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Fix sign editing bugs.
authorChristian Heller <c.heller@plomlompom.de>
Thu, 24 Dec 2020 22:12:49 +0000 (23:12 +0100)
committerChristian Heller <c.heller@plomlompom.de>
Thu, 24 Dec 2020 22:12:49 +0000 (23:12 +0100)
rogue_chat.html
rogue_chat_curses.py

index 9f02d8dc790675dd29a7047ff8fae2d53d8ffdec..54ff72b1e4aa243a645186229276600d15fe55bc 100644 (file)
@@ -816,6 +816,8 @@ let tui = {
     }
     this.draw_face = false;
     this.tile_draw = false;
     }
     this.draw_face = false;
     this.tile_draw = false;
+    this.ascii_draw_stage = 0;
+    this.full_ascii_draw = '';
     if (mode_name == 'command_thing' && (!game.player.carrying
                                          || !game.player.carrying.commandable)) {
         return fail('not carrying anything commandable');
     if (mode_name == 'command_thing' && (!game.player.carrying
                                          || !game.player.carrying.commandable)) {
         return fail('not carrying anything commandable');
index 65d5a339c013558cde62127d4ba8264f6d8b16f7..c4d0ddf5b6ae023dd1b09c1cd9401645aef8211c 100755 (executable)
@@ -706,6 +706,8 @@ class TUI:
             self.log_msg('@ finished tile protection drawing.')
         self.draw_face = False
         self.tile_draw = False
             self.log_msg('@ finished tile protection drawing.')
         self.draw_face = False
         self.tile_draw = False
+        self.ascii_draw_stage = 0
+        self.full_ascii_draw = ''
         if mode_name == 'command_thing' and\
            (not self.game.player.carrying or
             not self.game.player.carrying.commandable):
         if mode_name == 'command_thing' and\
            (not self.game.player.carrying or
             not self.game.player.carrying.commandable):