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While adding cleaning up / freeing of map objects, fixed bug that initialized map...
authorChristian Heller <c.heller@plomlompom.de>
Sat, 31 Aug 2013 00:35:23 +0000 (02:35 +0200)
committerChristian Heller <c.heller@plomlompom.de>
Sat, 31 Aug 2013 00:35:23 +0000 (02:35 +0200)
commit6907fb5902bd50d590b6886e6b30090db5b47444
treea03bc132f3a73d126d6ba834ce9b4c7bc0e39e4c
parent4fced4fa812ae11467fdf1a3fc99d15468e1f3e2
While adding cleaning up / freeing of map objects, fixed bug that initialized map objects twice if game was started in first round, but savefile already existed.
src/main.c
src/map_objects.c
src/map_objects.h
src/rexit.c
src/rexit.h