From a97116ef1f9717596e316f57b12f1915b4de66e5 Mon Sep 17 00:00:00 2001 From: Christian Heller Date: Fri, 17 May 2013 02:07:46 +0200 Subject: [PATCH] Renaming for code-stylistic consistency. --- roguelike.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/roguelike.c b/roguelike.c index ac7252e..e1852ab 100644 --- a/roguelike.c +++ b/roguelike.c @@ -51,7 +51,7 @@ void update_log (struct World *, char *); void save_keybindings(struct World *); int get_action_key (struct KeyBinding *, char *); char * get_keyname(int); -void mod_key (struct World *, struct WinMeta *); +void keyswin_mod_key (struct World *, struct WinMeta *); void keyswin_move_selection (struct World *, char); char is_passable (struct World *, int, int); void move_player (struct World *, char); @@ -349,8 +349,8 @@ char * get_keyname(int keycode) { sprintf(keyname, "(unknown)"); return keyname; } -void mod_key (struct World * world, struct WinMeta * win_meta) { -// In keybinding window, mark selection modifiable, modify key. Ensure max of three digits in key code field. +void keyswin_mod_key (struct World * world, struct WinMeta * win_meta) { +// In keybindings window, mark selection modifiable, modify key. Ensure max of three digits in key code field. world->keyswindata->edit = 1; draw_all_windows (win_meta); int key = getch(); @@ -497,7 +497,7 @@ int main () { else if (key == get_action_key(world.keybindings, "keys nav down")) keyswin_move_selection (&world, 'd'); else if (key == get_action_key(world.keybindings, "keys mod")) - mod_key (&world, &win_meta); + keyswin_mod_key (&world, &win_meta); else if (key == get_action_key(world.keybindings, "map up") && map.offset_y > 0) map.offset_y--; else if (key == get_action_key(world.keybindings, "map down")) -- 2.30.2