From: Christian Heller Date: Sun, 2 Dec 2018 23:25:29 +0000 (+0100) Subject: Minor code re-arrangement. X-Git-Url: https://plomlompom.com/repos/?p=plomrogue2-experiments;a=commitdiff_plain;h=0fc41c2a7adfcf282beeea4e7df0fb7bfd6dc5ab Minor code re-arrangement. --- diff --git a/server.py b/server.py index d51487d..8a9d057 100755 --- a/server.py +++ b/server.py @@ -172,6 +172,17 @@ class CommandHandler: self.pool = Pool() self.pool_result = None + def handle_input(self, input_, connection_id): + """Process input_ to command grammar, call command handler if found.""" + try: + command = self.parser.parse(input_) + if command is None: + self.send_to(connection_id, 'UNHANDLED INPUT') + else: + command(connection_id=connection_id) + except ArgError as e: + self.send_to(connection_id, 'ARGUMENT ERROR: ' + str(e)) + def send_to(self, connection_id, msg): """Send msg to client of connection_id.""" self.queues_out[connection_id].put(msg) @@ -229,6 +240,34 @@ class CommandHandler: break self.send_all_gamestate() + def cmd_MOVE(self, direction, connection_id): + """Set player task to 'move' with direction arg, finish player turn.""" + if direction not in {'UP', 'DOWN', 'RIGHT', 'LEFT'}: + raise ArgError('Move argument must be one of: ' + 'UP, DOWN, RIGHT, LEFT') + self.world.player.set_task('move', direction=direction) + self.proceed_to_next_player_turn(connection_id) + cmd_MOVE.argtypes = 'string' + + def cmd_WAIT(self, connection_id): + """Set player task to 'wait', finish player turn.""" + self.world.player.set_task('wait') + self.proceed_to_next_player_turn(connection_id) + + def cmd_GET_TURN(self, connection_id): + """Send world.turn to caller.""" + self.send_to(connection_id, str(self.world.turn)) + + def cmd_ECHO(self, msg, connection_id): + """Send msg to caller.""" + self.send_to(connection_id, msg) + cmd_ECHO.argtypes = 'string' + + def cmd_ALL(self, msg, connection_id): + """Send msg to all clients.""" + self.send_all(msg) + cmd_ALL.argtypes = 'string' + def cmd_FIB(self, numbers, connection_id): """Reply with n-th Fibonacci numbers, n taken from tokens[1:]. @@ -264,45 +303,6 @@ class CommandHandler: self.send_all_gamestate() self.pool_result = self.pool.map_async(fib, (35, 35)) - def cmd_GET_TURN(self, connection_id): - """Send world.turn to caller.""" - self.send_to(connection_id, str(self.world.turn)) - - def cmd_MOVE(self, direction, connection_id): - """Set player task to 'move' with direction arg, finish player turn.""" - if direction not in {'UP', 'DOWN', 'RIGHT', 'LEFT'}: - raise ArgError('Move argument must be one of: ' - 'UP, DOWN, RIGHT, LEFT') - self.world.player.set_task('move', direction=direction) - self.proceed_to_next_player_turn(connection_id) - cmd_MOVE.argtypes = 'string' - - def cmd_WAIT(self, connection_id): - """Set player task to 'wait', finish player turn.""" - self.world.player.set_task('wait') - self.proceed_to_next_player_turn(connection_id) - - def cmd_ECHO(self, msg, connection_id): - """Send msg to caller.""" - self.send_to(connection_id, msg) - cmd_ECHO.argtypes = 'string' - - def cmd_ALL(self, msg, connection_id): - """Send msg to all clients.""" - self.send_all(msg) - cmd_ALL.argtypes = 'string' - - def handle_input(self, input_, connection_id): - """Process input_ to command grammar, call command handler if found.""" - try: - command = self.parser.parse(input_) - if command is None: - self.send_to(connection_id, 'UNHANDLED INPUT') - else: - command(connection_id=connection_id) - except ArgError as e: - self.send_to(connection_id, 'ARGUMENT ERROR: ' + str(e)) - def io_loop(q): """Handle commands coming through queue q, send results back.