X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fwindows.c;h=f71be6526af7d3322952369e57e312e581f2901f;hb=350ef2e2d17e8122e2991466f76a9a083a6303e7;hp=f75544bd4753fa06d64f46382499a8b92f7fbfec;hpb=0399a31b31047ab82348f733d6c56524258d1188;p=plomrogue diff --git a/src/windows.c b/src/windows.c index f75544b..f71be65 100644 --- a/src/windows.c +++ b/src/windows.c @@ -3,40 +3,45 @@ #include "windows.h" #include /* for uint8_t, uint16_t, uint32_t, UINT16_MAX */ #include /* for typedefs WINDOW, chtype, wresize(), getmaxx(), */ - /* getmaxy(), supbad(), delwin(), mvwaddch(), */ - /* mvwaddstr(), newpad(), wnoutrefres(), erase(), */ - /* werase(), pnoutrefresh(), doupdate() */ + /* getmaxy(), delwin(), mvwaddch(), mvwaddstr(), */ + /* newpad(), wnoutrefres(), erase(), werase(), */ + /* pnoutrefresh(), doupdate(), getmaxyx() */ #include /* for malloc(), free() */ #include /* for strlen(), strnlen(), memcpy() */ -#include "yx_uint16.h" /* for yx_uint16 coordinates */ +#include "yx_uint16.h" /* for struct yx_uint16 */ +#include "misc.h" /* for center_offset(), try_malloc() */ +#include "main.h" /* for world global */ +#include "rexit.h" /* for exit_err() */ /* Fit virtual screen's width to minimum width demanded by current windows' * geometries. */ -static uint8_t refit_pad(struct WinMeta * wmeta); - - +static void refit_pad(); /* Update geometry (sizes, positions) of window "w" and its successors in the * window chain. For the positioning algorithm place_win() is used. */ -static uint8_t update_wins(struct WinMeta * wmeta, struct Win * w); -static void place_win(struct WinMeta * wmeta, struct Win * w); - - - -/* Destroy window "w"'s ncurses WINDOW (and set w.Frame.curses_win to 0). */ -static void destroy_win(struct Win * w); - - +static void update_wins(struct Win * w); +static void place_win(struct Win * w); + +/* Draw scroll hint (a line saying that there are "dist" more elements of + * "unit" further into the direction symbolized by the "dir" char) into virtual + * screen pad, onto an appropriate edge of either a window or the screen; the + * left or right edge if "dir" is "<" or ">", or the upper or lower edge if it + * is "^" or "v". "start" should be either the start coordinate of a window's + * frame or .y=0, .x=wm->pad_offset if it describes the virtual screen pad. + * winscroll_hint() and padscroll_hint() are wrappers to simplify these uses. + */ +static void scroll_hint(struct yx_uint16 fsize, char dir, uint16_t dist, + char * unit, struct yx_uint16 start); +static void winscroll_hint(struct Win * w, char dir, uint16_t dist); +static void padscroll_hint(char dir, uint16_t dist); /* Draw contents of all windows in window chain from window "w" onwards. */ static void draw_wins(struct Win * w); - - /* draw_win_borderlines() draws the vertical and horizontal borders of window * "w" sans corners into the virtual screen "pad", and draws the top border * line as the windows' title bar (highlighted if the window is described @@ -54,101 +59,77 @@ static void draw_wins_borderlines(struct Win * w, struct Win * w_active, WINDOW * pad); static void draw_wins_bordercorners(struct Win * w, WINDOW * pad); - - /* Shift active window forwards / backwards in window chain. */ -static void shift_win_forward(struct WinMeta * wmeta); -static void shift_win_backward(struct WinMeta * wmeta); +static void shift_win_forward(); +static void shift_win_backward(); -static uint8_t refit_pad(struct WinMeta * wmeta) +static void refit_pad() { /* Determine rightmost window column. */ - uint32_t lastwincol = 0; - struct Win * w_p = wmeta->_chain_start; - while (w_p != 0) + uint32_t lastwcol = 0; + struct Win * wp = world.wmeta->chain_start; + while (wp != 0) { - if ((uint32_t) w_p->_start.x + (uint32_t) w_p->frame.size.x - > lastwincol + 1) + if ((uint32_t) wp->start.x + (uint32_t) wp->framesize.x > lastwcol + 1) { - lastwincol = (uint32_t) w_p->_start.x - + (uint32_t) w_p->frame.size.x - 1; + lastwcol = (uint32_t) wp->start.x + (uint32_t) wp->framesize.x - 1; } - w_p = w_p->_next; + wp = wp->next; } /* Only resize the pad if the rightmost window column has changed. */ - if (getmaxx(wmeta->padframe.curses_win) != lastwincol) + char * err_s = "refit_pad() extends virtual screen beyond legal sizes."; + char * err_m = "refit_pad() triggers memory alloc error via wresize()."; + if (getmaxx(world.wmeta->pad) + 1 != lastwcol) { - if (lastwincol + 2 > UINT16_MAX) - { - return 2; - } - return (ERR == wresize(wmeta->padframe.curses_win, - getmaxy(wmeta->padframe.curses_win), - lastwincol + 2)); + uint8_t t = (lastwcol + 2 > UINT16_MAX); + exit_err(t, err_s); + t = wresize(world.wmeta->pad, getmaxy(world.wmeta->pad), lastwcol + 2); + exit_err(t, err_m); } - return 0; } -static uint8_t update_wins(struct WinMeta * wmeta, struct Win * w) +static void update_wins(struct Win * w) { - if (0 != w->frame.curses_win) - { - destroy_win(w); - } - place_win(wmeta, w); - uint8_t test_refit = refit_pad(wmeta); - if (0 != test_refit) + place_win(w); + refit_pad(); + if (0 != w->next) { - return test_refit; + update_wins(w->next); } - WINDOW * subpad_test = subpad(wmeta->padframe.curses_win, - w->frame.size.y, w->frame.size.x, - w->_start.y, w->_start.x); - if (NULL == subpad_test) - { - return 1; - } - w->frame.curses_win = subpad_test; - if (0 != w->_next) - { - return update_wins(wmeta, w->_next); - } - return 0; } -static void place_win(struct WinMeta * wmeta, struct Win * w) +static void place_win(struct Win * w) { /* First window goes into the upper-left corner. */ - w->_start.x = 0; - w->_start.y = 1; /* Leave space for title bar. */ - if (0 != w->_prev) + w->start.x = 0; + w->start.y = 1; /* Leave space for title bar. */ + if (0 != w->prev) { /* Non-first window fallbacks to: fit rightwards of rightmost border. */ - struct Win * w_top = w->_prev; - while (w_top->_start.y != 1) + struct Win * w_top = w->prev; + while (w_top->start.y != 1) { - w_top = w_top->_prev; + w_top = w_top->prev; } - w->_start.x = w_top->_start.x + w_top->frame.size.x + 1; + w->start.x = w_top->start.x + w_top->framesize.x + 1; /* Fit window below its predecessor if that one directly thrones over * empty space wide and high enough. */ - uint16_t w_prev_maxy = w->_prev->_start.y - + getmaxy(w->_prev->frame.curses_win); - if ( w->frame.size.x <= w->_prev->frame.size.x - && w->frame.size.y < wmeta->padframe.size.y - w_prev_maxy) + uint16_t w_prev_maxy = w->prev->start.y + w->prev->framesize.y; + if ( w->framesize.x <= w->prev->framesize.x + && w->framesize.y < world.wmeta->padsize.y - w_prev_maxy) { - w->_start.x = w->_prev->_start.x; - w->_start.y = w_prev_maxy + 1; + w->start.x = w->prev->start.x; + w->start.y = w_prev_maxy + 1; } /* Failing that, try to open a new sub column below the nearest @@ -156,29 +137,28 @@ static void place_win(struct WinMeta * wmeta, struct Win * w) */ else { - struct Win * w_up = w->_prev; + struct Win * w_up = w->prev; struct Win * w_upup = w_up; uint16_t widthdiff; while (w_up != w_top) { - w_upup = w_up->_prev; + w_upup = w_up->prev; while (1) { - if (w_up->_start.y != w_upup->_start.y) + if (w_up->start.y != w_upup->start.y) { break; } - w_upup = w_upup->_prev; + w_upup = w_upup->prev; } - w_prev_maxy = w_upup->_start.y - + getmaxy(w_upup->frame.curses_win); - widthdiff = (w_upup->_start.x + w_upup->frame.size.x) - - (w_up->_start.x + w_up->frame.size.x); - if ( w->frame.size.y < wmeta->padframe.size.y - w_prev_maxy - && w->frame.size.x < widthdiff) + w_prev_maxy = w_upup->start.y + w_upup->framesize.y; + widthdiff = (w_upup->start.x + w_upup->framesize.x) + - (w_up->start.x + w_up->framesize.x); + if ( w->framesize.y < world.wmeta->padsize.y - w_prev_maxy + && w->framesize.x < widthdiff) { - w->_start.x = w_up->_start.x + w_up->frame.size.x + 1 ; - w->_start.y = w_prev_maxy + 1; + w->start.x = w_up->start.x + w_up->framesize.x + 1 ; + w->start.y = w_prev_maxy + 1; break; } w_up = w_upup; @@ -189,20 +169,119 @@ static void place_win(struct WinMeta * wmeta, struct Win * w) -static void destroy_win(struct Win * w) +static void scroll_hint(struct yx_uint16 fsize, char dir, uint16_t dist, + char * unit, struct yx_uint16 start) { - delwin(w->frame.curses_win); - w->frame.curses_win = 0; + /* Decide on alignment (vertical/horizontal?), thereby hint text space. */ + char * more = "more"; + uint16_t dsc_space = fsize.x; + if ('<' == dir || '>' == dir) + { + dsc_space = fsize.y; + } /* vv-- 10 = max strlen for uint16_t */ + char scrolldsc[1 + strlen(more) + 1 + 10 + 1 + strlen(unit) + 1 + 1]; + sprintf(scrolldsc, " %d %s %s ", dist, more, unit); + + /* Decide on offset of the description text inside the scroll hint line. */ + uint16_t dsc_offset = 1; + if (dsc_space > strlen(scrolldsc) + 1) + { + dsc_offset = (dsc_space - strlen(scrolldsc)) / 2; + } + + /* Draw scroll hint line as dir symbols bracketing description text. */ + uint16_t draw_offset = 0; + if ('>' == dir) + { + draw_offset = fsize.x - 1; + } + else if ('v' == dir) + { + draw_offset = fsize.y - 1; + } + uint16_t q = 0; + for (; q < dsc_space; q++) + { + chtype c = dir | A_REVERSE; + if (q >= dsc_offset && q < strlen(scrolldsc) + dsc_offset) + { + c = scrolldsc[q - dsc_offset] | A_REVERSE; + } + if ('<' == dir || '>' == dir) + { + mvwaddch(world.wmeta->pad, start.y + q, start.x + draw_offset, c); + } + else + { + mvwaddch(world.wmeta->pad, start.y + draw_offset, start.x + q, c); + } + } +} + + +static void padscroll_hint(char dir, uint16_t dist) +{ + struct yx_uint16 start; + start.y = 0; + start.x = world.wmeta->pad_offset; + scroll_hint(world.wmeta->padsize, dir, dist, "columns", start); +} + + + +static void winscroll_hint(struct Win * w, char dir, uint16_t dist) +{ + char * unit = "lines"; + if ('<' == dir || '>' == dir) + { + unit = "columns"; + } + struct yx_uint16 start = w->start; + scroll_hint(w->framesize, dir, dist, unit, start); } static void draw_wins(struct Win * w) { - w->_draw(w); - if (0 != w->_next) + w->draw(w); + uint16_t y, x, size_y, size_x; + size_y = w->winmapsize.y; + size_x = w->winmapsize.x; + uint16_t offset_y = center_offset(w->center.y, size_y, w->framesize.y); + uint16_t offset_x = center_offset(w->center.x, size_x, w->framesize.x); + for (y = offset_y; y < w->framesize.y + offset_y && y < size_y; y++) + { + for (x = offset_x; x < w->framesize.x + offset_x && x < size_x; x++) + { + chtype ch = w->winmap[(y * w->winmapsize.x) + x]; + mvwaddch(world.wmeta->pad, w->start.y + (y - offset_y), + w->start.x + (x - offset_x), ch); + } + } + free(w->winmap); + w->winmap = NULL; + w->winmapsize.y = 0; + w->winmapsize.x = 0; + if (offset_y > 0) + { + winscroll_hint(w, '^', offset_y + 1); + } + if (size_y > offset_y + w->framesize.y) + { + winscroll_hint(w, 'v', size_y - ((offset_y + w->framesize.y) - 1)); + } + if (offset_x > 0) + { + winscroll_hint(w, '<', offset_x + 1); + } + if (size_x > offset_x + w->framesize.x) + { + winscroll_hint(w, '>', size_x - ((offset_x + w->framesize.x) - 1)); + } + if (0 != w->next) { - draw_wins(w->_next); + return draw_wins(w->next); } } @@ -212,37 +291,37 @@ static void draw_win_borderlines(struct Win * w, char active, WINDOW * pad) { /* Draw vertical and horizontal border lines. */ uint16_t y, x; - for (y = w->_start.y; y <= w->_start.y + w->frame.size.y; y++) + for (y = w->start.y; y <= w->start.y + w->framesize.y; y++) { - mvwaddch(pad, y, w->_start.x - 1, '|'); - mvwaddch(pad, y, w->_start.x + w->frame.size.x, '|'); + mvwaddch(pad, y, w->start.x - 1, '|'); + mvwaddch(pad, y, w->start.x + w->framesize.x, '|'); } - for (x = w->_start.x; x <= w->_start.x + w->frame.size.x; x++) + for (x = w->start.x; x <= w->start.x + w->framesize.x; x++) { - mvwaddch(pad, w->_start.y - 1, x, '-'); - mvwaddch(pad, w->_start.y + w->frame.size.y, x, '-'); + mvwaddch(pad, w->start.y - 1, x, '-'); + mvwaddch(pad, w->start.y + w->framesize.y, x, '-'); } /* Draw as much as possible of the title into center of top border line. */ char min_title_length_visible = 3; /* min. 1 char + 2 padding/decoration */ - if (w->frame.size.x >= min_title_length_visible) + if (w->framesize.x >= min_title_length_visible) { uint16_t title_offset = 0; - if (w->frame.size.x > strlen(w->_title) + 2) + if (w->framesize.x > strlen(w->title) + 2) { - title_offset = (w->frame.size.x - (strlen(w->_title) + 2)) / 2; + title_offset = (w->framesize.x - (strlen(w->title) + 2)) / 2; } /* +2 is for padding/decoration */ - uint16_t length_visible = strnlen(w->_title, w->frame.size.x - 2); + uint16_t length_visible = strnlen(w->title, w->framesize.x - 2); char title[length_visible + 3]; char decoration = ' '; if (1 == active) { decoration = '$'; } - memcpy(title + 1, w->_title, length_visible); + memcpy(title + 1, w->title, length_visible); title[0] = title[length_visible + 1] = decoration; title[length_visible + 2] = '\0'; - mvwaddstr(pad, w->_start.y - 1, w->_start.x + title_offset, title); + mvwaddstr(pad, w->start.y - 1, w->start.x + title_offset, title); } } @@ -257,9 +336,9 @@ static void draw_wins_borderlines(struct Win * w, struct Win * w_active, active = 1; } draw_win_borderlines(w, active, pad); - if (0 != w->_next) + if (0 != w->next) { - draw_wins_borderlines(w->_next, w_active, pad); + draw_wins_borderlines(w->next, w_active, pad); } } @@ -267,302 +346,282 @@ static void draw_wins_borderlines(struct Win * w, struct Win * w_active, static void draw_wins_bordercorners(struct Win * w, WINDOW * pad) { - mvwaddch(pad, w->_start.y - 1, w->_start.x - 1, '+'); - mvwaddch(pad, w->_start.y - 1, w->_start.x + w->frame.size.x, '+'); - mvwaddch(pad, w->_start.y + w->frame.size.y, w->_start.x - 1, '+'); - mvwaddch(pad, - w->_start.y + w->frame.size.y, w->_start.x + w->frame.size.x, '+'); - if (0 != w->_next) + mvwaddch(pad, w->start.y - 1, w->start.x - 1, '+'); + mvwaddch(pad, w->start.y - 1, w->start.x + w->framesize.x, '+'); + mvwaddch(pad, w->start.y + w->framesize.y, w->start.x - 1, '+'); + mvwaddch(pad, w->start.y + w->framesize.y, w->start.x + w->framesize.x,'+'); + if (0 != w->next) { - draw_wins_bordercorners(w->_next, pad); + draw_wins_bordercorners(w->next, pad); } } -static void shift_win_forward(struct WinMeta * wmeta) +static void shift_win_forward() { - if (wmeta->active == wmeta->_chain_end) + if (world.wmeta->active == world.wmeta->chain_end) { - wmeta->_chain_end = wmeta->active->_prev; - wmeta->_chain_end->_next = 0; - wmeta->active->_next = wmeta->_chain_start; - wmeta->active->_next->_prev = wmeta->active; - wmeta->_chain_start = wmeta->active; - wmeta->_chain_start->_prev = 0; + world.wmeta->chain_end = world.wmeta->active->prev; + world.wmeta->chain_end->next = 0; + world.wmeta->active->next = world.wmeta->chain_start; + world.wmeta->active->next->prev = world.wmeta->active; + world.wmeta->chain_start = world.wmeta->active; + world.wmeta->chain_start->prev = 0; } else { - struct Win * old_prev = wmeta->active->_prev; - struct Win * old_next = wmeta->active->_next; - if (wmeta->_chain_end == wmeta->active->_next) + struct Win * old_prev = world.wmeta->active->prev; + struct Win * old_next = world.wmeta->active->next; + if (world.wmeta->chain_end == world.wmeta->active->next) { - wmeta->_chain_end = wmeta->active; - wmeta->active->_next = 0; + world.wmeta->chain_end = world.wmeta->active; + world.wmeta->active->next = 0; } else { - wmeta->active->_next = old_next->_next; - wmeta->active->_next->_prev = wmeta->active; + world.wmeta->active->next = old_next->next; + world.wmeta->active->next->prev = world.wmeta->active; } - if (wmeta->_chain_start == wmeta->active) + if (world.wmeta->chain_start == world.wmeta->active) { - wmeta->_chain_start = old_next; + world.wmeta->chain_start = old_next; } else { - old_prev->_next = old_next; + old_prev->next = old_next; } - old_next->_prev = old_prev; - old_next->_next = wmeta->active; - wmeta->active->_prev = old_next; + old_next->prev = old_prev; + old_next->next = world.wmeta->active; + world.wmeta->active->prev = old_next; } } -static void shift_win_backward(struct WinMeta * wmeta) +static void shift_win_backward() { - if (wmeta->active == wmeta->_chain_start) + if (world.wmeta->active == world.wmeta->chain_start) { - wmeta->_chain_start = wmeta->active->_next; - wmeta->_chain_start->_prev = 0; - wmeta->active->_prev = wmeta->_chain_end; - wmeta->active->_prev->_next = wmeta->active; - wmeta->_chain_end = wmeta->active; - wmeta->_chain_end->_next = 0; + world.wmeta->chain_start = world.wmeta->active->next; + world.wmeta->chain_start->prev = 0; + world.wmeta->active->prev = world.wmeta->chain_end; + world.wmeta->active->prev->next = world.wmeta->active; + world.wmeta->chain_end = world.wmeta->active; + world.wmeta->chain_end->next = 0; } else { - struct Win * old_prev = wmeta->active->_prev; - struct Win * old_next = wmeta->active->_next; - if (wmeta->_chain_start == wmeta->active->_prev) + struct Win * old_prev = world.wmeta->active->prev; + struct Win * old_next = world.wmeta->active->next; + if (world.wmeta->chain_start == world.wmeta->active->prev) { - wmeta->_chain_start = wmeta->active; - wmeta->active->_prev = 0; + world.wmeta->chain_start = world.wmeta->active; + world.wmeta->active->prev = 0; } else { - wmeta->active->_prev = old_prev->_prev; - wmeta->active->_prev->_next = wmeta->active; + world.wmeta->active->prev = old_prev->prev; + world.wmeta->active->prev->next = world.wmeta->active; } - if (wmeta->_chain_end == wmeta->active) + if (world.wmeta->chain_end == world.wmeta->active) { - wmeta->_chain_end = old_prev; + world.wmeta->chain_end = old_prev; } else { - old_next->_prev = old_prev; + old_next->prev = old_prev; } - old_prev->_next = old_next; - old_prev->_prev = wmeta->active; - wmeta->active->_next = old_prev; + old_prev->next = old_next; + old_prev->prev = world.wmeta->active; + world.wmeta->active->next = old_prev; } } -extern uint8_t init_win_meta(WINDOW * screen, struct WinMeta * wmeta) +extern void init_win_meta(WINDOW * screen) { - wmeta->_screen = screen; - uint32_t maxy_test = getmaxy(screen); - uint32_t maxx_test = getmaxx(screen); - if (maxy_test > UINT16_MAX || maxx_test > UINT16_MAX) - { - return 2; - } - wmeta->padframe.size.y = maxy_test; - wmeta->padframe.size.x = maxx_test; - wmeta->_chain_start = 0; - wmeta->_chain_end = 0; - wmeta->pad_offset = 0; - WINDOW * pad_test = newpad(wmeta->padframe.size.y, 1); - if (NULL == pad_test) - { - return 1; - } - wmeta->padframe.curses_win = pad_test; - wmeta->active = 0; - return 0; + char * f_name = "init_win_meta()"; + char * err_s = "init_win_meta() creates virtual screen beyond legal size."; + char * err_m = "init_win_meta() triggers memory alloc error via newpad()."; + world.wmeta = try_malloc(sizeof(struct WinMeta), f_name); + world.wmeta->screen = screen; + uint32_t maxy_test = getmaxy(screen); + uint32_t maxx_test = getmaxx(screen); + uint8_t test = (maxy_test > UINT16_MAX || maxx_test > UINT16_MAX); + exit_err(test, err_s); + world.wmeta->padsize.y = maxy_test; + world.wmeta->padsize.x = maxx_test; + world.wmeta->chain_start = 0; + world.wmeta->chain_end = 0; + world.wmeta->pad_offset = 0; + world.wmeta->pad = newpad(world.wmeta->padsize.y, 1); + exit_err(NULL == world.wmeta->pad, err_m); + world.wmeta->active = 0; } -extern uint8_t init_win(struct WinMeta * wmeta, struct Win ** wp, char * title, - int16_t height, int16_t width, - void * data, void * func) +extern void init_win(struct Win ** wp, char * title, int16_t height, + int16_t width, void * func) { - struct Win * w = malloc(sizeof(struct Win)); - if (NULL == w) - { - return 1; - } - w->_prev = 0; - w->_next = 0; - w->frame.curses_win = 0; - w->_title = malloc(strlen(title) + 1); - if (NULL == w->_title) - { - return 1; - } - sprintf(w->_title, "%s", title); - w->data = data; - w->_draw = func; + char * f_name = "init_win()"; + struct Win * w = try_malloc(sizeof(struct Win), f_name); + w->prev = 0; + w->next = 0; + w->winmapsize.y = 0; + w->winmapsize.x = 0; + w->winmap = NULL; + w->title = try_malloc(strlen(title) + 1, f_name); + sprintf(w->title, "%s", title); + w->draw = func; + w->center.y = 0; + w->center.x = 0; if (0 < width) { - w->frame.size.x = width; - } - else if (0 > width) - { - w->frame.size.x = wmeta->padframe.size.x + width; + w->framesize.x = width; } - else + else if (0 >= width) { - w->frame.size.x = wmeta->padframe.size.x; + w->framesize.x = world.wmeta->padsize.x + width; } - if (0 < height && height <= wmeta->padframe.size.y - 1) + if (0 < height && height <= world.wmeta->padsize.y - 1) { - w->frame.size.y = height; + w->framesize.y = height; } - else if (0 > height && wmeta->padframe.size.y + (height - 1) > 0) + else if (0 >= height && world.wmeta->padsize.y + (height - 1) > 0) { - w->frame.size.y = wmeta->padframe.size.y + (height - 1); - } - else - { - w->frame.size.y = wmeta->padframe.size.y - 1; + w->framesize.y = world.wmeta->padsize.y + (height - 1); } *wp = w; - return 0; +} + + + +extern void free_winmeta() +{ + delwin(world.wmeta->pad); + free(world.wmeta); } extern void free_win(struct Win * win) { - free(win->_title); + free(win->title); free(win); } -extern uint8_t append_win(struct WinMeta * wmeta, struct Win * w) +extern void append_win(struct Win * w) { - if (0 != wmeta->_chain_start) + if (0 != world.wmeta->chain_start) { - w->_prev = wmeta->_chain_end; - wmeta->_chain_end->_next = w; + w->prev = world.wmeta->chain_end; + world.wmeta->chain_end->next = w; } else { - wmeta->active = w; - wmeta->_chain_start = w; + world.wmeta->active = w; + world.wmeta->chain_start = w; } - wmeta->_chain_end = w; - return update_wins(wmeta, w); + world.wmeta->chain_end = w; + update_wins(w); } -extern uint8_t suspend_win(struct WinMeta * wmeta, struct Win * w) +extern void suspend_win(struct Win * w) { - destroy_win(w); - - if (wmeta->_chain_start != w) + if (world.wmeta->chain_start != w) { - w->_prev->_next = w->_next; + w->prev->next = w->next; } else { - wmeta->_chain_start = w->_next; + world.wmeta->chain_start = w->next; } char pad_refitted = 0; - if (wmeta->_chain_end != w) + if (world.wmeta->chain_end != w) { - w->_next->_prev = w->_prev; - if (wmeta->active == w) + w->next->prev = w->prev; + if (world.wmeta->active == w) { - wmeta->active = w->_next; + world.wmeta->active = w->next; } - uint8_t test = update_wins(wmeta, w->_next);/* Positioning of */ - if (0 != test) /* successor windows may */ - { /* be affected / need */ - return test; /* correction. Note that */ - } /* update_wins() already */ - pad_refitted = 1; /* refits the pad, voiding*/ - } /* later need for that. */ - else + update_wins(w->next); /* Positioning of successor windows may be */ + pad_refitted = 1; /* affected / need correction. Note that */ + } /* update_wins() already refits the pad, */ + else /* voiding later need for that. */ { - wmeta->_chain_end = w->_prev; - if (wmeta->active == w) + world.wmeta->chain_end = w->prev; + if (world.wmeta->active == w) { - wmeta->active = w->_prev; + world.wmeta->active = w->prev; } } - w->_prev = 0; - w->_next = 0; + w->prev = 0; + w->next = 0; if (0 == pad_refitted) { - return refit_pad(wmeta); + refit_pad(); } - return 0; } -extern void reset_pad_offset(struct WinMeta * wmeta, uint16_t new_offset) +extern void reset_pad_offset(uint16_t new_offset) { if (new_offset >= 0 - && (new_offset < wmeta->pad_offset - || new_offset + wmeta->padframe.size.x - < getmaxx(wmeta->padframe.curses_win))) + && (new_offset < world.wmeta->pad_offset + || new_offset + world.wmeta->padsize.x < getmaxx(world.wmeta->pad))) { - wmeta->pad_offset = new_offset; + world.wmeta->pad_offset = new_offset; } } -extern uint8_t resize_active_win(struct WinMeta * wmeta, struct yx_uint16 size) +extern void resize_active_win(struct yx_uint16 size) { - if (0 != wmeta->active - && size.x > 0 && size.y > 0 - && size.y < wmeta->padframe.size.y) + if (0 != world.wmeta->active + && size.x > 0 && size.y > 0 && size.y < world.wmeta->padsize.y) { - wmeta->active->frame.size = size; - return update_wins(wmeta, wmeta->active); /* Positioning of following */ + world.wmeta->active->framesize = size; + update_wins(world.wmeta->active); /* Positioning of following */ } /* windows may be affected. */ - return 0; } -extern void cycle_active_win(struct WinMeta * wmeta, char dir) +extern void cycle_active_win(char dir) { - if (0 != wmeta->active) + if (0 != world.wmeta->active) { if ('f' == dir) { - if (wmeta->active->_next != 0) + if (world.wmeta->active->next != 0) { - wmeta->active = wmeta->active->_next; + world.wmeta->active = world.wmeta->active->next; } else { - wmeta->active = wmeta->_chain_start; + world.wmeta->active = world.wmeta->chain_start; } } else { - if (wmeta->active->_prev != 0) + if (world.wmeta->active->prev != 0) { - wmeta->active = wmeta->active->_prev; + world.wmeta->active = world.wmeta->active->prev; } else { - wmeta->active = wmeta->_chain_end; + world.wmeta->active = world.wmeta->chain_end; } } } @@ -570,127 +629,58 @@ extern void cycle_active_win(struct WinMeta * wmeta, char dir) -extern uint8_t shift_active_win(struct WinMeta * wmeta, char dir) +extern void shift_active_win(char dir) { - if ( 0 == wmeta->active /* No shifting with < 2 */ - || wmeta->_chain_start == wmeta->_chain_end) /* windows visible. */ + if ( 0 == world.wmeta->active /* No shifting with < 2 windows visible. */ + || world.wmeta->chain_start == world.wmeta->chain_end) { - return 0; + return; } if ('f' == dir) { - shift_win_forward(wmeta); + shift_win_forward(); } else { - shift_win_backward(wmeta); + shift_win_backward(); } - return update_wins(wmeta, wmeta->_chain_start); + update_wins(world.wmeta->chain_start); } -extern uint8_t draw_all_wins(struct WinMeta * wmeta) +extern void draw_all_wins() { /* Empty everything before filling it a-new. */ erase(); - wnoutrefresh(wmeta->_screen); - werase(wmeta->padframe.curses_win); - if (wmeta->_chain_start) + wnoutrefresh(world.wmeta->screen); + werase(world.wmeta->pad); + if (world.wmeta->chain_start) { - /* Draw windows' contents first, then their borders. */ - draw_wins(wmeta->_chain_start); - draw_wins_borderlines(wmeta->_chain_start, wmeta->active, - wmeta->padframe.curses_win); - draw_wins_bordercorners(wmeta->_chain_start,wmeta->padframe.curses_win); + /* Draw windows' borders first, then windows. */ + draw_wins_borderlines(world.wmeta->chain_start, world.wmeta->active, + world.wmeta->pad); + draw_wins_bordercorners(world.wmeta->chain_start, world.wmeta->pad); + draw_wins(world.wmeta->chain_start); /* Draw virtual screen scroll hints. */ - if (wmeta->pad_offset > 0) + if (world.wmeta->pad_offset > 0) { - if (draw_scroll_hint(&wmeta->padframe, - wmeta->pad_offset, wmeta->pad_offset + 1, '<')) - { - return 1; - } + padscroll_hint('<', world.wmeta->pad_offset + 1); } - if (wmeta->pad_offset + wmeta->padframe.size.x - < getmaxx(wmeta->padframe.curses_win) - 1) + uint16_t size_x = getmaxx(world.wmeta->pad); + uint16_t right_edge = world.wmeta->pad_offset + world.wmeta->padsize.x; + if (right_edge < size_x - 1) { - if (draw_scroll_hint(&wmeta->padframe, - wmeta->pad_offset + wmeta->padframe.size.x - 1, - getmaxx(wmeta->padframe.curses_win) - - (wmeta->pad_offset + wmeta->padframe.size.x), - '>')) - { - return 1; - } + padscroll_hint('>', size_x - right_edge); } - /* Write virtual screen segment to be shown on physical screen into */ - /* ncurses screen buffer. */ - pnoutrefresh(wmeta->padframe.curses_win, 0, wmeta->pad_offset, 0, 0, - wmeta->padframe.size.y, wmeta->padframe.size.x-1); + /* Write pad segment to be shown on physical screen to screen buffer. */ + pnoutrefresh(world.wmeta->pad, 0, world.wmeta->pad_offset, 0, 0, + world.wmeta->padsize.y, world.wmeta->padsize.x - 1); } /* Only at the end write accumulated changes to the physical screen. */ doupdate(); - return 0; -} - - - -extern uint8_t draw_scroll_hint(struct Frame * frame, uint16_t pos, - uint32_t dist, char dir) -{ - /* Decide on alignment (vertical/horizontal?), thereby scroll hint text. */ - char * more = "more"; - char * unit_cols = "columns"; - char * unit_rows = "lines"; - uint16_t dsc_space = frame->size.x; - char * unit = unit_rows; - if ('<' == dir || '>' == dir) - { - dsc_space = frame->size.y; - unit = unit_cols; - } - char * scrolldsc = malloc((4 * sizeof(char)) + strlen(more) + strlen(unit) - + 10); /* 10 = uint32 max strlen */ - if (NULL == scrolldsc) - { - return 1; - } - sprintf(scrolldsc, " %d %s %s ", dist, more, unit); - - /* Decide on offset of the description text inside the scroll hint line. */ - char offset = 1, q; - if (dsc_space > strlen(scrolldsc) + 1) - { - offset = (dsc_space - strlen(scrolldsc)) / 2; - } - - /* Draw scroll hint line as dir symbols bracketing description text. */ - chtype symbol; - for (q = 0; q < dsc_space; q++) - { - if (q >= offset && q < strlen(scrolldsc) + offset) - { - symbol = scrolldsc[q - offset] | A_REVERSE; - } - else - { - symbol = dir | A_REVERSE; - } - if ('<' == dir || '>' == dir) - { - mvwaddch(frame->curses_win, q, pos, symbol); - } - else - { - mvwaddch(frame->curses_win, pos, q, symbol); - } - } - - free(scrolldsc); - return 0; }