X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fwindows.c;h=df9674355a21a52985d554e8b1b0130b21c73639;hb=550d22ec0c3f530f5d317746f3f7e75251a1de4b;hp=181247caf619a682cae2ec44e64bb6457d453c3f;hpb=d7c46fb1de25edd8782fbc7642be71e5e54deab2;p=plomrogue diff --git a/src/windows.c b/src/windows.c index 181247c..df96743 100644 --- a/src/windows.c +++ b/src/windows.c @@ -1,299 +1,702 @@ +/* windows.c */ + #include "windows.h" -#include -#include -#include -#include - -struct Corners { - struct yx_uint16 tl; - struct yx_uint16 tr; - struct yx_uint16 bl; - struct yx_uint16 br; }; - -static void refit_pad (struct WinMeta *); -static void place_win (struct WinMeta *, struct Win *); -static void update_wins (struct WinMeta *, struct Win *); -static void destroy_win (struct Win *); -static void draw_wins_borders (struct Win *, struct Win *, struct Corners *, uint16_t); -static void draw_win_borders (struct Win *, char); -static void draw_wins (struct Win *); - -extern struct WinMeta init_win_meta (WINDOW * screen) { -// Create and populate WinMeta struct with sane default values. - struct WinMeta wmeta; - wmeta.screen = screen; - wmeta.pad.size.y = getmaxy(screen); - wmeta.pad.size.x = getmaxx(screen); - wmeta.chain_start = 0; - wmeta.chain_end = 0; - wmeta.pad_offset = 0; - wmeta.pad.curses_win = newpad(wmeta.pad.size.y, 1); - wmeta.active = 0; - return wmeta; } - -extern struct Win init_win (struct WinMeta * wmeta, char * title, void * data, void * func) { -// Create and populate Win struct with sane default values. - struct Win w; - w.prev = 0; - w.next = 0; - w.frame.curses_win = 0; - w.title = title; - w.frame.size.x = 20; - w.frame.size.y = wmeta->pad.size.y - 1; - w.data = data; - w.draw = func; - return w; } - -extern void append_win (struct WinMeta * wmeta, struct Win * w) { -// Append win to window chain. Set active, if first window. Update geometry of windows from new window on. - if (0 != wmeta->chain_start) { - w->prev = wmeta->chain_end; - wmeta->chain_end->next = w; } - else { - wmeta->active = w; - wmeta->chain_start = w; } - wmeta->chain_end = w; - update_wins(wmeta, w); } - -static void refit_pad (struct WinMeta * wmeta) { -// Fit pad width to minimum width demanded by current windows' geometries. - uint16_t lastwincol = 0; - struct Win * w_p = wmeta->chain_start; - while (w_p != 0) { - if (w_p->start.x + w_p->frame.size.x > lastwincol + 1) - lastwincol = w_p->start.x + w_p->frame.size.x - 1; - w_p = w_p->next; } - if (getmaxx(wmeta->pad.curses_win) != lastwincol) - wresize(wmeta->pad.curses_win, getmaxy(wmeta->pad.curses_win), lastwincol + 2); } - -extern void suspend_win (struct WinMeta * wmeta, struct Win * w) { -// Destroy win, suspend from chain. Update geometry of following rows and pad, as well as activity selection. - destroy_win(w); - if (wmeta->chain_start != w) // Give win's position in the chain to element next to it in the chain. - w->prev->next = w->next; - else - wmeta->chain_start = w->next; - char pad_refitted = 0; - if (wmeta->chain_end != w) { // Let chain element next to win know its new predecessor. - w->next->prev = w->prev; - if (wmeta->active == w) // If win was active, shift active window pointer to - wmeta->active = w->next; // the next chain element, if that is a window ... - update_wins(wmeta, w->next); - pad_refitted = 1; } - else { - wmeta->chain_end = w->prev; - if (wmeta->active == w) // ... or else to the previous element. - wmeta->active = w->prev; } - w->prev = 0; - w->next = 0; - if (0 == pad_refitted) // Refit pad if necessary. - refit_pad(wmeta); } - -static void place_win (struct WinMeta * wmeta, struct Win * w) { -// Based on position and sizes of previous window, find fitting place for current window. - w->start.x = 0; // if window is first in chain, place it on top-left corner - w->start.y = 1; - if (0 != w->prev) { - struct Win * w_top = w->prev; - while (w_top->start.y != 1) - w_top = w_top->prev; // else, default to placing window in new top - w->start.x = w_top->start.x + w_top->frame.size.x + 1; // column to the right of the last one - uint16_t w_prev_maxy = w->prev->start.y + getmaxy(w->prev->frame.curses_win); - if (w->frame.size.x <= w->prev->frame.size.x && w->frame.size.y < wmeta->pad.size.y - w_prev_maxy) { - w->start.x = w->prev->start.x; // place window below previous window if it fits - w->start.y = w_prev_maxy + 1; } // vertically and is not wider than its predecessor - else { - struct Win * w_up = w->prev; - struct Win * w_upup = w_up; - uint16_t widthdiff; - while (w_up != w_top) { - w_upup = w_up->prev; - while (1) { - if (w_up->start.y != w_upup->start.y) - break; - w_upup = w_upup->prev; } - w_prev_maxy = w_upup->start.y + getmaxy(w_upup->frame.curses_win); - widthdiff = (w_upup->start.x + w_upup->frame.size.x) - (w_up->start.x + w_up->frame.size.x); - if (w->frame.size.y < wmeta->pad.size.y - w_prev_maxy && w->frame.size.x < widthdiff) { - w->start.x = w_up->start.x + w_up->frame.size.x + 1 ; // else try to open new sub column under - w->start.y = w_prev_maxy + 1; // last window below which enough space remains - break; } - w_up = w_upup; } } } } - -static void update_wins (struct WinMeta * wmeta, struct Win * w) { -// Update geometry of win and its next of kin. Destroy (if visible), (re-)build window. If need, resize pad. - if (0 != w->frame.curses_win) - destroy_win (w); - place_win(wmeta, w); - refit_pad(wmeta); - w->frame.curses_win=subpad(wmeta->pad.curses_win, w->frame.size.y, w->frame.size.x, w->start.y, w->start.x); - if (0 != w->next) - update_wins (wmeta, w->next); } - -static void destroy_win (struct Win * w) { -// Delete window. - delwin(w->frame.curses_win); - w->frame.curses_win = 0; } - -static void draw_win_borders (struct Win * w, char active) { -// Draw borders of window win, including title. Decorate in a special way if window is marked as active. - uint16_t y, x; - for (y = w->start.y; y <= w->start.y + w->frame.size.y; y++) { - mvwaddch(wgetparent(w->frame.curses_win), y, w->start.x - 1, '|'); - mvwaddch(wgetparent(w->frame.curses_win), y, w->start.x + w->frame.size.x, '|'); } - for (x = w->start.x; x <= w->start.x + w->frame.size.x; x++) { - mvwaddch(wgetparent(w->frame.curses_win), w->start.y - 1, x, '-'); - mvwaddch(wgetparent(w->frame.curses_win), w->start.y + w->frame.size.y, x, '-'); } - char min_title_length_visible = 3; // 1 char minimal, plus 2 chars for decoration left/right of title - if (w->frame.size.x >= min_title_length_visible) { - uint16_t title_offset = 0; - if (w->frame.size.x > strlen(w->title) + 2) - title_offset = (w->frame.size.x - (strlen(w->title) + 2)) / 2; // + 2 is for decoration - uint16_t length_visible = strnlen(w->title, w->frame.size.x - 2); - char title[length_visible + 3]; - char decoration = ' '; - if (1 == active) - decoration = '$'; - memcpy(title + 1, w->title, length_visible); - title[0] = title[length_visible + 1] = decoration; - title[length_visible + 2] = '\0'; - mvwaddstr(wgetparent(w->frame.curses_win), w->start.y - 1, w->start.x + title_offset, title); } } - -static void draw_wins_borders (struct Win * w, struct Win * w_active, struct Corners * corners, uint16_t i) { -// Call draw_win_borders() for all windows in chain from win on. Save current window's border corners. - char active = 0; - if (w == w_active) - active = 1; - draw_win_borders(w, active); - corners[i].tl.y = w->start.y - 1; - corners[i].tl.x = w->start.x - 1; - corners[i].tr.y = w->start.y - 1; - corners[i].tr.x = w->start.x + w->frame.size.x; - corners[i].bl.y = w->start.y + w->frame.size.y; - corners[i].bl.x = w->start.x - 1; - corners[i].br.y = w->start.y + w->frame.size.y; - corners[i].br.x = w->start.x + w->frame.size.x; - if (0 != w->next) { - draw_wins_borders (w->next, w_active, corners, i + 1); } } - -static void draw_wins (struct Win * w) { -// Draw contents of all windows in window chain from win on. - w->draw(w); - if (0 != w->next) { - draw_wins (w->next); } } - -extern void draw_scroll_hint (struct Frame * frame, uint16_t pos, uint32_t dist, char dir) { -// Draw scroll hint into frame at pos (row or col dependend on dir), mark distance of dist cells into dir. - char more[] = "more"; - char unit_cols[] = "columns"; - char unit_rows[] = "lines"; - uint16_t dsc_space = frame->size.x; - char * unit = unit_rows; - if ('<' == dir || '>' == dir) { - dsc_space = frame->size.y; - unit = unit_cols; } - char * scrolldsc = malloc((4 * sizeof(char)) + strlen(more) + strlen(unit) + 10); // 10 = uint32 max strlen - sprintf(scrolldsc, " %d %s %s ", dist, more, unit); - char offset = 1, q; - if (dsc_space > strlen(scrolldsc) + 1) - offset = (dsc_space - strlen(scrolldsc)) / 2; - chtype symbol; - for (q = 0; q < dsc_space; q++) { - if (q >= offset && q < strlen(scrolldsc) + offset) - symbol = scrolldsc[q - offset] | A_REVERSE; +#include /* for uint8_t, uint16_t, uint32_t, UINT16_MAX */ +#include /* for typedefs WINDOW, chtype, wresize(), getmaxx(), */ + /* getmaxy(), supbad(), delwin(), mvwaddch(), */ + /* mvwaddstr(), newpad(), wnoutrefres(), erase(), */ + /* werase(), pnoutrefresh(), doupdate() */ +#include /* for malloc(), free() */ +#include /* for strlen(), strnlen(), memcpy() */ +#include "yx_uint16.h" /* for yx_uint16 coordinates */ + + + +/* Fit virtual screen's width to minimum width demanded by current windows' + * geometries. + */ +static uint8_t refit_pad(struct WinMeta * wmeta); + + + +/* Update geometry (sizes, positions) of window "w" and its successors in the + * window chain. For the positioning algorithm place_win() is used. + */ +static uint8_t update_wins(struct WinMeta * wmeta, struct Win * w); +static void place_win(struct WinMeta * wmeta, struct Win * w); + + + +/* Destroy window "w"'s ncurses WINDOW (and set w.Frame.curses_win to 0). */ +static void destroy_win(struct Win * w); + + + +/* Draw contents of all windows in window chain from window "w" onwards. */ +static void draw_wins(struct Win * w); + + + +/* draw_win_borderlines() draws the vertical and horizontal borders of window + * "w" sans corners into the virtual screen "pad", and draws the top border + * line as the windows' title bar (highlighted if the window is described + * active by "active" being == 1). + * + * draw_wins_borderlines() calls draw_win_borderlines() recursively on all + * windows from "w" on. "w_active" is a pointer to the one window that + * draw_win_borderlines() is supposed to handle as the active window. + * + * Finally, draw_wins_bordercorners() draws into "pad" the borders of window "w" + * and all its successors. + */ +static void draw_win_borderlines(struct Win * w, char active, WINDOW * pad); +static void draw_wins_borderlines(struct Win * w, struct Win * w_active, + WINDOW * pad); +static void draw_wins_bordercorners(struct Win * w, WINDOW * pad); + + + +/* Shift active window forwards / backwards in window chain. */ +static void shift_win_forward(struct WinMeta * wmeta); +static void shift_win_backward(struct WinMeta * wmeta); + + + +static uint8_t refit_pad(struct WinMeta * wmeta) +{ + /* Determine rightmost window column. */ + uint32_t lastwincol = 0; + struct Win * w_p = wmeta->chain_start; + while (w_p != 0) + { + if ((uint32_t) w_p->start.x + (uint32_t) w_p->frame.size.x + > lastwincol + 1) + { + lastwincol = (uint32_t) w_p->start.x + + (uint32_t) w_p->frame.size.x - 1; + } + w_p = w_p->next; + } + + /* Only resize the pad if the rightmost window column has changed. */ + if (getmaxx(wmeta->padframe.curses_win) + 1 != lastwincol) + { + if (lastwincol + 2 > UINT16_MAX) + { + return 2; + } + return (ERR == wresize(wmeta->padframe.curses_win, + getmaxy(wmeta->padframe.curses_win), + lastwincol + 2)); + } + return 0; +} + + + +static uint8_t update_wins(struct WinMeta * wmeta, struct Win * w) +{ + if (0 != w->frame.curses_win) + { + destroy_win(w); + } + place_win(wmeta, w); + uint8_t test_refit = refit_pad(wmeta); + if (0 != test_refit) + { + return test_refit; + } + WINDOW * subpad_test = subpad(wmeta->padframe.curses_win, + w->frame.size.y, w->frame.size.x, + w->start.y, w->start.x); + if (NULL == subpad_test) + { + return 1; + } + w->frame.curses_win = subpad_test; + if (0 != w->next) + { + return update_wins(wmeta, w->next); + } + return 0; +} + + + +static void place_win(struct WinMeta * wmeta, struct Win * w) +{ + /* First window goes into the upper-left corner. */ + w->start.x = 0; + w->start.y = 1; /* Leave space for title bar. */ + if (0 != w->prev) + { + + /* Non-first window fallbacks to: fit rightwards of rightmost border. */ + struct Win * w_top = w->prev; + while (w_top->start.y != 1) + { + w_top = w_top->prev; + } + w->start.x = w_top->start.x + w_top->frame.size.x + 1; + + /* Fit window below its predecessor if that one directly thrones over + * empty space wide and high enough. + */ + uint16_t w_prev_maxy = w->prev->start.y + + getmaxy(w->prev->frame.curses_win); + if ( w->frame.size.x <= w->prev->frame.size.x + && w->frame.size.y < wmeta->padframe.size.y - w_prev_maxy) + { + w->start.x = w->prev->start.x; + w->start.y = w_prev_maxy + 1; + } + + /* Failing that, try to open a new sub column below the nearest + * predecessor window that thrones over enough empty space. + */ + else + { + struct Win * w_up = w->prev; + struct Win * w_upup = w_up; + uint16_t widthdiff; + while (w_up != w_top) + { + w_upup = w_up->prev; + while (1) + { + if (w_up->start.y != w_upup->start.y) + { + break; + } + w_upup = w_upup->prev; + } + w_prev_maxy = w_upup->start.y + + getmaxy(w_upup->frame.curses_win); + widthdiff = (w_upup->start.x + w_upup->frame.size.x) + - (w_up->start.x + w_up->frame.size.x); + if ( w->frame.size.y < wmeta->padframe.size.y - w_prev_maxy + && w->frame.size.x < widthdiff) + { + w->start.x = w_up->start.x + w_up->frame.size.x + 1 ; + w->start.y = w_prev_maxy + 1; + break; + } + w_up = w_upup; + } + } + } +} + + + +static void destroy_win(struct Win * w) +{ + delwin(w->frame.curses_win); + w->frame.curses_win = 0; +} + + + +static void draw_wins(struct Win * w) +{ + w->draw(w); + if (0 != w->next) + { + draw_wins(w->next); + } +} + + + +static void draw_win_borderlines(struct Win * w, char active, WINDOW * pad) +{ + /* Draw vertical and horizontal border lines. */ + uint16_t y, x; + for (y = w->start.y; y <= w->start.y + w->frame.size.y; y++) + { + mvwaddch(pad, y, w->start.x - 1, '|'); + mvwaddch(pad, y, w->start.x + w->frame.size.x, '|'); + } + for (x = w->start.x; x <= w->start.x + w->frame.size.x; x++) + { + mvwaddch(pad, w->start.y - 1, x, '-'); + mvwaddch(pad, w->start.y + w->frame.size.y, x, '-'); + } + + /* Draw as much as possible of the title into center of top border line. */ + char min_title_length_visible = 3; /* min. 1 char + 2 padding/decoration */ + if (w->frame.size.x >= min_title_length_visible) + { + uint16_t title_offset = 0; + if (w->frame.size.x > strlen(w->title) + 2) + { + title_offset = (w->frame.size.x - (strlen(w->title) + 2)) / 2; + } /* +2 is for padding/decoration */ + uint16_t length_visible = strnlen(w->title, w->frame.size.x - 2); + char title[length_visible + 3]; + char decoration = ' '; + if (1 == active) + { + decoration = '$'; + } + memcpy(title + 1, w->title, length_visible); + title[0] = title[length_visible + 1] = decoration; + title[length_visible + 2] = '\0'; + mvwaddstr(pad, w->start.y - 1, w->start.x + title_offset, title); + } +} + + + +static void draw_wins_borderlines(struct Win * w, struct Win * w_active, + WINDOW * pad) +{ + char active = 0; + if (w == w_active) + { + active = 1; + } + draw_win_borderlines(w, active, pad); + if (0 != w->next) + { + draw_wins_borderlines(w->next, w_active, pad); + } +} + + + +static void draw_wins_bordercorners(struct Win * w, WINDOW * pad) +{ + mvwaddch(pad, w->start.y - 1, w->start.x - 1, '+'); + mvwaddch(pad, w->start.y - 1, w->start.x + w->frame.size.x, '+'); + mvwaddch(pad, w->start.y + w->frame.size.y, w->start.x - 1, '+'); + mvwaddch(pad, + w->start.y + w->frame.size.y, w->start.x + w->frame.size.x, '+'); + if (0 != w->next) + { + draw_wins_bordercorners(w->next, pad); + } +} + + + +static void shift_win_forward(struct WinMeta * wmeta) +{ + if (wmeta->active == wmeta->chain_end) + { + wmeta->chain_end = wmeta->active->prev; + wmeta->chain_end->next = 0; + wmeta->active->next = wmeta->chain_start; + wmeta->active->next->prev = wmeta->active; + wmeta->chain_start = wmeta->active; + wmeta->chain_start->prev = 0; + } else - symbol = dir | A_REVERSE; - if ('<' == dir || '>' == dir) - mvwaddch(frame->curses_win, q, pos, symbol); + { + struct Win * old_prev = wmeta->active->prev; + struct Win * old_next = wmeta->active->next; + if (wmeta->chain_end == wmeta->active->next) + { + wmeta->chain_end = wmeta->active; + wmeta->active->next = 0; + } + else + { + wmeta->active->next = old_next->next; + wmeta->active->next->prev = wmeta->active; + } + if (wmeta->chain_start == wmeta->active) + { + wmeta->chain_start = old_next; + } + else + { + old_prev->next = old_next; + } + old_next->prev = old_prev; + old_next->next = wmeta->active; + wmeta->active->prev = old_next; + } +} + + + +static void shift_win_backward(struct WinMeta * wmeta) +{ + if (wmeta->active == wmeta->chain_start) + { + wmeta->chain_start = wmeta->active->next; + wmeta->chain_start->prev = 0; + wmeta->active->prev = wmeta->chain_end; + wmeta->active->prev->next = wmeta->active; + wmeta->chain_end = wmeta->active; + wmeta->chain_end->next = 0; + } + else + { + struct Win * old_prev = wmeta->active->prev; + struct Win * old_next = wmeta->active->next; + if (wmeta->chain_start == wmeta->active->prev) + { + wmeta->chain_start = wmeta->active; + wmeta->active->prev = 0; + } + else + { + wmeta->active->prev = old_prev->prev; + wmeta->active->prev->next = wmeta->active; + } + if (wmeta->chain_end == wmeta->active) + { + wmeta->chain_end = old_prev; + } + else + { + old_next->prev = old_prev; + } + old_prev->next = old_next; + old_prev->prev = wmeta->active; + wmeta->active->next = old_prev; + } +} + + + +extern uint8_t init_win_meta(WINDOW * screen, struct WinMeta ** wmp) +{ + struct WinMeta * wmeta = malloc(sizeof(struct WinMeta)); + wmeta->screen = screen; + uint32_t maxy_test = getmaxy(screen); + uint32_t maxx_test = getmaxx(screen); + if (maxy_test > UINT16_MAX || maxx_test > UINT16_MAX) + { + return 2; + } + wmeta->padframe.size.y = maxy_test; + wmeta->padframe.size.x = maxx_test; + wmeta->chain_start = 0; + wmeta->chain_end = 0; + wmeta->pad_offset = 0; + WINDOW * pad_test = newpad(wmeta->padframe.size.y, 1); + if (NULL == pad_test) + { + return 1; + } + wmeta->padframe.curses_win = pad_test; + wmeta->active = 0; + *wmp = wmeta; + return 0; +} + + + +extern uint8_t init_win(struct WinMeta * wmeta, struct Win ** wp, char * title, + int16_t height, int16_t width, + void * data, void * func) +{ + struct Win * w = malloc(sizeof(struct Win)); + if (NULL == w) + { + return 1; + } + w->prev = 0; + w->next = 0; + w->frame.curses_win = 0; + w->title = malloc(strlen(title) + 1); + if (NULL == w->title) + { + return 1; + } + sprintf(w->title, "%s", title); + w->data = data; + w->draw = func; + if (0 < width) + { + w->frame.size.x = width; + } + else if (0 >= width) + { + w->frame.size.x = wmeta->padframe.size.x + width; + } + if (0 < height && height <= wmeta->padframe.size.y - 1) + { + w->frame.size.y = height; + } + else if (0 >= height && wmeta->padframe.size.y + (height - 1) > 0) + { + w->frame.size.y = wmeta->padframe.size.y + (height - 1); + } + *wp = w; + return 0; +} + + + +extern void free_winmeta(struct WinMeta * wmeta) +{ + delwin(wmeta->padframe.curses_win); + free(wmeta); +} + + + +extern void free_win(struct Win * win) +{ + if (0 != win->frame.curses_win) + { + delwin(win->frame.curses_win); + } + free(win->title); + free(win); +} + + + +extern uint8_t append_win(struct WinMeta * wmeta, struct Win * w) +{ + if (0 != wmeta->chain_start) + { + w->prev = wmeta->chain_end; + wmeta->chain_end->next = w; + } + else + { + wmeta->active = w; + wmeta->chain_start = w; + } + wmeta->chain_end = w; + return update_wins(wmeta, w); +} + + + +extern uint8_t suspend_win(struct WinMeta * wmeta, struct Win * w) +{ + destroy_win(w); + + if (wmeta->chain_start != w) + { + w->prev->next = w->next; + } else - mvwaddch(frame->curses_win, pos, q, symbol); } - free(scrolldsc); } - -extern void draw_all_wins (struct WinMeta * wmeta) { -// Draw pad with all windows and their borders, plus scrolling hints. - erase(); - wnoutrefresh(wmeta->screen); - werase(wmeta->pad.curses_win); - if (wmeta->chain_start) { - uint16_t n_wins = 1, i; - struct Win * win_p = wmeta->chain_start; - while (0 != win_p->next) { - win_p = win_p->next; - n_wins++; } - struct Corners * all_corners = malloc(sizeof(struct Corners) * n_wins); - draw_wins (wmeta->chain_start); - draw_wins_borders (wmeta->chain_start, wmeta->active, all_corners, 0); - for (i = 0; i < n_wins; i++) { - mvwaddch(wmeta->pad.curses_win, all_corners[i].tl.y, all_corners[i].tl.x, '+'); - mvwaddch(wmeta->pad.curses_win, all_corners[i].tr.y, all_corners[i].tr.x, '+'); - mvwaddch(wmeta->pad.curses_win, all_corners[i].bl.y, all_corners[i].bl.x, '+'); - mvwaddch(wmeta->pad.curses_win, all_corners[i].br.y, all_corners[i].br.x, '+'); } - free(all_corners); - if (wmeta->pad_offset > 0) - draw_scroll_hint(&wmeta->pad, wmeta->pad_offset, wmeta->pad_offset + 1, '<'); - if (wmeta->pad_offset + wmeta->pad.size.x < getmaxx(wmeta->pad.curses_win) - 1) - draw_scroll_hint(&wmeta->pad, wmeta->pad_offset + wmeta->pad.size.x - 1, - getmaxx(wmeta->pad.curses_win) - (wmeta->pad_offset + wmeta->pad.size.x), '>'); - pnoutrefresh(wmeta->pad.curses_win, 0, wmeta->pad_offset, 0, 0, wmeta->pad.size.y, wmeta->pad.size.x-1); } - doupdate(); } - -extern void resize_active_win (struct WinMeta * wmeta, struct yx_uint16 size) { -// Grow or shrink currently active window. Correct its geometry and that of its followers. - if (0 != wmeta->active && size.x > 0 && size.y > 0 && size.y < wmeta->pad.size.y) { - wmeta->active->frame.size = size; - update_wins(wmeta, wmeta->chain_start); } } - -extern void cycle_active_win (struct WinMeta * wmeta, char dir) { -// Cycle active window selection forwards (dir = 'n') or backwards. - if (0 != wmeta->active) { - if ('n' == dir) { - if (wmeta->active->next != 0) - wmeta->active = wmeta->active->next; - else - wmeta->active = wmeta->chain_start; } - else { - if (wmeta->active->prev != 0) - wmeta->active = wmeta->active->prev; - else - wmeta->active = wmeta->chain_end; } } } - -extern void shift_active_win (struct WinMeta * wmeta, char dir) { -// Move active window forward/backward in window chain. If jumping beyond start/end, move to other chain end. - if (0 != wmeta->active && wmeta->chain_start != wmeta->chain_end && (dir == 'f' || dir == 'b')) { - struct Win * w_shift = wmeta->active, * w_p, * w_p_next; - char wrap = 0; - if ((dir == 'f' && w_shift == wmeta->chain_end) || (dir == 'b' && w_shift == wmeta->chain_start)) - wrap = 1; - uint16_t i, i_max; - for (i_max = 1, w_p = wmeta->chain_start; w_p != wmeta->chain_end; i_max++) - w_p = w_p->next; - struct Win ** wins = malloc(i_max * sizeof(struct Win *)); - for (i = 0, w_p = wmeta->chain_start; i < i_max; i++) { - w_p_next = w_p->next; - suspend_win(wmeta, w_p); - wins[i] = w_p; - w_p = w_p_next; } - if (wrap) - if (dir == 'f') { - append_win(wmeta, w_shift); - for (i = 0; i < i_max - 1; i++) - append_win(wmeta, wins[i]); } - else { - for (i = 1; i < i_max; i++) - append_win(wmeta, wins[i]); - append_win(wmeta, w_shift); } + { + wmeta->chain_start = w->next; + } + char pad_refitted = 0; + if (wmeta->chain_end != w) + { + w->next->prev = w->prev; + if (wmeta->active == w) + { + wmeta->active = w->next; + } + uint8_t test = update_wins(wmeta, w->next); /* Positioning of */ + if (0 != test) /* successor windows may */ + { /* be affected / need */ + return test; /* correction. Note that */ + } /* update_wins() already */ + pad_refitted = 1; /* refits the pad, voiding*/ + } /* later need for that. */ + else + { + wmeta->chain_end = w->prev; + if (wmeta->active == w) + { + wmeta->active = w->prev; + } + } + + w->prev = 0; + w->next = 0; + + if (0 == pad_refitted) + { + return refit_pad(wmeta); + } + return 0; +} + + + +extern void reset_pad_offset(struct WinMeta * wmeta, uint16_t new_offset) +{ + if (new_offset >= 0 + && (new_offset < wmeta->pad_offset + || new_offset + wmeta->padframe.size.x + < getmaxx(wmeta->padframe.curses_win))) + { + wmeta->pad_offset = new_offset; + } +} + + + +extern uint8_t resize_active_win(struct WinMeta * wmeta, struct yx_uint16 size) +{ + if (0 != wmeta->active + && size.x > 0 && size.y > 0 + && size.y < wmeta->padframe.size.y) + { + wmeta->active->frame.size = size; + return update_wins(wmeta, wmeta->active); /* Positioning of following */ + } /* windows may be affected. */ + return 0; +} + + + +extern void cycle_active_win(struct WinMeta * wmeta, char dir) +{ + if (0 != wmeta->active) + { + if ('f' == dir) + { + if (wmeta->active->next != 0) + { + wmeta->active = wmeta->active->next; + } + else + { + wmeta->active = wmeta->chain_start; + } + } + else + { + if (wmeta->active->prev != 0) + { + wmeta->active = wmeta->active->prev; + } + else + { + wmeta->active = wmeta->chain_end; + } + } + } +} + + + +extern uint8_t shift_active_win(struct WinMeta * wmeta, char dir) +{ + if ( 0 == wmeta->active /* No shifting with < 2 */ + || wmeta->chain_start == wmeta->chain_end) /* windows visible. */ + { + return 0; + } + if ('f' == dir) + { + shift_win_forward(wmeta); + } else - for (i = 0; i < i_max; i++) - if ((dir == 'f' && w_shift == wins[i]) || (dir == 'b' && w_shift == wins[i+1])) { - append_win(wmeta, wins[i+1]); - append_win(wmeta, wins[i]); - i++; } + { + shift_win_backward(wmeta); + } + return update_wins(wmeta, wmeta->chain_start); +} + + + +extern uint8_t draw_all_wins(struct WinMeta * wmeta) +{ + /* Empty everything before filling it a-new. */ + erase(); + wnoutrefresh(wmeta->screen); + werase(wmeta->padframe.curses_win); + if (wmeta->chain_start) + { + + /* Draw windows' contents first, then their borders. */ + draw_wins(wmeta->chain_start); + draw_wins_borderlines(wmeta->chain_start, wmeta->active, + wmeta->padframe.curses_win); + draw_wins_bordercorners(wmeta->chain_start,wmeta->padframe.curses_win); + + /* Draw virtual screen scroll hints. */ + if (wmeta->pad_offset > 0) + { + if (draw_scroll_hint(&wmeta->padframe, + wmeta->pad_offset, wmeta->pad_offset + 1, '<')) + { + return 1; + } + } + if (wmeta->pad_offset + wmeta->padframe.size.x + < getmaxx(wmeta->padframe.curses_win) - 1) + { + if (draw_scroll_hint(&wmeta->padframe, + wmeta->pad_offset + wmeta->padframe.size.x - 1, + getmaxx(wmeta->padframe.curses_win) + - (wmeta->pad_offset + wmeta->padframe.size.x), + '>')) + { + return 1; + } + } + + /* Write virtual screen segment to be shown on physical screen into */ + /* ncurses screen buffer. */ + pnoutrefresh(wmeta->padframe.curses_win, 0, wmeta->pad_offset, 0, 0, + wmeta->padframe.size.y, wmeta->padframe.size.x-1); + } + + /* Only at the end write accumulated changes to the physical screen. */ + doupdate(); + return 0; +} + + + +extern uint8_t draw_scroll_hint(struct Frame * frame, uint16_t pos, + uint32_t dist, char dir) +{ + /* Decide on alignment (vertical/horizontal?), thereby scroll hint text. */ + char * more = "more"; + char * unit_cols = "columns"; + char * unit_rows = "lines"; + uint16_t dsc_space = frame->size.x; + char * unit = unit_rows; + if ('<' == dir || '>' == dir) + { + dsc_space = frame->size.y; + unit = unit_cols; + } + char * scrolldsc = malloc((4 * sizeof(char)) + strlen(more) + strlen(unit) + + 10); /* 10 = uint32 max strlen */ + if (NULL == scrolldsc) + { + return 1; + } + sprintf(scrolldsc, " %d %s %s ", dist, more, unit); + + /* Decide on offset of the description text inside the scroll hint line. */ + char offset = 1, q; + if (dsc_space > strlen(scrolldsc) + 1) + { + offset = (dsc_space - strlen(scrolldsc)) / 2; + } + + /* Draw scroll hint line as dir symbols bracketing description text. */ + chtype symbol; + for (q = 0; q < dsc_space; q++) + { + if (q >= offset && q < strlen(scrolldsc) + offset) + { + symbol = scrolldsc[q - offset] | A_REVERSE; + } + else + { + symbol = dir | A_REVERSE; + } + if ('<' == dir || '>' == dir) + { + mvwaddch(frame->curses_win, q, pos, symbol); + } else - append_win(wmeta, wins[i]); - free(wins); - wmeta->active = w_shift; } } - -extern void reset_pad_offset(struct WinMeta * wmeta, uint16_t new_offset) { -// Apply new_offset to windows pad, if it proves to be sane. - if (new_offset >= 0 && new_offset + wmeta->pad.size.x < getmaxx(wmeta->pad.curses_win)) - wmeta->pad_offset = new_offset; } + { + mvwaddch(frame->curses_win, pos, q, symbol); + } + } + + free(scrolldsc); + return 0; +}