X-Git-Url: https://plomlompom.com/repos/?p=plomrogue2-experiments;a=blobdiff_plain;f=client-curses.py;h=fa35ffde70578b43a695d90e9db472f657a215ed;hp=6846fc5bf96b83a5a464d33ab3a1c5c0bb61145f;hb=8ddccb6e5601f8df54f9cbc4c376ad76aee2fe78;hpb=b871c0e19ee9d91c780f42e0bae35dab605e1ad1 diff --git a/client-curses.py b/client-curses.py index 6846fc5..fa35ffd 100755 --- a/client-curses.py +++ b/client-curses.py @@ -13,13 +13,12 @@ class Map(game_common.Map): map_height = len(map_lines) if map_height > view_height and center_y > view_height / 2: if center_y > map_height - view_height / 2: - map_lines = map_lines[map_height - view_height:] + map_lines[:] = map_lines[map_height - view_height:] else: - start = center_y - int(view_height / 2) + start = center_y - int(view_height / 2) - 1 map_lines[:] = map_lines[start:start + view_height] - def x_cut(self, map_lines, center_x, view_width): - map_width = len(map_lines[0]) + def x_cut(self, map_lines, center_x, view_width, map_width): if map_width > view_width and center_x > view_width / 2: if center_x > map_width - view_width / 2: cut_start = map_width - view_width @@ -45,7 +44,7 @@ class MapSquare(Map): map_lines = map_string_to_lines(map_string) self.y_cut(map_lines, center[0], size[0]) - self.x_cut(map_lines, center[1], size[1]) + self.x_cut(map_lines, center[1], size[1], self.size[1]) return map_lines @@ -54,7 +53,7 @@ class MapHex(Map): def format_to_view(self, map_string, center, size): def map_string_to_lines(map_string): - map_view_chars = [' '] + map_view_chars = ['+'] x = 0 y = 0 for c in map_string: @@ -65,12 +64,16 @@ class MapHex(Map): x = 0 y += 1 if y % 2 == 0: - map_view_chars += [' '] + map_view_chars += ['+'] + if y % 2 == 0: + map_view_chars = map_view_chars[:-1] + map_view_chars = map_view_chars[:-1] return ''.join(map_view_chars).split('\n') map_lines = map_string_to_lines(map_string) self.y_cut(map_lines, center[0], size[0]) - self.x_cut(map_lines, center[1] * 2, size[1]) + map_width = self.size[1] * 2 + 1 + self.x_cut(map_lines, center[1] * 2, size[1], map_width) return map_lines @@ -123,6 +126,7 @@ class Game(game_common.CommonCommandsMixin): def log(self, msg): """Prefix msg plus newline to self.log_text.""" self.log_text = msg + '\n' + self.log_text + self.to_update['log'] = True def symbol_for_type(self, type_): symbol = '?' @@ -135,7 +139,6 @@ class Game(game_common.CommonCommandsMixin): def cmd_LAST_PLAYER_TASK_RESULT(self, msg): if msg != "success": self.log(msg) - self.to_update['log'] = True cmd_LAST_PLAYER_TASK_RESULT.argtypes = 'string' def cmd_TURN_FINISHED(self, n): @@ -359,6 +362,7 @@ class TUI: self.log = LogWidget(self, (4, 0), (None, 20), ['log']) self.map_ = MapWidget(self, (0, 21), (None, None), ['map']) widgets = (self.edit, self.turn, self.log, self.map_) + map_mode = False while True: for w in widgets: w.ensure_freshness() @@ -368,23 +372,49 @@ class TUI: self.to_update[key] = False try: key = self.stdscr.getkey() - if len(key) == 1 and key in ASCII_printable and \ - len(self.to_send) < len(self.edit): - self.to_send += [key] - self.to_update['edit'] = True - elif key == 'KEY_BACKSPACE': - self.to_send[:] = self.to_send[:-1] - self.to_update['edit'] = True - elif key == '\n': - plom_socket_io.send(self.socket, ''.join(self.to_send)) - self.to_send[:] = [] - self.to_update['edit'] = True - elif key == 'KEY_RESIZE': + if key == 'KEY_RESIZE': curses.endwin() self.setup_screen(curses.initscr()) for w in widgets: w.size = w.size_def w.ensure_freshness(True) + elif key == '\t': # Tabulator key. + map_mode = False if map_mode else True + elif map_mode: + if type(self.game.world.map_) == MapSquare: + if key == 'a': + plom_socket_io.send(self.socket, 'MOVE LEFT') + elif key == 'd': + plom_socket_io.send(self.socket, 'MOVE RIGHT') + elif key == 'w': + plom_socket_io.send(self.socket, 'MOVE UP') + elif key == 's': + plom_socket_io.send(self.socket, 'MOVE DOWN') + elif type(self.game.world.map_) == MapHex: + if key == 'w': + plom_socket_io.send(self.socket, 'MOVE UPLEFT') + elif key == 'e': + plom_socket_io.send(self.socket, 'MOVE UPRIGHT') + if key == 's': + plom_socket_io.send(self.socket, 'MOVE LEFT') + elif key == 'd': + plom_socket_io.send(self.socket, 'MOVE RIGHT') + if key == 'x': + plom_socket_io.send(self.socket, 'MOVE DOWNLEFT') + elif key == 'c': + plom_socket_io.send(self.socket, 'MOVE DOWNRIGHT') + else: + if len(key) == 1 and key in ASCII_printable and \ + len(self.to_send) < len(self.edit): + self.to_send += [key] + self.to_update['edit'] = True + elif key == 'KEY_BACKSPACE': + self.to_send[:] = self.to_send[:-1] + self.to_update['edit'] = True + elif key == '\n': # Return key + plom_socket_io.send(self.socket, ''.join(self.to_send)) + self.to_send[:] = [] + self.to_update['edit'] = True except curses.error: pass if self.game.do_quit: