From: Christian Heller Date: Wed, 14 Aug 2013 01:11:36 +0000 (+0200) Subject: Reference map only through world struct. X-Git-Tag: tce~1099 X-Git-Url: https://plomlompom.com/repos/?a=commitdiff_plain;h=81eaa1110b9721b7e7167dcb49bd1077d7b3f016;p=plomrogue Reference map only through world struct. --- diff --git a/src/main.c b/src/main.c index f7007b7..7096f6c 100644 --- a/src/main.c +++ b/src/main.c @@ -109,7 +109,7 @@ int main(int argc, char *argv[]) set_cleanup_flag(CLEANUP_MAP); if (1 == world.turn) { - player.pos = find_passable_pos(&map); + player.pos = find_passable_pos(world.map); void * foo; foo = build_map_objects(&world, &world.monster, 1, 1 + rrand() % 27); foo = build_map_objects(&world, foo, 2, 1 + rrand() % 9);