X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=windows.c;h=b0a7de1dbb21bfc128a90d517062fb372f0b738e;hb=e13c1b67a48c1743d2dbf27a29cc2b9cdea5ff87;hp=ff0adb2bf370bb4f5b3b32bdbe2de84c98260a29;hpb=8e65812566e9109f3d672ddfb4c4a30f042f917f;p=plomrogue diff --git a/windows.c b/windows.c index ff0adb2..b0a7de1 100644 --- a/windows.c +++ b/windows.c @@ -1,4 +1,5 @@ #include +#include #include #include #include "windows.h" @@ -17,13 +18,13 @@ struct WinMeta init_win_meta (WINDOW * screen) { return win_meta; } void scroll_pad (struct WinMeta * win_meta, char dir) { -// Scroll pad left (if possible) or right. - if ('+' == dir) +// Scroll pad left or right (if possible). + if ('+' == dir && win_meta->pad_offset + win_meta->width < getmaxx(win_meta->pad)) win_meta->pad_offset++; else if ('-' == dir && win_meta->pad_offset > 0) win_meta->pad_offset--; } -struct Win init_window (struct WinMeta * win_meta, char * title) { +struct Win init_window (struct WinMeta * win_meta, char * title, void * data, void * func) { // Create and populate Win struct with sane default values. struct Win win; win.prev = 0; @@ -32,6 +33,8 @@ struct Win init_window (struct WinMeta * win_meta, char * title) { win.title = title; win.width = 20; win.height = win_meta->height - 1; + win.data = data; + win.draw = func; return win; } void append_window (struct WinMeta * win_meta, struct Win * win) { @@ -74,14 +77,14 @@ struct yx place_window (struct WinMeta * win_meta, struct Win * win) { while (getbegy(win_top->curses) != 1) win_top = win_top->prev; // else, default to placing window in new top start.x = getbegx(win_top->curses) + win_top->width + 1; // column to the right of the last one - int winprev_maxy = getbegy(win->prev->curses) + getmaxy(win->prev->curses); + uint16_t winprev_maxy = getbegy(win->prev->curses) + getmaxy(win->prev->curses); if (win->width <= win->prev->width && win->height < win_meta->height - winprev_maxy) { start.x = getbegx(win->prev->curses); // place window below previous window if it fits start.y = winprev_maxy + 1; } // vertically and is not wider than its predecessor else { struct Win * win_up = win->prev; struct Win * win_upup = win_up; - int widthdiff; + uint16_t widthdiff; while (win_up != win_top) { win_upup = win_up->prev; while (1) { @@ -102,7 +105,7 @@ void update_windows (struct WinMeta * win_meta, struct Win * win) { if (0 != win->curses) destroy_window (win); struct yx startyx = place_window(win_meta, win); - int lastwincol = 0; + uint16_t lastwincol = 0; struct Win * win_p = win_meta->chain_start; while (win_p != 0) { if (win_p != win && getbegx(win_p->curses) + win_p->width > lastwincol + 1) @@ -123,7 +126,7 @@ void destroy_window (struct Win * win) { void draw_window_borders (struct Win * win, char active) { // Draw borders of window win, including title. Decorate in a special way if window is marked as active. - int y, x; + uint16_t y, x; for (y = getbegy(win->curses); y <= getbegy(win->curses) + win->height; y++) { mvwaddch(wgetparent(win->curses), y, getbegx(win->curses) - 1, '|'); mvwaddch(wgetparent(win->curses), y, getbegx(win->curses) + win->width, '|'); } @@ -132,10 +135,10 @@ void draw_window_borders (struct Win * win, char active) { mvwaddch(wgetparent(win->curses), getbegy(win->curses) + win->height, x, '-'); } char min_title_length_visible = 3; // 1 char minimal, plus 2 chars for decoration left/right of title if (win->width >= min_title_length_visible) { - int title_offset = 0; + uint16_t title_offset = 0; if (win->width > strlen(win->title) + 2) title_offset = (win->width - (strlen(win->title) + 2)) / 2; // + 2 is for decoration - int length_visible = strnlen(win->title, win->width - 2); + uint16_t length_visible = strnlen(win->title, win->width - 2); char title[length_visible + 3]; char decoration = ' '; if (1 == active) @@ -145,7 +148,7 @@ void draw_window_borders (struct Win * win, char active) { title[length_visible + 2] = '\0'; mvwaddstr (wgetparent(win->curses), getbegy(win->curses)-1, getbegx(win->curses)+title_offset, title); } } -void draw_windows_borders (struct Win * win, struct Win * win_active, struct Corners * corners, int ccount) { +void draw_windows_borders (struct Win * win, struct Win * win_active, struct Corners * corners, uint16_t ccount) { // Craw draw_window_borders() for all windows in chain from win on. Save current window's border corners. char active = 0; if (win == win_active) @@ -169,12 +172,12 @@ void draw_windows (struct Win * win) { draw_windows (win->next); } } void draw_all_windows (struct WinMeta * win_meta) { -// Draw all windows and their borders. +// Draw pad with all windows and their borders, plus scrolling hints. erase(); wnoutrefresh(win_meta->screen); werase(win_meta->pad); if (win_meta->chain_start) { - int n_wins = 1; + uint16_t n_wins = 1; struct Win * win_p = win_meta->chain_start; while (0 != win_p->next) { win_p = win_p->next; @@ -182,17 +185,24 @@ void draw_all_windows (struct WinMeta * win_meta) { struct Corners * all_corners = malloc(sizeof(struct Corners) * n_wins); draw_windows (win_meta->chain_start); draw_windows_borders (win_meta->chain_start, win_meta->active, all_corners, 0); - int i; + uint16_t i; for (i = 0; i < n_wins; i++) { mvwaddch(win_meta->pad, all_corners[i].tl.y, all_corners[i].tl.x, '+'); mvwaddch(win_meta->pad, all_corners[i].tr.y, all_corners[i].tr.x, '+'); mvwaddch(win_meta->pad, all_corners[i].bl.y, all_corners[i].bl.x, '+'); mvwaddch(win_meta->pad, all_corners[i].br.y, all_corners[i].br.x, '+'); } - pnoutrefresh(win_meta->pad, 0, win_meta->pad_offset, 0, 0, win_meta->height, win_meta->width - 1); - free(all_corners); } + free(all_corners); + uint16_t y; + if (win_meta->pad_offset > 0) + for (y = 0; y < win_meta->height; y++) + mvwaddch(win_meta->pad, y, win_meta->pad_offset, '<' | A_REVERSE); + if (win_meta->pad_offset + win_meta->width < getmaxx(win_meta->pad)) + for (y = 0; y < win_meta->height; y++) + mvwaddch(win_meta->pad, y, win_meta->pad_offset + win_meta->width - 1, '>' | A_REVERSE); + pnoutrefresh(win_meta->pad, 0, win_meta->pad_offset, 0, 0, win_meta->height, win_meta->width - 1); } doupdate(); } -void resize_active_window (struct WinMeta * win_meta, int height, int width) { +void resize_active_window (struct WinMeta * win_meta, uint16_t height, uint16_t width) { // Grow or shrink currently active window. Correct its geometry and that of its followers. if (0 != win_meta->active && width > 0 && height > 0 && height < win_meta->height) { win_meta->active->height = height; @@ -213,15 +223,15 @@ void cycle_active_window (struct WinMeta * win_meta, char dir) { else win_meta->active = win_meta->chain_end; } } } -void shift_window (struct WinMeta * win_meta, char dir) { +void shift_active_window (struct WinMeta * win_meta, char dir) { // Move active window forward/backward in window chain. If jumping beyond start/end, move to other chain end. if (0 != win_meta->active && win_meta->chain_start != win_meta->chain_end && (dir == 'f' || dir == 'b')) { - int i, i_max; struct Win * win_shift = win_meta->active; char wrap = 0; if ((dir == 'f' && win_shift == win_meta->chain_end) || (dir == 'b' && win_shift == win_meta->chain_start)) wrap = 1; + uint16_t i, i_max; struct Win * win_p, * win_p_next; for (i_max = 1, win_p = win_meta->chain_start; win_p != win_meta->chain_end; i_max++) win_p = win_p->next;