From: Christian Heller Date: Tue, 24 Nov 2020 23:08:57 +0000 (+0100) Subject: Add most basic README. X-Git-Url: https://plomlompom.com/repos/?a=commitdiff_plain;h=f4e55ffc4ae34874d57f087894b73934eaebd383;p=plomrogue2 Add most basic README. --- diff --git a/README.txt b/README.txt new file mode 100644 index 0000000..48b36aa --- /dev/null +++ b/README.txt @@ -0,0 +1,41 @@ +Here you will find the first steps in a re-write of the PlomRogue +engine, plus the RogueChat example application. + +PlomRogue is an attempt at yet another roguelike engine. One of its +core principles is itsserver-client-architecture: the game happens on +a server that speaks the PlomRogue protocol, and can be connected to +with whatever client you come up with. + +RogueChat is an attempt at a multiplayer roguelike environment. Its most +obvious deviations from the roguelike standard are: +- practically non-turn-based (there actually is an internal turn system, + but it should in practice be invisible to players) +- so far a complete lack of combat, survival challenges, or any + pre-defined lore +- far-reaching ability to change the environment + +Python dependencies for the server and client are listed in +./requirements_server.txt and ./requirements_client.txt respectively. + +To run the RogueChat engine as TCP server on port 5000: +$ ./rogue_chat.py SAVEFILE --server-type tcp --port 5000 + +To /additionally/ run at is WebSocket server on port 8000: +$ ./rogue_chat.py SAVEFILE --server-type tcp ws --port 5000 --port 8000 + +SAVEFILE in the command line above will store commands to reconstruct +the game world from its last state after the server process was +killed. You can manipulate these commands to manipulate the game +world. + +To connect the example curses server to the TCP port of the server: +$ ./rogue_chat_curses.py 'localhost:5000' + +To connect the example curses server to the WebSocket port of the server: +$ ./rogue_chat_curses.py 'ws://localhost:8000/' + +The following automatically install the curses client's dependencies in a +Python virtual environment and runs the client against +'wss://plomlompom.com/rogue_chat/', where an example RogueChat server +runs. The same is targeted by ./rogue_chat.html, an example web browser +client that emulates the curses client via HTML and JavaScript.