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Actually save player's hitpoints to savefile (instead of, bug, resetting them on...
authorChristian Heller <c.heller@plomlompom.de>
Wed, 10 Jul 2013 22:24:06 +0000 (00:24 +0200)
committerChristian Heller <c.heller@plomlompom.de>
Wed, 10 Jul 2013 22:24:06 +0000 (00:24 +0200)
commitf29ca8b607b7e7cdb23ba90c491aaee2e294633d
treef0233eacd73dedaac247cf588f18ce52703374e8
parent8e2ccd2e08bf2a08049c6c04ea24d79d161b4945
Actually save player's hitpoints to savefile (instead of, bug, resetting them on each game load).
src/roguelike.c