X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fwindows.c;h=df9674355a21a52985d554e8b1b0130b21c73639;hb=550d22ec0c3f530f5d317746f3f7e75251a1de4b;hp=362e10a475a3063a463ab3ce4fdb1e7d26ef24c9;hpb=322bd8d0b863f89bc6ce864a853b57b554a1cabf;p=plomrogue diff --git a/src/windows.c b/src/windows.c index 362e10a..df96743 100644 --- a/src/windows.c +++ b/src/windows.c @@ -1,53 +1,33 @@ /* windows.c */ #include "windows.h" -#include /* for uint16_t, uint32_t */ -#include /* for LOTS of stuff */ +#include /* for uint8_t, uint16_t, uint32_t, UINT16_MAX */ +#include /* for typedefs WINDOW, chtype, wresize(), getmaxx(), */ + /* getmaxy(), supbad(), delwin(), mvwaddch(), */ + /* mvwaddstr(), newpad(), wnoutrefres(), erase(), */ + /* werase(), pnoutrefresh(), doupdate() */ #include /* for malloc(), free() */ -#include /* for strlen(), memcpy() */ +#include /* for strlen(), strnlen(), memcpy() */ #include "yx_uint16.h" /* for yx_uint16 coordinates */ -/* Stores a window's border corners. This is a helper to draw_all_wins() (and - * filled by its helper draw_wins_borders()) which draws the horizontal and - * vertical lines of all windows' borders first and the corner characters of - * all windows only afterwards (so that corners are not overwritten by lines). - * This delay of corner drawing necessitates temporarily storing their - * coordinates (harvested during the previous border drawing activities) in a - * series of such Corners structs to be released at the end. - * - * TODO: Maybe replace this complicated method by dropping the harvesting of - * corners from draw_wins_borders() and instead collecting them in a second - * border drawing cycle that repeats some cycles but works in a much more - * straightforward way. - */ -struct Corners -{ - struct yx_uint16 tl; - struct yx_uint16 tr; - struct yx_uint16 bl; - struct yx_uint16 br; -}; - - - /* Fit virtual screen's width to minimum width demanded by current windows' * geometries. */ -static void refit_pad(struct WinMeta * wmeta); +static uint8_t refit_pad(struct WinMeta * wmeta); /* Update geometry (sizes, positions) of window "w" and its successors in the * window chain. For the positioning algorithm place_win() is used. */ -static void update_wins(struct WinMeta * wmeta, struct Win * w); +static uint8_t update_wins(struct WinMeta * wmeta, struct Win * w); static void place_win(struct WinMeta * wmeta, struct Win * w); -/* Destroy window "w"'s ncurses window (and set w.Frame.curses_win to 0). */ +/* Destroy window "w"'s ncurses WINDOW (and set w.Frame.curses_win to 0). */ static void destroy_win(struct Win * w); @@ -57,67 +37,93 @@ static void draw_wins(struct Win * w); -/* draw_win_borders() Draws the vertical and horizontal borders of window "w" - * sans corners, and draws the top border line as the windows' title bar - * (highlighted if the window is described active by "active" being set). - * draw_wins_borders(). +/* draw_win_borderlines() draws the vertical and horizontal borders of window + * "w" sans corners into the virtual screen "pad", and draws the top border + * line as the windows' title bar (highlighted if the window is described + * active by "active" being == 1). + * + * draw_wins_borderlines() calls draw_win_borderlines() recursively on all + * windows from "w" on. "w_active" is a pointer to the one window that + * draw_win_borderlines() is supposed to handle as the active window. * - * draw_wins_borders() calls draw_win_borders() recursively on all windows from - * "w" on. It also fills "corners" with coordinates of each window's corners, - * iterating over its Corners structs via the "i" index incremented by 1 over - * each handled window. "w_active" is a pointer to the one window that - * draw_win_borders() is supposed to handle as the active window. + * Finally, draw_wins_bordercorners() draws into "pad" the borders of window "w" + * and all its successors. */ -static void draw_win_borders(struct Win * w, char active); -static void draw_wins_borders(struct Win * w, struct Win * w_active, - struct Corners * corners, uint16_t i); +static void draw_win_borderlines(struct Win * w, char active, WINDOW * pad); +static void draw_wins_borderlines(struct Win * w, struct Win * w_active, + WINDOW * pad); +static void draw_wins_bordercorners(struct Win * w, WINDOW * pad); + + +/* Shift active window forwards / backwards in window chain. */ +static void shift_win_forward(struct WinMeta * wmeta); +static void shift_win_backward(struct WinMeta * wmeta); -static void refit_pad(struct WinMeta * wmeta) + +static uint8_t refit_pad(struct WinMeta * wmeta) { /* Determine rightmost window column. */ - uint16_t lastwincol = 0; + uint32_t lastwincol = 0; struct Win * w_p = wmeta->chain_start; while (w_p != 0) { - if (w_p->start.x + w_p->frame.size.x > lastwincol + 1) + if ((uint32_t) w_p->start.x + (uint32_t) w_p->frame.size.x + > lastwincol + 1) { - lastwincol = w_p->start.x + w_p->frame.size.x - 1; + lastwincol = (uint32_t) w_p->start.x + + (uint32_t) w_p->frame.size.x - 1; } w_p = w_p->next; } /* Only resize the pad if the rightmost window column has changed. */ - if (getmaxx(wmeta->pad.curses_win) != lastwincol) + if (getmaxx(wmeta->padframe.curses_win) + 1 != lastwincol) { - wresize(wmeta->pad.curses_win, - getmaxy(wmeta->pad.curses_win), lastwincol + 2); + if (lastwincol + 2 > UINT16_MAX) + { + return 2; + } + return (ERR == wresize(wmeta->padframe.curses_win, + getmaxy(wmeta->padframe.curses_win), + lastwincol + 2)); } + return 0; } -static void update_wins (struct WinMeta * wmeta, struct Win * w) +static uint8_t update_wins(struct WinMeta * wmeta, struct Win * w) { if (0 != w->frame.curses_win) { - destroy_win (w); + destroy_win(w); } place_win(wmeta, w); - refit_pad(wmeta); - w->frame.curses_win = subpad(wmeta->pad.curses_win, - w->frame.size.y, w->frame.size.x, - w->start.y, w->start.x); + uint8_t test_refit = refit_pad(wmeta); + if (0 != test_refit) + { + return test_refit; + } + WINDOW * subpad_test = subpad(wmeta->padframe.curses_win, + w->frame.size.y, w->frame.size.x, + w->start.y, w->start.x); + if (NULL == subpad_test) + { + return 1; + } + w->frame.curses_win = subpad_test; if (0 != w->next) { - update_wins (wmeta, w->next); + return update_wins(wmeta, w->next); } + return 0; } -static void place_win (struct WinMeta * wmeta, struct Win * w) +static void place_win(struct WinMeta * wmeta, struct Win * w) { /* First window goes into the upper-left corner. */ w->start.x = 0; @@ -139,7 +145,7 @@ static void place_win (struct WinMeta * wmeta, struct Win * w) uint16_t w_prev_maxy = w->prev->start.y + getmaxy(w->prev->frame.curses_win); if ( w->frame.size.x <= w->prev->frame.size.x - && w->frame.size.y < wmeta->pad.size.y - w_prev_maxy) + && w->frame.size.y < wmeta->padframe.size.y - w_prev_maxy) { w->start.x = w->prev->start.x; w->start.y = w_prev_maxy + 1; @@ -168,7 +174,7 @@ static void place_win (struct WinMeta * wmeta, struct Win * w) + getmaxy(w_upup->frame.curses_win); widthdiff = (w_upup->start.x + w_upup->frame.size.x) - (w_up->start.x + w_up->frame.size.x); - if ( w->frame.size.y < wmeta->pad.size.y - w_prev_maxy + if ( w->frame.size.y < wmeta->padframe.size.y - w_prev_maxy && w->frame.size.x < widthdiff) { w->start.x = w_up->start.x + w_up->frame.size.x + 1 ; @@ -183,7 +189,7 @@ static void place_win (struct WinMeta * wmeta, struct Win * w) -static void destroy_win (struct Win * w) +static void destroy_win(struct Win * w) { delwin(w->frame.curses_win); w->frame.curses_win = 0; @@ -191,32 +197,30 @@ static void destroy_win (struct Win * w) -static void draw_wins (struct Win * w) +static void draw_wins(struct Win * w) { w->draw(w); if (0 != w->next) { - draw_wins (w->next); + draw_wins(w->next); } } -static void draw_win_borders(struct Win * w, char active) +static void draw_win_borderlines(struct Win * w, char active, WINDOW * pad) { /* Draw vertical and horizontal border lines. */ uint16_t y, x; for (y = w->start.y; y <= w->start.y + w->frame.size.y; y++) { - mvwaddch(wgetparent(w->frame.curses_win), y, w->start.x - 1, '|'); - mvwaddch(wgetparent(w->frame.curses_win), - y, w->start.x + w->frame.size.x, '|'); + mvwaddch(pad, y, w->start.x - 1, '|'); + mvwaddch(pad, y, w->start.x + w->frame.size.x, '|'); } for (x = w->start.x; x <= w->start.x + w->frame.size.x; x++) { - mvwaddch(wgetparent(w->frame.curses_win), w->start.y - 1, x, '-'); - mvwaddch(wgetparent(w->frame.curses_win), - w->start.y + w->frame.size.y, x, '-'); + mvwaddch(pad, w->start.y - 1, x, '-'); + mvwaddch(pad, w->start.y + w->frame.size.y, x, '-'); } /* Draw as much as possible of the title into center of top border line. */ @@ -227,7 +231,7 @@ static void draw_win_borders(struct Win * w, char active) if (w->frame.size.x > strlen(w->title) + 2) { title_offset = (w->frame.size.x - (strlen(w->title) + 2)) / 2; - } /* +2 is for padding/decoration */ + } /* +2 is for padding/decoration */ uint16_t length_visible = strnlen(w->title, w->frame.size.x - 2); char title[length_visible + 3]; char decoration = ' '; @@ -238,72 +242,217 @@ static void draw_win_borders(struct Win * w, char active) memcpy(title + 1, w->title, length_visible); title[0] = title[length_visible + 1] = decoration; title[length_visible + 2] = '\0'; - mvwaddstr(wgetparent(w->frame.curses_win), - w->start.y - 1, w->start.x + title_offset, title); + mvwaddstr(pad, w->start.y - 1, w->start.x + title_offset, title); } } -static void draw_wins_borders(struct Win * w, struct Win * w_active, - struct Corners * corners, uint16_t i) +static void draw_wins_borderlines(struct Win * w, struct Win * w_active, + WINDOW * pad) { char active = 0; if (w == w_active) { active = 1; } - draw_win_borders(w, active); - corners[i].tl.y = w->start.y - 1; - corners[i].tl.x = w->start.x - 1; - corners[i].tr.y = w->start.y - 1; - corners[i].tr.x = w->start.x + w->frame.size.x; - corners[i].bl.y = w->start.y + w->frame.size.y; - corners[i].bl.x = w->start.x - 1; - corners[i].br.y = w->start.y + w->frame.size.y; - corners[i].br.x = w->start.x + w->frame.size.x; + draw_win_borderlines(w, active, pad); if (0 != w->next) { - draw_wins_borders (w->next, w_active, corners, i + 1); + draw_wins_borderlines(w->next, w_active, pad); + } +} + + + +static void draw_wins_bordercorners(struct Win * w, WINDOW * pad) +{ + mvwaddch(pad, w->start.y - 1, w->start.x - 1, '+'); + mvwaddch(pad, w->start.y - 1, w->start.x + w->frame.size.x, '+'); + mvwaddch(pad, w->start.y + w->frame.size.y, w->start.x - 1, '+'); + mvwaddch(pad, + w->start.y + w->frame.size.y, w->start.x + w->frame.size.x, '+'); + if (0 != w->next) + { + draw_wins_bordercorners(w->next, pad); + } +} + + + +static void shift_win_forward(struct WinMeta * wmeta) +{ + if (wmeta->active == wmeta->chain_end) + { + wmeta->chain_end = wmeta->active->prev; + wmeta->chain_end->next = 0; + wmeta->active->next = wmeta->chain_start; + wmeta->active->next->prev = wmeta->active; + wmeta->chain_start = wmeta->active; + wmeta->chain_start->prev = 0; + } + else + { + struct Win * old_prev = wmeta->active->prev; + struct Win * old_next = wmeta->active->next; + if (wmeta->chain_end == wmeta->active->next) + { + wmeta->chain_end = wmeta->active; + wmeta->active->next = 0; + } + else + { + wmeta->active->next = old_next->next; + wmeta->active->next->prev = wmeta->active; + } + if (wmeta->chain_start == wmeta->active) + { + wmeta->chain_start = old_next; + } + else + { + old_prev->next = old_next; + } + old_next->prev = old_prev; + old_next->next = wmeta->active; + wmeta->active->prev = old_next; + } +} + + + +static void shift_win_backward(struct WinMeta * wmeta) +{ + if (wmeta->active == wmeta->chain_start) + { + wmeta->chain_start = wmeta->active->next; + wmeta->chain_start->prev = 0; + wmeta->active->prev = wmeta->chain_end; + wmeta->active->prev->next = wmeta->active; + wmeta->chain_end = wmeta->active; + wmeta->chain_end->next = 0; + } + else + { + struct Win * old_prev = wmeta->active->prev; + struct Win * old_next = wmeta->active->next; + if (wmeta->chain_start == wmeta->active->prev) + { + wmeta->chain_start = wmeta->active; + wmeta->active->prev = 0; + } + else + { + wmeta->active->prev = old_prev->prev; + wmeta->active->prev->next = wmeta->active; + } + if (wmeta->chain_end == wmeta->active) + { + wmeta->chain_end = old_prev; + } + else + { + old_next->prev = old_prev; + } + old_prev->next = old_next; + old_prev->prev = wmeta->active; + wmeta->active->next = old_prev; + } +} + + + +extern uint8_t init_win_meta(WINDOW * screen, struct WinMeta ** wmp) +{ + struct WinMeta * wmeta = malloc(sizeof(struct WinMeta)); + wmeta->screen = screen; + uint32_t maxy_test = getmaxy(screen); + uint32_t maxx_test = getmaxx(screen); + if (maxy_test > UINT16_MAX || maxx_test > UINT16_MAX) + { + return 2; + } + wmeta->padframe.size.y = maxy_test; + wmeta->padframe.size.x = maxx_test; + wmeta->chain_start = 0; + wmeta->chain_end = 0; + wmeta->pad_offset = 0; + WINDOW * pad_test = newpad(wmeta->padframe.size.y, 1); + if (NULL == pad_test) + { + return 1; } + wmeta->padframe.curses_win = pad_test; + wmeta->active = 0; + *wmp = wmeta; + return 0; } -extern struct WinMeta init_win_meta(WINDOW * screen) +extern uint8_t init_win(struct WinMeta * wmeta, struct Win ** wp, char * title, + int16_t height, int16_t width, + void * data, void * func) { - struct WinMeta wmeta; - wmeta.screen = screen; - wmeta.pad.size.y = getmaxy(screen); - wmeta.pad.size.x = getmaxx(screen); - wmeta.chain_start = 0; - wmeta.chain_end = 0; - wmeta.pad_offset = 0; - wmeta.pad.curses_win = newpad(wmeta.pad.size.y, 1); - wmeta.active = 0; - return wmeta; + struct Win * w = malloc(sizeof(struct Win)); + if (NULL == w) + { + return 1; + } + w->prev = 0; + w->next = 0; + w->frame.curses_win = 0; + w->title = malloc(strlen(title) + 1); + if (NULL == w->title) + { + return 1; + } + sprintf(w->title, "%s", title); + w->data = data; + w->draw = func; + if (0 < width) + { + w->frame.size.x = width; + } + else if (0 >= width) + { + w->frame.size.x = wmeta->padframe.size.x + width; + } + if (0 < height && height <= wmeta->padframe.size.y - 1) + { + w->frame.size.y = height; + } + else if (0 >= height && wmeta->padframe.size.y + (height - 1) > 0) + { + w->frame.size.y = wmeta->padframe.size.y + (height - 1); + } + *wp = w; + return 0; } -extern struct Win init_win(struct WinMeta * wmeta, char * title, - void * data, void * func) +extern void free_winmeta(struct WinMeta * wmeta) { - struct Win w; - w.prev = 0; - w.next = 0; - w.frame.curses_win = 0; - w.title = title; - w.frame.size.x = 20; - w.frame.size.y = wmeta->pad.size.y - 1; - w.data = data; - w.draw = func; - return w; + delwin(wmeta->padframe.curses_win); + free(wmeta); } -extern void append_win(struct WinMeta * wmeta, struct Win * w) +extern void free_win(struct Win * win) +{ + if (0 != win->frame.curses_win) + { + delwin(win->frame.curses_win); + } + free(win->title); + free(win); +} + + + +extern uint8_t append_win(struct WinMeta * wmeta, struct Win * w) { if (0 != wmeta->chain_start) { @@ -316,12 +465,12 @@ extern void append_win(struct WinMeta * wmeta, struct Win * w) wmeta->chain_start = w; } wmeta->chain_end = w; - update_wins(wmeta, w); + return update_wins(wmeta, w); } -extern void suspend_win(struct WinMeta * wmeta, struct Win * w) +extern uint8_t suspend_win(struct WinMeta * wmeta, struct Win * w) { destroy_win(w); @@ -341,10 +490,14 @@ extern void suspend_win(struct WinMeta * wmeta, struct Win * w) { wmeta->active = w->next; } - update_wins(wmeta, w->next); /* Positioning of successor windows may */ - pad_refitted = 1; /* be affected / need correction. Note */ - } /* that update_wins() already refits the */ - else /* pad, voiding later need for that. */ + uint8_t test = update_wins(wmeta, w->next); /* Positioning of */ + if (0 != test) /* successor windows may */ + { /* be affected / need */ + return test; /* correction. Note that */ + } /* update_wins() already */ + pad_refitted = 1; /* refits the pad, voiding*/ + } /* later need for that. */ + else { wmeta->chain_end = w->prev; if (wmeta->active == w) @@ -358,8 +511,9 @@ extern void suspend_win(struct WinMeta * wmeta, struct Win * w) if (0 == pad_refitted) { - refit_pad(wmeta); + return refit_pad(wmeta); } + return 0; } @@ -368,7 +522,8 @@ extern void reset_pad_offset(struct WinMeta * wmeta, uint16_t new_offset) { if (new_offset >= 0 && (new_offset < wmeta->pad_offset - || new_offset + wmeta->pad.size.x < getmaxx(wmeta->pad.curses_win))) + || new_offset + wmeta->padframe.size.x + < getmaxx(wmeta->padframe.curses_win))) { wmeta->pad_offset = new_offset; } @@ -376,15 +531,16 @@ extern void reset_pad_offset(struct WinMeta * wmeta, uint16_t new_offset) -extern void resize_active_win(struct WinMeta * wmeta, struct yx_uint16 size) +extern uint8_t resize_active_win(struct WinMeta * wmeta, struct yx_uint16 size) { if (0 != wmeta->active && size.x > 0 && size.y > 0 - && size.y < wmeta->pad.size.y) + && size.y < wmeta->padframe.size.y) { wmeta->active->frame.size = size; - update_wins(wmeta, wmeta->chain_start); /* Positioning of successor */ + return update_wins(wmeta, wmeta->active); /* Positioning of following */ } /* windows may be affected. */ + return 0; } @@ -393,7 +549,7 @@ extern void cycle_active_win(struct WinMeta * wmeta, char dir) { if (0 != wmeta->active) { - if ('n' == dir) + if ('f' == dir) { if (wmeta->active->next != 0) { @@ -420,148 +576,78 @@ extern void cycle_active_win(struct WinMeta * wmeta, char dir) -extern void shift_active_win(struct WinMeta * wmeta, char dir) +extern uint8_t shift_active_win(struct WinMeta * wmeta, char dir) { - if (0 != wmeta->active /* No shifting with less */ - && wmeta->chain_start != wmeta->chain_end /* than one window visible. */ - && (dir == 'f' || dir == 'b')) + if ( 0 == wmeta->active /* No shifting with < 2 */ + || wmeta->chain_start == wmeta->chain_end) /* windows visible. */ { - struct Win * w_shift = wmeta->active, * w_p, * w_p_next; - - /* Check if shifting will lead to wrapping. */ - char wrap = 0; - if ( (dir == 'f' && w_shift == wmeta->chain_end) - || (dir == 'b' && w_shift == wmeta->chain_start)) - { - wrap = 1; - } - - /* Suspend all visible windows. */ - uint16_t i, i_max; - for (w_p = wmeta->chain_start, i_max = 1; - w_p != wmeta->chain_end; - w_p = w_p->next) - { - i_max++; - } - struct Win ** wins = malloc(i_max * sizeof(struct Win *)); - for (i = 0, w_p = wmeta->chain_start; i < i_max; i++) - { - w_p_next = w_p->next; - suspend_win(wmeta, w_p); - wins[i] = w_p; - w_p = w_p_next; - } - - /* Re-append all previously visible windows in the new order. */ - if (wrap) - { - if (dir == 'f') - { - append_win(wmeta, w_shift); - for (i = 0; i < i_max - 1; i++) - { - append_win(wmeta, wins[i]); - } - } - else - { - for (i = 1; i < i_max; i++) - { - append_win(wmeta, wins[i]); - } - append_win(wmeta, w_shift); - } - } - else - { - for (i = 0; i < i_max; i++) - { - if ( (dir == 'f' && w_shift == wins[i]) - || (dir == 'b' && w_shift == wins[i+1])) - { - append_win(wmeta, wins[i+1]); - append_win(wmeta, wins[i]); - i++; - } - else - { - append_win(wmeta, wins[i]); - } - } - } - free(wins); - - wmeta->active = w_shift; /* TODO: Is this necessary? If so, why? */ + return 0; + } + if ('f' == dir) + { + shift_win_forward(wmeta); } + else + { + shift_win_backward(wmeta); + } + return update_wins(wmeta, wmeta->chain_start); } -extern void draw_all_wins(struct WinMeta * wmeta) +extern uint8_t draw_all_wins(struct WinMeta * wmeta) { /* Empty everything before filling it a-new. */ erase(); wnoutrefresh(wmeta->screen); - werase(wmeta->pad.curses_win); + werase(wmeta->padframe.curses_win); if (wmeta->chain_start) { - /* Only draw the windows' *contents* first. */ - draw_wins (wmeta->chain_start); - - /* Draw windows' borders. Lines first, then line crossings / corners. */ - uint16_t n_wins = 1, i; - struct Win * win_p = wmeta->chain_start; - while (0 != win_p->next) - { - win_p = win_p->next; - n_wins++; - } - struct Corners * all_corners = malloc(sizeof(struct Corners) * n_wins); - draw_wins_borders (wmeta->chain_start, wmeta->active, all_corners, 0); - for (i = 0; i < n_wins; i++) - { - mvwaddch(wmeta->pad.curses_win, - all_corners[i].tl.y, all_corners[i].tl.x, '+'); - mvwaddch(wmeta->pad.curses_win, - all_corners[i].tr.y, all_corners[i].tr.x, '+'); - mvwaddch(wmeta->pad.curses_win, - all_corners[i].bl.y, all_corners[i].bl.x, '+'); - mvwaddch(wmeta->pad.curses_win, - all_corners[i].br.y, all_corners[i].br.x, '+'); - } - free(all_corners); + /* Draw windows' contents first, then their borders. */ + draw_wins(wmeta->chain_start); + draw_wins_borderlines(wmeta->chain_start, wmeta->active, + wmeta->padframe.curses_win); + draw_wins_bordercorners(wmeta->chain_start,wmeta->padframe.curses_win); /* Draw virtual screen scroll hints. */ if (wmeta->pad_offset > 0) { - draw_scroll_hint(&wmeta->pad, - wmeta->pad_offset, wmeta->pad_offset + 1, '<'); + if (draw_scroll_hint(&wmeta->padframe, + wmeta->pad_offset, wmeta->pad_offset + 1, '<')) + { + return 1; + } } - if (wmeta->pad_offset + wmeta->pad.size.x - < getmaxx(wmeta->pad.curses_win) - 1) + if (wmeta->pad_offset + wmeta->padframe.size.x + < getmaxx(wmeta->padframe.curses_win) - 1) { - draw_scroll_hint(&wmeta->pad, - wmeta->pad_offset + wmeta->pad.size.x - 1, - getmaxx(wmeta->pad.curses_win) - - (wmeta->pad_offset + wmeta->pad.size.x), '>'); + if (draw_scroll_hint(&wmeta->padframe, + wmeta->pad_offset + wmeta->padframe.size.x - 1, + getmaxx(wmeta->padframe.curses_win) + - (wmeta->pad_offset + wmeta->padframe.size.x), + '>')) + { + return 1; + } } /* Write virtual screen segment to be shown on physical screen into */ /* ncurses screen buffer. */ - pnoutrefresh(wmeta->pad.curses_win, 0, wmeta->pad_offset, 0, 0, - wmeta->pad.size.y, wmeta->pad.size.x-1); + pnoutrefresh(wmeta->padframe.curses_win, 0, wmeta->pad_offset, 0, 0, + wmeta->padframe.size.y, wmeta->padframe.size.x-1); } /* Only at the end write accumulated changes to the physical screen. */ doupdate(); + return 0; } -extern void draw_scroll_hint(struct Frame * frame, uint16_t pos, uint32_t dist, - char dir) +extern uint8_t draw_scroll_hint(struct Frame * frame, uint16_t pos, + uint32_t dist, char dir) { /* Decide on alignment (vertical/horizontal?), thereby scroll hint text. */ char * more = "more"; @@ -576,6 +662,10 @@ extern void draw_scroll_hint(struct Frame * frame, uint16_t pos, uint32_t dist, } char * scrolldsc = malloc((4 * sizeof(char)) + strlen(more) + strlen(unit) + 10); /* 10 = uint32 max strlen */ + if (NULL == scrolldsc) + { + return 1; + } sprintf(scrolldsc, " %d %s %s ", dist, more, unit); /* Decide on offset of the description text inside the scroll hint line. */ @@ -608,4 +698,5 @@ extern void draw_scroll_hint(struct Frame * frame, uint16_t pos, uint32_t dist, } free(scrolldsc); + return 0; }