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Re-seed rrand() with a new but predictable seed each new turn.
authorChristian Heller <c.heller@plomlompom.de>
Wed, 29 May 2013 03:17:14 +0000 (05:17 +0200)
committerChristian Heller <c.heller@plomlompom.de>
Wed, 29 May 2013 03:17:14 +0000 (05:17 +0200)
commit98588def4ac3ab05cb815814de67a44f506ae569
tree18241d894c079718b1ab89de32438a8c7bb48a63
parentc1a11c82ca5dd7aa7b48e79b72fcb0112565e1bc
Re-seed rrand() with a new but predictable seed each new turn.
roguelike.c