X-Git-Url: https://plomlompom.com/repos/?p=plomrogue2-experiments;a=blobdiff_plain;f=new%2Fexample_client.py;h=88939ba4d9fe026584fbaff0206dcec14e5f4a9d;hp=2a4b80cc6e03fe722033790a310f84e90c830f64;hb=1fbd3687acb5edcdf043abfed92ec022d342f807;hpb=b65fcff5e5499f5c3c57f0c4d8f205643be5ebb7 diff --git a/new/example_client.py b/new/example_client.py index 2a4b80c..88939ba 100755 --- a/new/example_client.py +++ b/new/example_client.py @@ -33,11 +33,11 @@ class ClientMap(Map): cut_end = cut_start + view_width map_lines[:] = [line[cut_start:cut_end] for line in map_lines] - def format_to_view(self, map_cells, center, size, indent_first_line): + def format_to_view(self, map_cells, center, size): def map_cells_to_lines(map_cells): map_view_chars = [] - if indent_first_line: + if self.start_indented: map_view_chars += ['0'] x = 0 y = 0 @@ -51,9 +51,9 @@ class ClientMap(Map): map_view_chars += ['\n'] x = 0 y += 1 - if y % 2 == int(not indent_first_line): + if y % 2 == int(not self.start_indented): map_view_chars += ['0'] - if y % 2 == int(not indent_first_line): + if y % 2 == int(not self.start_indented): map_view_chars = map_view_chars[:-1] map_view_chars = map_view_chars[:-1] return ''.join(map_view_chars).split('\n') @@ -85,9 +85,9 @@ def cmd_TURN(game, n): cmd_TURN.argtypes = 'int:nonneg' -def cmd_VISIBLE_MAP(game, offset, size): - game.new_map(offset, size) -cmd_VISIBLE_MAP.argtypes = 'yx_tuple yx_tuple:pos' +def cmd_VISIBLE_MAP(game, size, indent_first_line): + game.new_map(size, indent_first_line) +cmd_VISIBLE_MAP.argtypes = 'yx_tuple:pos bool' def cmd_VISIBLE_MAP_LINE(game, y, terrain_line): @@ -153,9 +153,8 @@ class Game(GameBase): self.do_quit = False self.tui = None - def new_map(self, offset, size): - self.map_ = ClientMap(size) - self.offset = offset + def new_map(self, size, indent_first_line): + self.map_ = ClientMap(size, start_indented=indent_first_line) @property def player(self): @@ -449,10 +448,8 @@ class MapWidget(Widget): center = self.tui.game.player.position if self.tui.examiner_mode: center = self.tui.examiner_position - indent_first_line = not bool(self.tui.game.offset.y % 2) lines = self.tui.game.map_.\ - format_to_view(annotated_terrain, center, self.size, - indent_first_line) + format_to_view(annotated_terrain, center, self.size) pad_or_cut_x(lines) pad_y(lines) self.safe_write(lines_to_colored_chars(lines))