X-Git-Url: https://plomlompom.com/repos/?p=plomrogue2-experiments;a=blobdiff_plain;f=client-curses.py;h=f65d3a0e242c022e1266a3d97c6a27526eaa6532;hp=ea5dcf32f8ad34d9281de174566fe64f3a20601f;hb=HEAD;hpb=23462b9ad5f46f8dd323aed66e557235802e3c98 diff --git a/client-curses.py b/client-curses.py index ea5dcf3..f65d3a0 100755 --- a/client-curses.py +++ b/client-curses.py @@ -1,6 +1,6 @@ #!/usr/bin/env python3 import curses -import plom_socket_io +import plom_socket import socket import threading from parser import ArgError, Parser @@ -77,7 +77,7 @@ class MapHex(Map): return map_lines -map_manager = game_common.MapManager(globals()) +map_manager = game_common.MapManager((MapHex, MapSquare)) class World(game_common.World): @@ -186,8 +186,8 @@ ASCII_printable = ' !"#$%&\'\(\)*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWX' 'YZ[\\]^_\`abcdefghijklmnopqrstuvwxyz{|}~' -def recv_loop(socket, game): - for msg in plom_socket_io.recv(s): +def recv_loop(plom_socket, game): + for msg in plom_socket.recv(): game.handle_input(msg) @@ -353,8 +353,8 @@ class TurnWidget(Widget): class TUI: - def __init__(self, socket, game): - self.socket = socket + def __init__(self, plom_socket, game): + self.socket = plom_socket self.game = game self.parser = Parser(self.game) self.to_update = {'edit': False} @@ -400,26 +400,26 @@ class TUI: elif map_mode: if type(self.game.world.map_) == MapSquare: if key == 'a': - plom_socket_io.send(self.socket, 'TASK:MOVE LEFT') + self.socket.send('TASK:MOVE LEFT') elif key == 'd': - plom_socket_io.send(self.socket, 'TASK:MOVE RIGHT') + self.socket.send('TASK:MOVE RIGHT') elif key == 'w': - plom_socket_io.send(self.socket, 'TASK:MOVE UP') + self.socket.send('TASK:MOVE UP') elif key == 's': - plom_socket_io.send(self.socket, 'TASK:MOVE DOWN') + self.socket.send('TASK:MOVE DOWN') elif type(self.game.world.map_) == MapHex: if key == 'w': - plom_socket_io.send(self.socket, 'TASK:MOVE UPLEFT') + self.socket.send('TASK:MOVE UPLEFT') elif key == 'e': - plom_socket_io.send(self.socket, 'TASK:MOVE UPRIGHT') + self.socket.send('TASK:MOVE UPRIGHT') if key == 's': - plom_socket_io.send(self.socket, 'TASK:MOVE LEFT') + self.socket.send('TASK:MOVE LEFT') elif key == 'd': - plom_socket_io.send(self.socket, 'TASK:MOVE RIGHT') + self.socket.send('TASK:MOVE RIGHT') if key == 'x': - plom_socket_io.send(self.socket, 'TASK:MOVE DOWNLEFT') + self.socket.send('TASK:MOVE DOWNLEFT') elif key == 'c': - plom_socket_io.send(self.socket, 'TASK:MOVE DOWNRIGHT') + self.socket.send('TASK:MOVE DOWNRIGHT') else: if len(key) == 1 and key in ASCII_printable and \ len(self.to_send) < len(self.edit): @@ -429,7 +429,7 @@ class TUI: self.to_send[:] = self.to_send[:-1] self.to_update['edit'] = True elif key == '\n': # Return key - plom_socket_io.send(self.socket, ''.join(self.to_send)) + self.socket.send(''.join(self.to_send)) self.to_send[:] = [] self.to_update['edit'] = True except curses.error: @@ -439,7 +439,8 @@ class TUI: s = socket.create_connection(('127.0.0.1', 5000)) +plom_socket = plom_socket.PlomSocket(s) game = Game() -t = threading.Thread(target=recv_loop, args=(s, game)) +t = threading.Thread(target=recv_loop, args=(plom_socket, game)) t.start() -TUI(s, game) +TUI(plom_socket, game)