X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=windows.c;h=af6647978a0aa98b2411c6d16e089ef9bcfa99bd;hb=a068b574ce8ac851be5ca1aefbaa487ef6c8e60e;hp=29b4446ce61245d0d9a4208818c7a276cf447917;hpb=6fdd2756fe0594105fc28743ef781a754259388d;p=plomrogue diff --git a/windows.c b/windows.c index 29b4446..af66479 100644 --- a/windows.c +++ b/windows.c @@ -6,9 +6,13 @@ struct WinMeta init_win_meta (WINDOW * screen) { // Create and populate WinMeta struct with sane default values. struct WinMeta win_meta; - win_meta.height = screen->_maxy + 1; + win_meta.screen = screen; + win_meta.height = getmaxy(screen); + win_meta.width = getmaxx(screen); win_meta.chain_start = 0; win_meta.chain_end = 0; + win_meta.pad_offset = 0; + win_meta.pad = newpad(win_meta.height, 1); return win_meta; } struct Win init_window (struct WinMeta * win_meta, char * title) { @@ -16,10 +20,10 @@ struct Win init_window (struct WinMeta * win_meta, char * title) { struct Win win; win.prev = 0; win.next = 0; - win.curses_win = 0; + win.curses = 0; win.title = title; win.width = 20; - win.height = win_meta->height; + win.height = win_meta->height - 1; return win; } void append_window (struct WinMeta * win_meta, struct Win * win) { @@ -31,148 +35,166 @@ void append_window (struct WinMeta * win_meta, struct Win * win) { win_meta->active = win; win_meta->chain_start = win; } win_meta->chain_end = win; - update_windows(win_meta, win); - draw_all_windows(win_meta); } + update_windows(win_meta, win); } void suspend_window (struct WinMeta * win_meta, struct Win * win) { // Destroy win, suspend from window chain. Update geometry of following rows, as well as activity selection. destroy_window(win); - if (win_meta->chain_start != win) // Give win's position in the chain to element next to it in the chain. + if (win_meta->chain_start != win) // Give win's position in the chain to element next to it in the chain. win->prev->next = win->next; else win_meta->chain_start = win->next; - if (win_meta->chain_end != win) { // Let chain element next to win know its new predecessor. + if (win_meta->chain_end != win) { // Let chain element next to win know its new predecessor. win->next->prev = win->prev; - if (win_meta->active == win) // If win was active, shift active window pointer to ... - win_meta->active = win->next; // ... the next chain element, if that is a window ... + if (win_meta->active == win) // If win was active, shift active window pointer to + win_meta->active = win->next; // the next chain element, if that is a window ... update_windows(win_meta, win->next); } else { win_meta->chain_end = win->prev; - if (win_meta->active == win) // ... or else to the previous element. + if (win_meta->active == win) // ... or else to the previous element. win_meta->active = win->prev; } win->prev = 0; - win->next = 0; - if (0 != win_meta->chain_start) - draw_all_windows(win_meta); } + win->next = 0; } -void place_window (struct WinMeta * win_meta, struct Win * win) { +struct yx place_window (struct WinMeta * win_meta, struct Win * win) { // Based on position and sizes of previous window, find fitting place for current window. - win->start_x = 0; // if window is first in chain, place it on top-left corner - win->start_y = 0; + struct yx start; + start.x = 0; // if window is first in chain, place it on top-left corner + start.y = 1; if (0 != win->prev) { - if (win->prev->height == win_meta->height) // if prev window fills entire column, place win - win->start_x = win->prev->start_x + win->prev->width; // in new column next to it + struct Win * win_top = win->prev; + while (getbegy(win_top->curses) != 1) + win_top = win_top->prev; // else, default to placing window in new top + start.x = getbegx(win_top->curses) + win_top->width + 1; // column to the right of the last one + int winprev_maxy = getbegy(win->prev->curses) + getmaxy(win->prev->curses); + if (win->width <= win->prev->width && win->height < win_meta->height - winprev_maxy) { + start.x = getbegx(win->prev->curses); // place window below previous window if it fits + start.y = winprev_maxy + 1; } // vertically and is not wider than its predecessor else { - struct Win * first_ceiling = win->prev; // first_ceiling determines column with; - while (first_ceiling->start_y != 0) // default: place window in new column - first_ceiling = first_ceiling->prev; // next to it - win->start_x = first_ceiling->start_x + first_ceiling->width; - if (first_ceiling->width >= win->width) { // only place windows in prev column that fit into its width - struct Win * win_p = first_ceiling; - struct Win * lastrow_startwin = win_p; - while (win_p != win) { - if (win_p->start_x == first_ceiling->start_x) - lastrow_startwin = win_p; // try to fit window at the end of the last - win_p = win_p ->next; } // row of windows inside the column; if - int lastcol_start = win->prev->start_x + win->prev->width; // that fails, try to open a new row below - if (win->width <= first_ceiling->start_x + first_ceiling->width - lastcol_start - && win->height <= lastrow_startwin->height) { - win->start_x = lastcol_start; - win->start_y = lastrow_startwin->start_y; } - else if (win->height <= win_meta->height - (lastrow_startwin->start_y + lastrow_startwin->height) - && win->width <= first_ceiling->width) { - win->start_x = first_ceiling->start_x; - win->start_y = lastrow_startwin->start_y + lastrow_startwin->height; } } } } } + struct Win * win_up = win->prev; + struct Win * win_upup = win_up; + int widthdiff; + while (win_up != win_top) { + win_upup = win_up->prev; + while (1) { + if (getbegy(win_up->curses) != getbegy(win_upup->curses)) + break; + win_upup = win_upup->prev; } + winprev_maxy = getbegy(win_upup->curses) + getmaxy(win_upup->curses); + widthdiff = (getbegx(win_upup->curses) + win_upup->width) - (getbegx(win_up->curses) + win_up->width); + if (win->height < win_meta->height - winprev_maxy && win->width < widthdiff) { + start.x = getbegx(win_up->curses) + win_up->width + 1; // else try to open new sub column under last + start.y = winprev_maxy + 1; // window below which enough space remains + break; } + win_up = win_upup; } } } + return start; } void update_windows (struct WinMeta * win_meta, struct Win * win) { -// Update geometry of win and its next of kin. Before, destroy window, if visible. After, (re-)build it. - if (0 != win->curses_win) +// Update geometry of win and its next of kin. Destroy (if visible), (re-)build window. If need, resize pad. + if (0 != win->curses) destroy_window (win); - place_window(win_meta, win); - if (win->start_y + win->height < win_meta->height) // dependent on window position, - win->border_down = 1; // append space for borders to be drawn - else - win->border_down = 0; - if (win->start_x > 0) - win->border_left = 1; - else - win->border_left = 0; - win->curses_win = newwin(win->height + win->border_down, win->width + win->border_left, win->start_y, win->start_x - win->border_left); + struct yx startyx = place_window(win_meta, win); + int lastwincol = 0; + struct Win * win_p = win_meta->chain_start; + while (win_p != 0) { + if (win_p != win && getbegx(win_p->curses) + win_p->width > lastwincol + 1) + lastwincol = getbegx(win_p->curses) + win_p->width - 1; + else if (win_p == win && startyx.x + win->width > lastwincol + 1) + lastwincol = startyx.x + win->width - 1; + win_p = win_p->next; } + if (getmaxx(win_meta->pad) != lastwincol) { + wresize(win_meta->pad, getmaxy(win_meta->pad), lastwincol + 2); } + win->curses = subpad(win_meta->pad, win->height, win->width, startyx.y, startyx.x); if (0 != win->next) update_windows (win_meta, win->next); } void destroy_window (struct Win * win) { -// Undraw and delete window. - undraw_window (win->curses_win); - delwin(win->curses_win); - win->curses_win = 0; } - -void draw_windows (struct WinMeta * win_meta, struct Win * win) { -// Draw all windows from the current one on. - draw_window(win_meta, win); - if (0 != win->next) - draw_windows (win_meta, win->next); } - -void draw_all_windows (struct WinMeta * win_meta) { -// Draw all windows from the chain start on. - if (win_meta->chain_start) - draw_windows (win_meta, win_meta->chain_start); } +// Delete window. + delwin(win->curses); + win->curses = 0; } -void draw_window(struct WinMeta * win_meta, struct Win * win) { -// Draw win's content, including border and title (the latter dependent on space available for it). - char ls = '|'; - char rs = '|'; - char ts = '-'; - char bs = '-'; - char tl = '-'; - char tr = '+'; - char bl = '|'; - char br = '|'; - if (1 == win->border_down) { - bl = '+'; - br = '+'; } - if (1 == win->border_left) - tl = '+'; - wborder(win->curses_win, ls, rs, ts, bs, tl, tr, bl, br); - char min_title_length_visible = 3; // 1 char minimal, plus 2 chars for decoration left/right of title - if (win->width > min_title_length_visible) { - int title_length = strlen(win->title); - int title_offset = (((win->width) - (title_length + 2)) / 2) + win->border_left; // + 2 is for decoration - if (title_offset < win->border_left) - title_offset = win->border_left; - int length_visible = strnlen(win->title, win->width - min_title_length_visible); +void draw_window_borders (struct Win * win, char active) { +// Draw borders of window win, including title. Decorate in a special way if window is marked as active. + int y, x; + for (y = getbegy(win->curses); y <= getbegy(win->curses) + win->height; y++) { + mvwaddch(wgetparent(win->curses), y, getbegx(win->curses) - 1, '|'); + mvwaddch(wgetparent(win->curses), y, getbegx(win->curses) + win->width, '|'); } + for (x = getbegx(win->curses); x <= getbegx(win->curses) + win->width; x++) { + mvwaddch(wgetparent(win->curses), getbegy(win->curses) - 1, x, '-'); + mvwaddch(wgetparent(win->curses), getbegy(win->curses) + win->height, x, '-'); } + char min_title_length_visible = 3; // 1 char minimal, plus 2 chars for decoration left/right of title + if (win->width >= min_title_length_visible) { + int title_offset = 0; + if (win->width > strlen(win->title) + 2) + title_offset = (win->width - (strlen(win->title) + 2)) / 2; // + 2 is for decoration + int length_visible = strnlen(win->title, win->width - 2); char title[length_visible + 3]; char decoration = ' '; - if (win_meta->active == win) + if (1 == active) decoration = '$'; memcpy(title + 1, win->title, length_visible); title[0] = title[length_visible + 1] = decoration; title[length_visible + 2] = '\0'; - mvwaddstr(win->curses_win, 0, title_offset, title); } - if (win->height > 1 && win->width > 1) ; - win->draw(win); - wrefresh(win->curses_win); } + mvwaddstr (wgetparent(win->curses), getbegy(win->curses)-1, getbegx(win->curses)+title_offset, title); } } -void undraw_window (WINDOW * win) { -// Fill entire window with whitespace. - int y, x; - for (y = 0; y <= win->_maxy; y++) - for (x = 0; x <= win->_maxx; x++) - mvwaddch(win, y, x, ' '); - wrefresh(win); } +void draw_windows_borders (struct Win * win, struct Win * win_active, struct Corners * corners, int ccount) { +// Craw draw_window_borders() for all windows in chain from win on. Save current window's border corners. + char active = 0; + if (win == win_active) + active = 1; + draw_window_borders(win, active); + corners[ccount].tl.y = getbegy(win->curses) - 1; + corners[ccount].tl.x = getbegx(win->curses) - 1; + corners[ccount].tr.y = getbegy(win->curses) - 1; + corners[ccount].tr.x = getbegx(win->curses) + win->width; + corners[ccount].bl.y = getbegy(win->curses) + win->height; + corners[ccount].bl.x = getbegx(win->curses) - 1; + corners[ccount].br.y = getbegy(win->curses) + win->height; + corners[ccount].br.x = getbegx(win->curses) + win->width; + if (0 != win->next) { + draw_windows_borders (win->next, win_active, corners, ccount + 1); } } + +void draw_windows (struct Win * win) { +// Draw contents of all windows in window chain from win on. + win->draw(win); + if (0 != win->next) { + draw_windows (win->next); } } + +void draw_all_windows (struct WinMeta * win_meta) { +// Draw all windows and their borders. + erase(); + wnoutrefresh(win_meta->screen); + werase(win_meta->pad); + if (win_meta->chain_start) { + int n_wins = 1; + struct Win * win_p = win_meta->chain_start; + while (0 != win_p->next) { + win_p = win_p->next; + n_wins++; } + struct Corners * all_corners = malloc(sizeof(struct Corners) * n_wins); + draw_windows (win_meta->chain_start); + draw_windows_borders (win_meta->chain_start, win_meta->active, all_corners, 0); + int i; + for (i = 0; i < n_wins; i++) { + mvwaddch(win_meta->pad, all_corners[i].tl.y, all_corners[i].tl.x, '+'); + mvwaddch(win_meta->pad, all_corners[i].tr.y, all_corners[i].tr.x, '+'); + mvwaddch(win_meta->pad, all_corners[i].bl.y, all_corners[i].bl.x, '+'); + mvwaddch(win_meta->pad, all_corners[i].br.y, all_corners[i].br.x, '+'); } + pnoutrefresh(win_meta->pad, 0, win_meta->pad_offset, 0, 0, win_meta->height, win_meta->width - 1); + free(all_corners); } + doupdate(); } void resize_window (struct WinMeta * win_meta, char change) { // Grow or shrink currently active window. Correct its geometry and that of its followers. - if (change == '-' && win_meta->active->height > 2) + if (change == '-' && win_meta->active->height > 1) win_meta->active->height--; - else if (change == '+' && win_meta->active->height < win_meta->height) + else if (change == '+' && win_meta->active->height < win_meta->height - 1) win_meta->active->height++; - else if (change == '_' && win_meta->active->width > 2) + else if (change == '_' && win_meta->active->width > 1) win_meta->active->width--; else if (change == '*') win_meta->active->width++; - update_windows(win_meta, win_meta->chain_start); - draw_all_windows(win_meta); } + update_windows(win_meta, win_meta->chain_start); } void cycle_active_window (struct WinMeta * win_meta, char dir) { // Cycle active window selection forwards (dir = 'n') or backwards. @@ -185,8 +207,7 @@ void cycle_active_window (struct WinMeta * win_meta, char dir) { if (win_meta->active->prev != 0) win_meta->active = win_meta->active->prev; else - win_meta->active = win_meta->chain_end; } - draw_all_windows(win_meta); } + win_meta->active = win_meta->chain_end; } } void shift_window (struct WinMeta * win_meta, char dir) { // Move active window forward/backward in window chain. If jumping beyond start/end, move to other chain end. @@ -198,7 +219,8 @@ void shift_window (struct WinMeta * win_meta, char dir) { || (dir == 'b' && win_shift == win_meta->chain_start)) wrap = 1; struct Win * win_p, * win_p_next; - for (i_max = 1, win_p = win_meta->chain_start; win_p != win_meta->chain_end; i_max++, win_p = win_p->next); + for (i_max = 1, win_p = win_meta->chain_start; win_p != win_meta->chain_end; i_max++) + win_p = win_p->next; struct Win ** wins = malloc(i_max * sizeof(struct Win *)); for (i = 0, win_p = win_meta->chain_start; i < i_max; i++) { win_p_next = win_p->next; @@ -223,6 +245,4 @@ void shift_window (struct WinMeta * win_meta, char dir) { else append_window(win_meta, wins[i]); free(wins); - win_meta->active = win_shift; - update_windows(win_meta, win_meta->chain_start); - draw_all_windows(win_meta); } } + win_meta->active = win_shift; } }