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Don't recalculate directions all the time, unnecessarily.
[plomrogue2]
/
plomrogue
/
mapping.py
2020-12-06
Christian Heller
Don't recalculate directions all the time, unnecessarily.
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2020-12-05
Christian Heller
Multi-process FOV generation on send_gamestate.
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2020-12-01
Christian Heller
Make windows block sound.
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2020-12-01
Christian Heller
Fix bug that blocked sound from reaching players.
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2020-12-01
Christian Heller
Implement doors.
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2020-11-26
Christian Heller
Some more code style improvements after flake8.
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2020-11-26
Christian Heller
Fix various minor, mostly "unused" flake8 complaints.
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2020-11-18
Christian Heller
Only save maps that have been modified from default.
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2020-11-18
Christian Heller
Re-write mapping system to accomodate infinite map...
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2020-11-17
Christian Heller
Shrink sound Dijkstra map, reach; refactor lots of...
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2020-11-17
Christian Heller
Shrink FOV map to radius.
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2020-11-12
Christian Heller
Optimize dijkstra mapping for volume calculation.
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2020-11-12
Christian Heller
Fix visibility tests on annotation, volume algorithm.
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2020-11-12
Christian Heller
Improve volume logic, display.
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2020-11-12
Christian Heller
Add field of view.
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2020-11-09
Christian Heller
Initial commit.
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