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Restructured chained objects on map via new ChainMapObject struct, allowing for great...
authorChristian Heller <c.heller@plomlompom.de>
Thu, 4 Jul 2013 23:26:55 +0000 (01:26 +0200)
committerChristian Heller <c.heller@plomlompom.de>
Thu, 4 Jul 2013 23:26:55 +0000 (01:26 +0200)
commit8adb91a7c7de0716ce55784322e239415bf06e06
treea58cde6b25c20570b36a635d0375a915260f9705
parentb4bb10b6e9089bd267a513dbf37543c318b5eb1e
Restructured chained objects on map via new ChainMapObject struct, allowing for great refactoring of / duplication elimination on lots of code.
src/draw_wins.c
src/objects_on_map.c
src/objects_on_map.h
src/roguelike.c
src/roguelike.h