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The player is now a map object like any other. All actor contacts now lead to violenc...
authorChristian Heller <c.heller@plomlompom.de>
Thu, 26 Sep 2013 02:39:21 +0000 (04:39 +0200)
committerChristian Heller <c.heller@plomlompom.de>
Thu, 26 Sep 2013 02:39:21 +0000 (04:39 +0200)
commitaafa0cb49e7ec8600dad902411de6e76e111c939
treedd9c6bb66aa3a6d4a8afeb094db9554dc217bd6a
parent70e61f84d109d0f3072ab569774424b83136ae58
The player is now a map object like any other. All actor contacts now lead to violence, not just those between player and non-players.
12 files changed:
config/defs
src/control.c
src/draw_wins.c
src/main.c
src/main.h
src/map.c
src/map.h
src/map_object_actions.c
src/map_object_actions.h
src/map_objects.c
src/map_objects.h
src/misc.c