From: Christian Heller Date: Tue, 8 Sep 2015 11:47:04 +0000 (+0200) Subject: Use dedicated log() for all log messages. X-Git-Tag: tce~283 X-Git-Url: https://plomlompom.com/repos/?a=commitdiff_plain;h=010036ff68aa8f11b7b8b33d42c3b9071e73173f;p=plomrogue Use dedicated log() for all log messages. --- diff --git a/roguelike-server b/roguelike-server index 50ee0dd..ac4f6e8 100755 --- a/roguelike-server +++ b/roguelike-server @@ -99,6 +99,11 @@ def cleanup_server_io(): io_db["file_record"].close() +def log(msg): + """Send "msg" to log.""" + strong_write(io_db["file_out"], "LOG " + msg + "\n") + + def obey(command, prefix, replay=False, do_record=False): """Call function from commands_db mapped to command's first token. @@ -574,7 +579,7 @@ def build_fov_map(t): def log_help(): """Send quick usage info to log.""" - strong_write(io_db["file_out"], "LOG See README file for help.\n") + log("LOG See README file for help.") def decrement_lifepoints(t): @@ -594,9 +599,8 @@ def decrement_lifepoints(t): t["T_TYPE"] = world_db["ThingTypes"][t["T_TYPE"]]["TT_CORPSE_ID"] if world_db["Things"][0] == t: t["fovmap"] = bytearray(b' ' * (world_db["MAP_LENGTH"] ** 2)) - strong_write(io_db["file_out"], "LOG You die.\n") - strong_write(io_db["file_out"], - "LOG See README on how to start over.\n") + log("You die.") + log("See README on how to start over.") else: t["fovmap"] = False t["T_MEMMAP"] = False @@ -616,7 +620,7 @@ def mv_yx_in_dir_legal(dir, y, x): def actor_wait(t): """Make t do nothing (but loudly, if player avatar).""" if t == world_db["Things"][0]: - strong_write(io_db["file_out"], "LOG You wait.\n") + log("You wait") def actor_move(t): @@ -636,12 +640,10 @@ def actor_move(t): if t == world_db["Things"][0]: hitted_type = world_db["Things"][hit_id]["T_TYPE"] hitted_name = world_db["ThingTypes"][hitted_type]["TT_NAME"] - strong_write(io_db["file_out"], "LOG You wound " - + hitted_name + ".\n") + log("You wound " + hitted_name + ".") elif 0 == hit_id: hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"] - strong_write(io_db["file_out"], "LOG " + hitter_name + - " wounds you.\n") + log(hitter_name +" wounds you.") decrement_lifepoints(world_db["Things"][hit_id]) return passable = "." == chr(world_db["MAP"][pos]) @@ -655,9 +657,9 @@ def actor_move(t): world_db["Things"][id]["T_POSX"] = move_result[2] build_fov_map(t) if t == world_db["Things"][0]: - strong_write(io_db["file_out"], "LOG You move " + dir + ".\n") + log("You move " + dir + ".") elif t == world_db["Things"][0]: - strong_write(io_db["file_out"], "LOG You fail to move " + dir + ".\n") + log("You fail to move " + dir + ".") def actor_pick_up(t): @@ -679,10 +681,9 @@ def actor_pick_up(t): world_db["Things"][id]["carried"] = True t["T_CARRIES"].append(id) if t == world_db["Things"][0]: - strong_write(io_db["file_out"], "LOG You pick up an object.\n") + log("You pick up an object.") elif t == world_db["Things"][0]: - err = "You try to pick up an object, but there is none." - strong_write(io_db["file_out"], "LOG " + err + "\n") + log("You try to pick up an object, but there is none.") def actor_drop(t): @@ -693,10 +694,9 @@ def actor_drop(t): t["T_CARRIES"].remove(id) world_db["Things"][id]["carried"] = False if t == world_db["Things"][0]: - strong_write(io_db["file_out"], "LOG You drop an object.\n") + log("You drop an object.") elif t == world_db["Things"][0]: - err = "You try to drop an object, but you own none." - strong_write(io_db["file_out"], "LOG " + err + "\n") + log("You try to drop an object, but you own none.") def actor_use(t): @@ -710,14 +710,11 @@ def actor_use(t): del world_db["Things"][id] t["T_SATIATION"] += world_db["ThingTypes"][type]["TT_TOOLPOWER"] if t == world_db["Things"][0]: - strong_write(io_db["file_out"], - "LOG You consume this object.\n") + log("You consume this object.") elif t == world_db["Things"][0]: - strong_write(io_db["file_out"], - "LOG You try to use this object, but fail.\n") + log("You try to use this object, but fail.") elif t == world_db["Things"][0]: - strong_write(io_db["file_out"], - "LOG You try to use an object, but you own none.\n") + log("You try to use an object, but you own none.") def thingproliferation(t, prol_map): @@ -754,7 +751,7 @@ def try_healing(t): if (testval <= 1 or 1 == (rand.next() % testval)): t["T_LIFEPOINTS"] += 1 if t == world_db["Things"][0]: - strong_write(io_db["file_out"], "LOG You heal.\n") + log("You heal.") def hunger_per_turn(type_id): @@ -769,10 +766,9 @@ def hunger(t): if 0 != t["T_SATIATION"] and 0 == int(rand.next() / abs(t["T_SATIATION"])): if t == world_db["Things"][0]: if t["T_SATIATION"] < 0: - strong_write(io_db["file_out"], "LOG You suffer from hunger.\n") + log("You suffer from hunger.") else: - strong_write(io_db["file_out"], - "LOG You suffer from over-eating.\n") + log("You suffer from over-eating.") decrement_lifepoints(t)