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Add psychedelics, move random colouring from drunkenness to tripping.
[plomrogue2] / rogue_chat.py
index 680caa9a3c48e035151c2b5c43ced032976adce6..b69356a15fb184d0d17a40b6c58094194e691f54 100755 (executable)
@@ -24,7 +24,8 @@ from plomrogue.things import (Thing_Player, Thing_Item, Thing_ItemSpawner,
                               Thing_Door, Thing_DoorSpawner, Thing_Bottle,
                               Thing_BottleSpawner, Thing_BottleDeposit,
                               Thing_MusicPlayer, Thing_Hat, Thing_HatRemixer,
-                              Thing_Cookie, Thing_CookieSpawner)
+                              Thing_Cookie, Thing_CookieSpawner, Thing_Psychedelic,
+                              Thing_PsychedelicSpawner)
 
 from plomrogue.config import config
 game = Game(config['savefile'])
@@ -94,6 +95,8 @@ game.register_thing_type(Thing_Hat)
 game.register_thing_type(Thing_HatRemixer)
 game.register_thing_type(Thing_Cookie)
 game.register_thing_type(Thing_CookieSpawner)
+game.register_thing_type(Thing_Psychedelic)
+game.register_thing_type(Thing_PsychedelicSpawner)
 game.read_savefile()
 game.io.start_loop()
 for port in config['servers']: