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Enable sinking into and getting up from terrain tagged as sittable.
[plomrogue2] / plomrogue / tasks.py
index 4f390d47c92a88fbb1782944f623b3c44012d846..de9f1c87d1591820f2a405bf97313866e0c90ab5 100644 (file)
@@ -42,11 +42,22 @@ class Task_MOVE(Task):
             raise PlayError('blocked by impassable tile')
 
     def do(self):
+        if self.thing.type_ == 'Player' and not self.thing.standing:
+            self.thing.standing = True
+            self.thing.send_msg('CHAT "You get up."')
         self.thing.game.record_change(self.thing.position, 'other')
         if self.thing.blocks_light:
             self.thing.game.record_change(self.thing.position, 'fov')
         self.thing.position = self._get_move_target()
         self.thing.game.record_change(self.thing.position, 'other')
+        terrain = \
+            self.thing.game.maps[self.thing.position[0]][self.thing.position[1]]
+        if terrain in self.thing.game.terrains:
+            terrain_type = self.thing.game.terrains[terrain]
+            if 'sittable' in terrain_type.tags:
+                self.thing.standing = False
+                self.thing.send_msg('CHAT "You sink into the %s."'
+                                    % terrain_type.description)
         self.thing.invalidate('fov')
         if self.thing.blocks_light:
             self.thing.game.record_change(self.thing.position, 'fov')