X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=windows.c;h=98c8cf8b46da0bbdd73c4b9659a4c27dbfe48c3a;hb=fb2c9683f4b3bd48226ea45222185f99812744ff;hp=775f32478df04f3a2f98a26c35d425aa96d177a4;hpb=0dd958b76e3ef1c2819fa13461b37b8b680ecb66;p=plomrogue diff --git a/windows.c b/windows.c index 775f324..98c8cf8 100644 --- a/windows.c +++ b/windows.c @@ -4,252 +4,297 @@ #include #include "windows.h" -struct WinMeta init_win_meta (WINDOW * screen) { +struct Corners { + struct yx_uint16 tl; + struct yx_uint16 tr; + struct yx_uint16 bl; + struct yx_uint16 br; }; + +static void refit_pad (struct WinMeta *); +static void place_win (struct WinMeta *, struct Win *); +static void update_wins (struct WinMeta *, struct Win *); +static void destroy_win (struct Win *); +static void draw_wins_borders (struct Win *, struct Win *, struct Corners *, uint16_t); +static void draw_win_borders (struct Win *, char); +static void draw_wins (struct Win *); + +extern struct WinMeta init_win_meta (WINDOW * screen) { // Create and populate WinMeta struct with sane default values. - struct WinMeta win_meta; - win_meta.screen = screen; - win_meta.height = getmaxy(screen); - win_meta.width = getmaxx(screen); - win_meta.chain_start = 0; - win_meta.chain_end = 0; - win_meta.pad_offset = 0; - win_meta.pad = newpad(win_meta.height, 1); - win_meta.active = 0; - return win_meta; } - -void scroll_pad (struct WinMeta * win_meta, char dir) { -// Scroll pad left or right (if possible). - if ('+' == dir && win_meta->pad_offset + win_meta->width < getmaxx(win_meta->pad)) - win_meta->pad_offset++; - else if ('-' == dir && win_meta->pad_offset > 0) - win_meta->pad_offset--; } - -struct Win init_window (struct WinMeta * win_meta, char * title, void * data, void * func) { + struct WinMeta wmeta; + wmeta.screen = screen; + wmeta.pad.size.y = getmaxy(screen); + wmeta.pad.size.x = getmaxx(screen); + wmeta.chain_start = 0; + wmeta.chain_end = 0; + wmeta.pad_offset = 0; + wmeta.pad.curses_win = newpad(wmeta.pad.size.y, 1); + wmeta.active = 0; + return wmeta; } + +extern struct Win init_win (struct WinMeta * wmeta, char * title, void * data, void * func) { // Create and populate Win struct with sane default values. - struct Win win; - win.prev = 0; - win.next = 0; - win.curses = 0; - win.title = title; - win.width = 20; - win.height = win_meta->height - 1; - win.data = data; - win.draw = func; - return win; } - -void append_window (struct WinMeta * win_meta, struct Win * win) { + struct Win w; + w.prev = 0; + w.next = 0; + w.frame.curses_win = 0; + w.title = title; + w.frame.size.x = 20; + w.frame.size.y = wmeta->pad.size.y - 1; + w.data = data; + w.draw = func; + return w; } + +extern void append_win (struct WinMeta * wmeta, struct Win * w) { // Append win to window chain. Set active, if first window. Update geometry of windows from new window on. - if (0 != win_meta->chain_start) { - win->prev = win_meta->chain_end; - win_meta->chain_end->next = win; } + if (0 != wmeta->chain_start) { + w->prev = wmeta->chain_end; + wmeta->chain_end->next = w; } else { - win_meta->active = win; - win_meta->chain_start = win; } - win_meta->chain_end = win; - update_windows(win_meta, win); } - -void suspend_window (struct WinMeta * win_meta, struct Win * win) { -// Destroy win, suspend from window chain. Update geometry of following rows, as well as activity selection. - destroy_window(win); - if (win_meta->chain_start != win) // Give win's position in the chain to element next to it in the chain. - win->prev->next = win->next; + wmeta->active = w; + wmeta->chain_start = w; } + wmeta->chain_end = w; + update_wins(wmeta, w); } + +static void refit_pad (struct WinMeta * wmeta) { +// Fit pad width to minimum width demanded by current windows' geometries. + uint16_t lastwincol = 0; + struct Win * w_p = wmeta->chain_start; + while (w_p != 0) { + if (w_p->start.x + w_p->frame.size.x > lastwincol + 1) + lastwincol = w_p->start.x + w_p->frame.size.x - 1; + w_p = w_p->next; } + if (getmaxx(wmeta->pad.curses_win) != lastwincol) + wresize(wmeta->pad.curses_win, getmaxy(wmeta->pad.curses_win), lastwincol + 2); } + +extern void suspend_win (struct WinMeta * wmeta, struct Win * w) { +// Destroy win, suspend from chain. Update geometry of following rows and pad, as well as activity selection. + destroy_win(w); + if (wmeta->chain_start != w) // Give win's position in the chain to element next to it in the chain. + w->prev->next = w->next; else - win_meta->chain_start = win->next; - if (win_meta->chain_end != win) { // Let chain element next to win know its new predecessor. - win->next->prev = win->prev; - if (win_meta->active == win) // If win was active, shift active window pointer to - win_meta->active = win->next; // the next chain element, if that is a window ... - update_windows(win_meta, win->next); } + wmeta->chain_start = w->next; + char pad_refitted = 0; + if (wmeta->chain_end != w) { // Let chain element next to win know its new predecessor. + w->next->prev = w->prev; + if (wmeta->active == w) // If win was active, shift active window pointer to + wmeta->active = w->next; // the next chain element, if that is a window ... + update_wins(wmeta, w->next); + pad_refitted = 1; } else { - win_meta->chain_end = win->prev; - if (win_meta->active == win) // ... or else to the previous element. - win_meta->active = win->prev; } - win->prev = 0; - win->next = 0; } + wmeta->chain_end = w->prev; + if (wmeta->active == w) // ... or else to the previous element. + wmeta->active = w->prev; } + w->prev = 0; + w->next = 0; + if (0 == pad_refitted) // Refit pad if necessary. + refit_pad(wmeta); } -struct yx place_window (struct WinMeta * win_meta, struct Win * win) { +static void place_win (struct WinMeta * wmeta, struct Win * w) { // Based on position and sizes of previous window, find fitting place for current window. - struct yx start; - start.x = 0; // if window is first in chain, place it on top-left corner - start.y = 1; - if (0 != win->prev) { - struct Win * win_top = win->prev; - while (getbegy(win_top->curses) != 1) - win_top = win_top->prev; // else, default to placing window in new top - start.x = getbegx(win_top->curses) + win_top->width + 1; // column to the right of the last one - uint16_t winprev_maxy = getbegy(win->prev->curses) + getmaxy(win->prev->curses); - if (win->width <= win->prev->width && win->height < win_meta->height - winprev_maxy) { - start.x = getbegx(win->prev->curses); // place window below previous window if it fits - start.y = winprev_maxy + 1; } // vertically and is not wider than its predecessor + w->start.x = 0; // if window is first in chain, place it on top-left corner + w->start.y = 1; + if (0 != w->prev) { + struct Win * w_top = w->prev; + while (w_top->start.y != 1) + w_top = w_top->prev; // else, default to placing window in new top + w->start.x = w_top->start.x + w_top->frame.size.x + 1; // column to the right of the last one + uint16_t w_prev_maxy = w->prev->start.y + getmaxy(w->prev->frame.curses_win); + if (w->frame.size.x <= w->prev->frame.size.x && w->frame.size.y < wmeta->pad.size.y - w_prev_maxy) { + w->start.x = w->prev->start.x; // place window below previous window if it fits + w->start.y = w_prev_maxy + 1; } // vertically and is not wider than its predecessor else { - struct Win * win_up = win->prev; - struct Win * win_upup = win_up; + struct Win * w_up = w->prev; + struct Win * w_upup = w_up; uint16_t widthdiff; - while (win_up != win_top) { - win_upup = win_up->prev; + while (w_up != w_top) { + w_upup = w_up->prev; while (1) { - if (getbegy(win_up->curses) != getbegy(win_upup->curses)) + if (w_up->start.y != w_upup->start.y) break; - win_upup = win_upup->prev; } - winprev_maxy = getbegy(win_upup->curses) + getmaxy(win_upup->curses); - widthdiff = (getbegx(win_upup->curses) + win_upup->width) - (getbegx(win_up->curses) + win_up->width); - if (win->height < win_meta->height - winprev_maxy && win->width < widthdiff) { - start.x = getbegx(win_up->curses) + win_up->width + 1; // else try to open new sub column under last - start.y = winprev_maxy + 1; // window below which enough space remains + w_upup = w_upup->prev; } + w_prev_maxy = w_upup->start.y + getmaxy(w_upup->frame.curses_win); + widthdiff = (w_upup->start.x + w_upup->frame.size.x) - (w_up->start.x + w_up->frame.size.x); + if (w->frame.size.y < wmeta->pad.size.y - w_prev_maxy && w->frame.size.x < widthdiff) { + w->start.x = w_up->start.x + w_up->frame.size.x + 1 ; // else try to open new sub column under + w->start.y = w_prev_maxy + 1; // last window below which enough space remains break; } - win_up = win_upup; } } } - return start; } + w_up = w_upup; } } } } -void update_windows (struct WinMeta * win_meta, struct Win * win) { +static void update_wins (struct WinMeta * wmeta, struct Win * w) { // Update geometry of win and its next of kin. Destroy (if visible), (re-)build window. If need, resize pad. - if (0 != win->curses) - destroy_window (win); - struct yx startyx = place_window(win_meta, win); - uint16_t lastwincol = 0; - struct Win * win_p = win_meta->chain_start; - while (win_p != 0) { - if (win_p != win && getbegx(win_p->curses) + win_p->width > lastwincol + 1) - lastwincol = getbegx(win_p->curses) + win_p->width - 1; - else if (win_p == win && startyx.x + win->width > lastwincol + 1) - lastwincol = startyx.x + win->width - 1; - win_p = win_p->next; } - if (getmaxx(win_meta->pad) != lastwincol) { - wresize(win_meta->pad, getmaxy(win_meta->pad), lastwincol + 2); } - win->curses = subpad(win_meta->pad, win->height, win->width, startyx.y, startyx.x); - if (0 != win->next) - update_windows (win_meta, win->next); } - -void destroy_window (struct Win * win) { + if (0 != w->frame.curses_win) + destroy_win (w); + place_win(wmeta, w); + refit_pad(wmeta); + w->frame.curses_win=subpad(wmeta->pad.curses_win, w->frame.size.y, w->frame.size.x, w->start.y, w->start.x); + if (0 != w->next) + update_wins (wmeta, w->next); } + +static void destroy_win (struct Win * w) { // Delete window. - delwin(win->curses); - win->curses = 0; } + delwin(w->frame.curses_win); + w->frame.curses_win = 0; } -void draw_window_borders (struct Win * win, char active) { +static void draw_win_borders (struct Win * w, char active) { // Draw borders of window win, including title. Decorate in a special way if window is marked as active. uint16_t y, x; - for (y = getbegy(win->curses); y <= getbegy(win->curses) + win->height; y++) { - mvwaddch(wgetparent(win->curses), y, getbegx(win->curses) - 1, '|'); - mvwaddch(wgetparent(win->curses), y, getbegx(win->curses) + win->width, '|'); } - for (x = getbegx(win->curses); x <= getbegx(win->curses) + win->width; x++) { - mvwaddch(wgetparent(win->curses), getbegy(win->curses) - 1, x, '-'); - mvwaddch(wgetparent(win->curses), getbegy(win->curses) + win->height, x, '-'); } + for (y = w->start.y; y <= w->start.y + w->frame.size.y; y++) { + mvwaddch(wgetparent(w->frame.curses_win), y, w->start.x - 1, '|'); + mvwaddch(wgetparent(w->frame.curses_win), y, w->start.x + w->frame.size.x, '|'); } + for (x = w->start.x; x <= w->start.x + w->frame.size.x; x++) { + mvwaddch(wgetparent(w->frame.curses_win), w->start.y - 1, x, '-'); + mvwaddch(wgetparent(w->frame.curses_win), w->start.y + w->frame.size.y, x, '-'); } char min_title_length_visible = 3; // 1 char minimal, plus 2 chars for decoration left/right of title - if (win->width >= min_title_length_visible) { + if (w->frame.size.x >= min_title_length_visible) { uint16_t title_offset = 0; - if (win->width > strlen(win->title) + 2) - title_offset = (win->width - (strlen(win->title) + 2)) / 2; // + 2 is for decoration - uint16_t length_visible = strnlen(win->title, win->width - 2); + if (w->frame.size.x > strlen(w->title) + 2) + title_offset = (w->frame.size.x - (strlen(w->title) + 2)) / 2; // + 2 is for decoration + uint16_t length_visible = strnlen(w->title, w->frame.size.x - 2); char title[length_visible + 3]; char decoration = ' '; if (1 == active) decoration = '$'; - memcpy(title + 1, win->title, length_visible); + memcpy(title + 1, w->title, length_visible); title[0] = title[length_visible + 1] = decoration; title[length_visible + 2] = '\0'; - mvwaddstr (wgetparent(win->curses), getbegy(win->curses)-1, getbegx(win->curses)+title_offset, title); } } + mvwaddstr(wgetparent(w->frame.curses_win), w->start.y - 1, w->start.x + title_offset, title); } } -void draw_windows_borders (struct Win * win, struct Win * win_active, struct Corners * corners, uint16_t ccount) { -// Craw draw_window_borders() for all windows in chain from win on. Save current window's border corners. +static void draw_wins_borders (struct Win * w, struct Win * w_active, struct Corners * corners, uint16_t i) { +// Call draw_win_borders() for all windows in chain from win on. Save current window's border corners. char active = 0; - if (win == win_active) + if (w == w_active) active = 1; - draw_window_borders(win, active); - corners[ccount].tl.y = getbegy(win->curses) - 1; - corners[ccount].tl.x = getbegx(win->curses) - 1; - corners[ccount].tr.y = getbegy(win->curses) - 1; - corners[ccount].tr.x = getbegx(win->curses) + win->width; - corners[ccount].bl.y = getbegy(win->curses) + win->height; - corners[ccount].bl.x = getbegx(win->curses) - 1; - corners[ccount].br.y = getbegy(win->curses) + win->height; - corners[ccount].br.x = getbegx(win->curses) + win->width; - if (0 != win->next) { - draw_windows_borders (win->next, win_active, corners, ccount + 1); } } - -void draw_windows (struct Win * win) { + draw_win_borders(w, active); + corners[i].tl.y = w->start.y - 1; + corners[i].tl.x = w->start.x - 1; + corners[i].tr.y = w->start.y - 1; + corners[i].tr.x = w->start.x + w->frame.size.x; + corners[i].bl.y = w->start.y + w->frame.size.y; + corners[i].bl.x = w->start.x - 1; + corners[i].br.y = w->start.y + w->frame.size.y; + corners[i].br.x = w->start.x + w->frame.size.x; + if (0 != w->next) { + draw_wins_borders (w->next, w_active, corners, i + 1); } } + +static void draw_wins (struct Win * w) { // Draw contents of all windows in window chain from win on. - win->draw(win); - if (0 != win->next) { - draw_windows (win->next); } } + w->draw(w); + if (0 != w->next) { + draw_wins (w->next); } } -void draw_all_windows (struct WinMeta * win_meta) { -// Draw all windows and their borders. +extern void draw_scroll_hint (struct Frame * frame, uint16_t pos, uint32_t dist, char dir) { +// Draw scroll hint into frame at pos (row or col dependend on dir), mark distance of dist cells into dir. + char more[] = "more"; + char unit_cols[] = "columns"; + char unit_rows[] = "lines"; + uint16_t dsc_space = frame->size.x; + char * unit = unit_rows; + if ('<' == dir || '>' == dir) { + dsc_space = frame->size.y; + unit = unit_cols; } + char * scrolldsc = malloc((4 * sizeof(char)) + strlen(more) + strlen(unit) + 10); // 10 = uint32 max strlen + sprintf(scrolldsc, " %d %s %s ", dist, more, unit); + char offset = 1, q; + if (dsc_space > strlen(scrolldsc) + 1) + offset = (dsc_space - strlen(scrolldsc)) / 2; + chtype symbol; + for (q = 0; q < dsc_space; q++) { + if (q >= offset && q < strlen(scrolldsc) + offset) + symbol = scrolldsc[q - offset] | A_REVERSE; + else + symbol = dir | A_REVERSE; + if ('<' == dir || '>' == dir) + mvwaddch(frame->curses_win, q, pos, symbol); + else + mvwaddch(frame->curses_win, pos, q, symbol); } + free(scrolldsc); } + +extern void draw_all_wins (struct WinMeta * wmeta) { +// Draw pad with all windows and their borders, plus scrolling hints. erase(); - wnoutrefresh(win_meta->screen); - werase(win_meta->pad); - if (win_meta->chain_start) { - uint16_t n_wins = 1; - struct Win * win_p = win_meta->chain_start; + wnoutrefresh(wmeta->screen); + werase(wmeta->pad.curses_win); + if (wmeta->chain_start) { + uint16_t n_wins = 1, i; + struct Win * win_p = wmeta->chain_start; while (0 != win_p->next) { win_p = win_p->next; n_wins++; } struct Corners * all_corners = malloc(sizeof(struct Corners) * n_wins); - draw_windows (win_meta->chain_start); - draw_windows_borders (win_meta->chain_start, win_meta->active, all_corners, 0); - uint16_t i; + draw_wins (wmeta->chain_start); + draw_wins_borders (wmeta->chain_start, wmeta->active, all_corners, 0); for (i = 0; i < n_wins; i++) { - mvwaddch(win_meta->pad, all_corners[i].tl.y, all_corners[i].tl.x, '+'); - mvwaddch(win_meta->pad, all_corners[i].tr.y, all_corners[i].tr.x, '+'); - mvwaddch(win_meta->pad, all_corners[i].bl.y, all_corners[i].bl.x, '+'); - mvwaddch(win_meta->pad, all_corners[i].br.y, all_corners[i].br.x, '+'); } - pnoutrefresh(win_meta->pad, 0, win_meta->pad_offset, 0, 0, win_meta->height, win_meta->width - 1); - free(all_corners); } + mvwaddch(wmeta->pad.curses_win, all_corners[i].tl.y, all_corners[i].tl.x, '+'); + mvwaddch(wmeta->pad.curses_win, all_corners[i].tr.y, all_corners[i].tr.x, '+'); + mvwaddch(wmeta->pad.curses_win, all_corners[i].bl.y, all_corners[i].bl.x, '+'); + mvwaddch(wmeta->pad.curses_win, all_corners[i].br.y, all_corners[i].br.x, '+'); } + free(all_corners); + if (wmeta->pad_offset > 0) + draw_scroll_hint(&wmeta->pad, wmeta->pad_offset, wmeta->pad_offset + 1, '<'); + if (wmeta->pad_offset + wmeta->pad.size.x < getmaxx(wmeta->pad.curses_win) - 1) + draw_scroll_hint(&wmeta->pad, wmeta->pad_offset + wmeta->pad.size.x - 1, + getmaxx(wmeta->pad.curses_win) - (wmeta->pad_offset + wmeta->pad.size.x), '>'); + pnoutrefresh(wmeta->pad.curses_win, 0, wmeta->pad_offset, 0, 0, wmeta->pad.size.y, wmeta->pad.size.x-1); } doupdate(); } -void resize_active_window (struct WinMeta * win_meta, uint16_t height, uint16_t width) { +extern void resize_active_win (struct WinMeta * wmeta, uint16_t height, uint16_t width) { // Grow or shrink currently active window. Correct its geometry and that of its followers. - if (0 != win_meta->active && width > 0 && height > 0 && height < win_meta->height) { - win_meta->active->height = height; - win_meta->active->width = width; - update_windows(win_meta, win_meta->chain_start); } } + if (0 != wmeta->active && width > 0 && height > 0 && height < wmeta->pad.size.y) { + wmeta->active->frame.size.y = height; + wmeta->active->frame.size.x = width; + update_wins(wmeta, wmeta->chain_start); } } -void cycle_active_window (struct WinMeta * win_meta, char dir) { +extern void cycle_active_win (struct WinMeta * wmeta, char dir) { // Cycle active window selection forwards (dir = 'n') or backwards. - if (0 != win_meta->active) { + if (0 != wmeta->active) { if ('n' == dir) { - if (win_meta->active->next != 0) - win_meta->active = win_meta->active->next; + if (wmeta->active->next != 0) + wmeta->active = wmeta->active->next; else - win_meta->active = win_meta->chain_start; } + wmeta->active = wmeta->chain_start; } else { - if (win_meta->active->prev != 0) - win_meta->active = win_meta->active->prev; + if (wmeta->active->prev != 0) + wmeta->active = wmeta->active->prev; else - win_meta->active = win_meta->chain_end; } } } + wmeta->active = wmeta->chain_end; } } } -void shift_active_window (struct WinMeta * win_meta, char dir) { +extern void shift_active_win (struct WinMeta * wmeta, char dir) { // Move active window forward/backward in window chain. If jumping beyond start/end, move to other chain end. - if (0 != win_meta->active && win_meta->chain_start != win_meta->chain_end && (dir == 'f' || dir == 'b')) { - struct Win * win_shift = win_meta->active; + if (0 != wmeta->active && wmeta->chain_start != wmeta->chain_end && (dir == 'f' || dir == 'b')) { + struct Win * w_shift = wmeta->active, * w_p, * w_p_next; char wrap = 0; - if ((dir == 'f' && win_shift == win_meta->chain_end) - || (dir == 'b' && win_shift == win_meta->chain_start)) + if ((dir == 'f' && w_shift == wmeta->chain_end) || (dir == 'b' && w_shift == wmeta->chain_start)) wrap = 1; uint16_t i, i_max; - struct Win * win_p, * win_p_next; - for (i_max = 1, win_p = win_meta->chain_start; win_p != win_meta->chain_end; i_max++) - win_p = win_p->next; + for (i_max = 1, w_p = wmeta->chain_start; w_p != wmeta->chain_end; i_max++) + w_p = w_p->next; struct Win ** wins = malloc(i_max * sizeof(struct Win *)); - for (i = 0, win_p = win_meta->chain_start; i < i_max; i++) { - win_p_next = win_p->next; - suspend_window(win_meta, win_p); - wins[i] = win_p; - win_p = win_p_next; } + for (i = 0, w_p = wmeta->chain_start; i < i_max; i++) { + w_p_next = w_p->next; + suspend_win(wmeta, w_p); + wins[i] = w_p; + w_p = w_p_next; } if (wrap) if (dir == 'f') { - append_window(win_meta, win_shift); + append_win(wmeta, w_shift); for (i = 0; i < i_max - 1; i++) - append_window(win_meta, wins[i]); } + append_win(wmeta, wins[i]); } else { for (i = 1; i < i_max; i++) - append_window(win_meta, wins[i]); - append_window(win_meta, win_shift); } + append_win(wmeta, wins[i]); + append_win(wmeta, w_shift); } else for (i = 0; i < i_max; i++) - if ((dir == 'f' && win_shift == wins[i]) || (dir == 'b' && win_shift == wins[i+1])) { - append_window(win_meta, wins[i+1]); - append_window(win_meta, wins[i]); + if ((dir == 'f' && w_shift == wins[i]) || (dir == 'b' && w_shift == wins[i+1])) { + append_win(wmeta, wins[i+1]); + append_win(wmeta, wins[i]); i++; } else - append_window(win_meta, wins[i]); + append_win(wmeta, wins[i]); free(wins); - win_meta->active = win_shift; } } + wmeta->active = w_shift; } } + +extern void reset_pad_offset(struct WinMeta * wmeta, uint16_t new_offset) { +// Apply new_offset to windows pad, if it proves to be sane. + if (new_offset >= 0 && new_offset + wmeta->pad.size.x < getmaxx(wmeta->pad.curses_win)) + wmeta->pad_offset = new_offset; }