X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fwindows.h;h=4b622338cdf341ead4016ba6e0ff426be46f2874;hb=350ef2e2d17e8122e2991466f76a9a083a6303e7;hp=e768f545d8877e045e4a567caeb08bc63208b31e;hpb=181e40411dc49b42aba7619992394fa0b595a47e;p=plomrogue diff --git a/src/windows.h b/src/windows.h index e768f54..4b62233 100644 --- a/src/windows.h +++ b/src/windows.h @@ -20,13 +20,6 @@ * that thrones over enough space to fit them in; failing that, they are placed * to the right of the window with the rightmost border. * - * Functions that return uint8_t return these error codes: - * 0 - success - * 1 - memory allocation error - * 2 - would force virtual screen to grow beyond width or height of 2^16 cells - * - * TODO: Expose less internals to the API. - * * TODO: Think up a more intuitive window positioning algorithm or at least make * the chain that windows are positioned by visible. */ @@ -34,8 +27,6 @@ #ifndef WINDOWS_H #define WINDOWS_H - - #include /* for uint8_t, uint16_t, uint32_t */ #include /* for the WINDOW and chtype typedefs */ #include "yx_uint16.h" /* for yx_uint16 struct */ @@ -58,7 +49,6 @@ struct Win struct yx_uint16 center; /* window content center to focus window on */ char * title; /* title to be used in window title bar */ void (* draw) (struct Win *); /* how to draw window content ("data") */ - void * data; /* window content to be drawn by _draw() */ chtype * winmap; /* sequence of cells, sorted into lines ... */ struct yx_uint16 winmapsize; /* ... with these geometry infos */ }; @@ -86,13 +76,12 @@ struct WinMeta * initialized 0, except for the virtual screen (height = that of the terminal * screen; width = 1) sized to the size of the terminal screen. */ -extern uint8_t init_win_meta(WINDOW * screen, struct WinMeta ** wmeta); +extern void init_win_meta(WINDOW * screen); /* Initialize a window child of "wmeta" to "title", "height" and "width" and - * appointing "func"() to interpret and draw the content stored at "data" when - * the window is visible. + * appointing "func"() to interpret and draw the window when it's visible. * * Pass 0 for "width" to make the window as wide as the terminal screen. Pass * negative values for "width" to make the width so many cells smaller than that @@ -105,27 +94,20 @@ extern uint8_t init_win_meta(WINDOW * screen, struct WinMeta ** wmeta); * * Other members of the Win struct are initialized to 0. */ -extern uint8_t init_win(struct WinMeta * wmeta, struct Win ** w, char * title, - int16_t height, int16_t width, - void * data, void * func); - - +extern void init_win(struct Win ** wp, char * title, int16_t height, + int16_t width, void * func); /* Free allocated memory for an initialized Win / WinMeta structs. */ -extern void free_winmeta(struct WinMeta * wmeta); +extern void free_winmeta(); extern void free_win(struct Win * win); - - /* Append/suspend window "w" to/from chain of visible windows below "wmeta". * Appended windows will become active. Suspended active windows will move the * active window selection to their successor in the window chain or, failing * that, their predecessor; if no window remains, none will be active. */ -extern uint8_t append_win(struct WinMeta * wmeta, struct Win * w); -extern uint8_t suspend_win(struct WinMeta * wmeta, struct Win * w); - - +extern void append_win(struct Win * w); +extern void suspend_win(struct Win * w); /* Apply scrolling offset "new_offset" to virtual screen if it is sane, i.e. * it's equal/greater zero and does not push the view (further) beyond the @@ -133,40 +115,32 @@ extern uint8_t suspend_win(struct WinMeta * wmeta, struct Win * w); * border due to it having shrunk after suspension of windows, only allow view * movement leftwards. */ -extern void reset_pad_offset(struct WinMeta * wmeta, uint16_t new_offset); - - +extern void reset_pad_offset(uint16_t new_offset); /* Apply new size "size" to the active window, but only if it provides for at * least one cell width/height and is in height at least one cell smaller than * the screen's vertical height (to provide space for the title bar). Does * nothing if no window is active. */ -extern uint8_t resize_active_win(struct WinMeta * wmeta, struct yx_uint16 size); - - +extern void resize_active_win(struct yx_uint16 size); /* Cycle active window selection forwards ("dir" == "f") or backwards (any * other "dir"). Wrap around in the windows chain if start / end of it is met. * Does nothing if no window is active. */ -extern void cycle_active_win(struct WinMeta * wmeta, char dir); - - +extern void cycle_active_win(char dir); /* Move active window forwards ("dir" == "f") or backwards (any other "dir"). * Wrap around in the window chain if start / end of it is met. Does nothing if * no window is active. */ -extern uint8_t shift_active_win(struct WinMeta * wmeta, char dir); - - +extern void shift_active_win(char dir); /* Draw virtual screen including all windows. Also add scroll hints for where * the edges of the terminal screen hit non-edges of and inside the virtual * screen. Then update the terminal screen. */ -extern uint8_t draw_all_wins(struct WinMeta * wm); +extern void draw_all_wins();