chain_end) - { - return; - } - if ('f' == dir) - { - shift_win_forward(); - update_wins(world.wmeta->chain_start); - return; - } - shift_win_backward(); - update_wins(world.wmeta->chain_start); -} - - - -extern void draw_all_wins() -{ - /* Empty everything before filling it a-new. */ - erase(); - wnoutrefresh(world.wmeta->screen); - werase(world.wmeta->pad); - if (world.wmeta->chain_start) - { - - /* Draw windows' borders first, then windows. */ - draw_wins_borderlines(world.wmeta->chain_start); - draw_wins_bordercorners(world.wmeta->chain_start); - draw_wins(world.wmeta->chain_start); - - /* Draw virtual screen scroll hints. */ - if (world.wmeta->pad_offset > 0) - { - padscroll_hint('<', world.wmeta->pad_offset + 1); - } - uint16_t size_x = getmaxx(world.wmeta->pad); - uint16_t right_edge = world.wmeta->pad_offset + world.wmeta->padsize.x; - if (right_edge < size_x - 1) - { - padscroll_hint('>', size_x - right_edge); - } - - /* Write pad segment to be shown on physical screen to screen buffer. */ - pnoutrefresh(world.wmeta->pad, 0, world.wmeta->pad_offset, 0, 0, - world.wmeta->padsize.y, world.wmeta->padsize.x - 1); - } - - /* Only at the end write accumulated changes to the physical screen. */ - doupdate(); -}