From 49e001a2f811ba328819f21e84b25567cfa9de05 Mon Sep 17 00:00:00 2001 From: Christian Heller Date: Tue, 27 Aug 2013 05:45:03 +0200 Subject: [PATCH] Re-wrote draw_info_win() to be more flexible in allocating memory for the string to be drawn. --- src/draw_wins.c | 15 +++++++++++---- 1 file changed, 11 insertions(+), 4 deletions(-) diff --git a/src/draw_wins.c b/src/draw_wins.c index 7747757..1b4f0ac 100644 --- a/src/draw_wins.c +++ b/src/draw_wins.c @@ -207,11 +207,18 @@ extern void draw_map_win(struct Win * win) extern void draw_info_win(struct Win * win) { struct World * world = (struct World *) win->data; - char text[100]; - snprintf(text, 100, - "Turn: %d\nHitpoints: %d\nScore: %d", - world->turn, world->player->hitpoints, world->score); + char * dsc_turn = "Turn: "; + char * dsc_hitpoints = "\nHitpoints: "; + char * dsc_score = "\nScore: "; + uint16_t maxl = strlen(dsc_turn) + strlen(dsc_hitpoints) + strlen(dsc_score) + + 10 + 5 + 10; /* max strlens of numbers to be used */ + char * text = malloc(maxl + 1); + sprintf(text, "%s%d%s%d%s%d", + dsc_turn, world->turn, + dsc_hitpoints, world->player->hitpoints, + dsc_score, world->score); draw_with_linebreaks(win, text, 0); + free(text); } -- 2.30.2