From 2e1622b732921e08dcb125a32c75aea89ab047ba Mon Sep 17 00:00:00 2001 From: Christian Heller Date: Sat, 1 Feb 2014 00:34:58 +0100 Subject: [PATCH] Fixed typo in comment. --- src/server/ai.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/ai.c b/src/server/ai.c index 75b4b89..6c45571 100644 --- a/src/server/ai.c +++ b/src/server/ai.c @@ -116,7 +116,7 @@ static char get_dir_to_nearest_enemy(struct MapObj * mo_target) { /* Calculate for each cell the distance to the nearest map actor that is * not "mo_target", with movement only possible in the directions of "dir". - * (Actor's own cells start with a distance of 0 towards themselves.) + * (Actors' own cells start with a distance of 0 towards themselves.) */ uint8_t max_score = UINT8_MAX; /* Score for cells treated as unreachable. */ char * dirs = "NESW"; -- 2.30.2