else:
if ord("#") == world_db["MAP"][pos] and 0 == int(rand.next() % 5):
world_db["MAP"][pos] = ord(".")
- t["STOMACH"] += 1
+ t["T_STOMACH"] += 1
def turn_over():
#server.config.actions.actor_move_attempts_hook = actor_move_attempts_hook
import server.config.world_data
server.config.world_data.symbols_hide += "#"
-server.config.world_data.thing_defaults["STOMACH"] = 0
+server.config.world_data.thing_defaults["T_STOMACH"] = 0
import server.config.make_world_helpers
server.config.make_world_helpers.make_map = make_map
from server.config.commands import commands_db
commands_db["drop"] = (1, False, lambda x: None)
commands_db["use"] = (1, False, lambda x: None)
commands_db["pickup"] = (0, False, lambda: None)
+commands_db["T_STOMACH"] = (1, False, setter("Thing", "T_STOMACH", 0, 255))
from server.actions import actor_wait
import server.config.actions
server.config.actions.action_db = {