From b96dfc255b732c753d8da8d727b3d3be6e072302 Mon Sep 17 00:00:00 2001 From: Christian Heller Date: Tue, 23 Feb 2016 00:01:31 +0100 Subject: [PATCH] Server: Don't keep player from moving over passable symbols. --- server/commands.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/server/commands.py b/server/commands.py index f55400b..f20297d 100644 --- a/server/commands.py +++ b/server/commands.py @@ -489,7 +489,7 @@ def play_use(str_arg): def play_move(str_arg): """Try "move" as player's T_COMMAND, str_arg as T_ARGUMENT / direction.""" if action_exists("move"): - from server.config.world_data import directions_db + from server.config.world_data import directions_db, symbols_passable t = world_db["Things"][0] if not str_arg in directions_db: print("Illegal move direction string.") @@ -499,7 +499,7 @@ def play_move(str_arg): move_result = mv_yx_in_dir_legal(chr(dir), t["T_POSY"], t["T_POSX"]) if 1 == move_result[0]: pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2] - if ord(".") == world_db["MAP"][pos]: + if chr(world_db["MAP"][pos]) in symbols_passable: world_db["Things"][0]["T_ARGUMENT"] = dir set_command("move") return -- 2.30.2